Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 7217922956791700808 1056 Tinttamiau the Conjurer (level 7, -8/50 HPs) Began as a Demigod Conjurer on July 29, 2025. Mangled by an orc warrior ... wielding a +0 dire flail (15 damage) ... on level 6 of the Dungeon. The game lasted 00:09:22 (3892 turns). Tinttamiau the Conjurer (Demigod Conjurer) Turns: 3892, Time: 00:09:23 Health: -8/50 AC: 2 Str: 8 XL: 7 Next: 77% Magic: 4/18 EV: 11 Int: 31 God: Gold: 143 SH: 0 Dex: 12 Spells: 5/16 levels left rFire + . . (50%) g - +4 flail rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.28/turn e - ring of Woteja {Fly rF+ rCorr Int+3} MPRegen 0.16/turn %: no passive effects @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +2 mace of protection g - a +4 flail (weapon) h - a +1 dagger of pain Armour a - a +0 robe (worn) d - an orb of wrath Jewellery e - the ring of Woteja (worn) {Fly rF+ rCorr Int+3} (You found it on level 3 of the Dungeon) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). f - a ring of protection from cold (worn) Wands a - a wand of flame (20) Scrolls p - a scroll of poison x - 2 scrolls of amnesia V - 2 scrolls of vulnerability t - a scroll of teleportation e - a scroll of fear {unknown} Potions g - a potion of magic j - a potion of attraction {unknown} C - a potion of cancellation w - a potion of heal wounds o - 2 potions of moonshine {unknown} p - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.3 Spellcasting + Level 6.6 Conjurations + Level 3.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 7% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Summon Small Mammal Summ 32% N/A 5% 1 Call Imp Summ 16% N/A 8% 2 Summon Ice Beast Ice/Summ 8% N/A 16% 3 Forge Lightning Spire Air/Frge 8% 3d4 45% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 45% 4 Borgnjor's Vile Clutch Necr/Erth 4% N/A 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (68% to hit) The puff of flame hits the orc warrior. The orc warrior is lightly wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, 68% to hit) The puff of flame hits the orc warrior but does no damage. The orc warrior is lightly wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, 83% to hit) You focus your ray upon the orc warrior. The searing ray misses the orc warrior. (Press . to maintain the ray.) The searing ray hits the orc warrior! The orc warrior is heavily wounded. The orc warrior hits you with a +0 dire flail! The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The orc warrior hits you with a +0 dire flail! The searing ray hits the orc warrior. The orc warrior is severely wounded. You finish channelling your searing ray. The orc warrior hits you with a +0 dire flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (severely wounded, 83% to hit) You focus your ray upon the orc warrior. The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The searing ray misses the orc warrior. The orc warrior hits you with a +0 dire flail! You die... ############ #......)..@# #.########o####### #######.##≈≈≈≈≈≈.≈≈≈≈≈≈# ........##≈...........≈# ........##≈.....#.....≈# ...†...>##≈.....#.....≈# ........##≈..#..#..#..≈# .........#≈..#..#..#..≈# .....#####≈. #######..≈# You could see an orc warrior. Vanquished Creatures Grinder (D:3) Duvessa (D:7) A sky beast (D:6) An ice beast (D:6) A black bear (D:7) A bullfrog (D:7) 2 scorpions Dowan (D:7) A bombardier beetle (D:4) 2 hounds A drude (D:6) An orc wizard (D:3) 3 adders A shadow imp (D:4) 2 white imps (D:7) A dart slug (D:3) 2 ribbon worms 7 orcs 5 hobgoblins 9 jackals 9 ball pythons 3 bats 8 endoplasms 2 frilled lizards 3 giant cockroaches 5 goblins 4 kobolds 4 quokkas 6 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinttamiau the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1078 | D:2 | Reached XP level 2. HP: 20/20 MP: 1/7 1142 | D:2 | Learned a level 2 spell: Searing Ray 1423 | D:2 | Reached skill level 4 in Conjurations 1898 | D:3 | Reached XP level 3. HP: 26/26 MP: 4/9 1952 | D:3 | Identified the ring of Woteja {Fly rF+ rCorr Int+3} 1989 | D:3 | Noticed a scorpion 1997 | D:3 | Killed a scorpion 1998 | D:3 | Reached XP level 4. HP: 31/33 MP: 2/11 2013 | D:3 | Learned a level 4 spell: Fulminant Prism 2400 | D:3 | Found Zeuros's Antique Armour Shop. 2419 | D:3 | Noticed Grinder 2537 | D:3 | Paralysed by Grinder for 5 turns 2551 | D:3 | Paralysed by Grinder for 5 turns 2556 | D:3 | Killed Grinder 2557 | D:3 | Reached skill level 5 in Conjurations 2557 | D:3 | Reached XP level 5. HP: 28/38 MP: 0/14 2557 | D:3 | Reached XP level 6. HP: 33/45 MP: 0/15 2665 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2775 | D:3 | Noticed a +0 hand axe 2775 | D:3 | Noticed a +0 hand axe 3350 | D:4 | Reached skill level 1 in Alchemy 3391 | D:4 | You are sucked into a shaft and drop 3 floors! 3410 | D:7 | Noticed a steam dragon 3542 | D:7 | Noticed Duvessa 3542 | D:7 | Noticed Dowan 3562 | D:7 | Killed Duvessa 3563 | D:7 | Killed Dowan 3564 | D:7 | Reached skill level 6 in Conjurations 3578 | D:7 | Reached XP level 7. HP: 17/50 MP: 1/17 3743 | D:7 | Reached skill level 5 in Spellcasting 3892 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_corners, corexii_hall_statues_t, ebering_dispersal_statue_hall, minmay_strange_pillars D:2: layout_rooms, serial_curves, eino_curves_02, eino_curves_02, eino_curves_03, eino_curves_03, basic_altar D:3: layout_rooms, lemuel_tele_altar, nicolae_hepliaklqana_hazy_memory, dancing_weapons_uskayaw, serial_shops, nicolae_shop_flopsided, uniq_grinder D:4: layout_cave_pools, led_sif_book, lemuel_doored_altar, serial_column_ruins, column_ruins_hut_water, column_ruins_open_small, column_ruins_grid_3, column_ruins_open_tiny, column_ruins_corridor_straight, column_ruins_corridor_straight D:6: layout_rooms, kennysheep_generic_room_16, uniq_blorkula_the_orcula D:7: layout_rooms, zin_treasury, mainiacjoe_overflow_small_starburst, temple_pool_b, kennysheep_generic_room_10, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 5 | 5.3 Conjurations | 4 5 6 | 6.6 Alchemy | 1 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 5 | 10 | || 15 Flail | | 5 | 3 || 8 Cast: Magic Dart | 60 | 69 | 6 || 135 Searing Ray | 3 | 6 | 9 || 18 Fulminant Prism | | 2 | || 2 Evoke: Wand | | 1 | 5 || 6 Use: Potion | | 3 | || 3 Scroll | | 8 | 1 || 9 Stab: Sleeping | | 1 | || 1 Armour: Robe | 9 | 33 | 12 || 54 Skin | | 3 | || 3 Dodge: Dodged | 7 | 22 | 4 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3883 | 3571 | 312 | 821 | 1986 | 6 | 647.2 | Dungeon | 3883 | 3571 | 312 | 821 | 1986 | 6 | 647.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1129 daAuts D:2: 937 daAuts D:3: 876 daAuts D:4: 453 daAuts D:7: 380 daAuts D:6: 106 daAuts