TinyTerror Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, 10, D:1) a +0 dagger (11, 25, D:1) a book of Burglary (12, -10, D:1) a +0 whip (13, 22, D:1) a quokka skeleton (19, -12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (25, 1, D:1) a rat corpse (skeletalised by now) (26, -1, D:1) a +0 dagger (27, 0, D:1) a quokka corpse (skeletalised by now) (27, 5, D:1) a rat corpse (skeletalised by now) (33, 31, D:1) a human skeleton (36, 2, D:1) 5 poisoned darts (38, -12, D:1) 5 stones (42, 8, D:1) a +0 dagger (43, -11, D:1) a hobgoblin skeleton (51, -3, D:1) a +0 leather armour (52, -1, D:1) a +0 dagger (54, 25, D:1) a +0 ring mail (59, 29, D:1) a jackal corpse (skeletalised by now) (61, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, -4, D:1) a +0 dagger (63, -10, D:1) a bat corpse (skeletalised by now) (65, 5, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Babaf's Antique Weapon Shoppe the +6 mace "Ryrunwot" {protect, Dex+7} (940 gold) Dex+7: It affects your dexterity (+7). the +10 trident of Doom {heavy, rC+} (1195 gold) rC+: It protects you from cold. a +0 dagger of holy wrath (95 gold) a +1 dagger of freezing (180 gold) a +0 flail (59 gold) a +2 trident of venom (275 gold) a +1 dagger of venom (159 gold) a +0 spear (51 gold) a +0 club (8 gold) (4, -5, D:2) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (5, -7, D:2) a +0 club a gnoll corpse (skeletalised by now) (5, -6, D:2) a +0 spear (8, -4, D:2) a +0 mace (19, 17, D:2) a +0 robe (23, -13, D:2) a +0 mace (25, -10, D:2) a hobgoblin corpse (skeletalised by now) (30, 23, D:2) a +0 robe (33, 15, D:2) a bat corpse (skeletalised by now) (34, 2, D:2) 4 stones (36, 12, D:2) a +0 dagger 2 stones a kobold skeleton (48, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 24, D:2) 3 boomerangs Level 3 of the Dungeon (3, 0, D:3) a +0 club (4, 11, D:3) an adder corpse (skeletalised by now) (4, 19, D:3) a +0 dagger (5, -1, D:3) a hobgoblin corpse (skeletalised by now) (10, 5, D:3) a +0 robe (11, -12, D:3) 5 stones (12, -13, D:3) a quokka skeleton (20, -11, D:3) a +0 hand axe (20, 14, D:3) a quokka corpse (skeletalised by now) (22, -11, D:3) a +0 whip 3 stones a kobold skeleton (33, 22, D:3) a +0 club a +0 robe (38, 19, D:3) a ball python corpse (skeletalised by now) (43, 9, D:3) a rat corpse (skeletalised by now) (43, 14, D:3) a +0 spear (44, 11, D:3) a ball python corpse (skeletalised by now) (45, -8, D:3) a +1 trident of flaming an orc skeleton (48, -11, D:3) a +0 club an orc skeleton (52, 10, D:3) a Compendium of Siegecraft (54, 18, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -2, D:4) a +0 chain mail (11, 2, D:4) a +0 dagger a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 9, D:4) a Treatise on Traps (30, 21, D:4) a +0 dagger a +0 robe (35, 26, D:4) a bombardier beetle corpse (36, 22, D:4) a +0 short sword (36, 23, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, 28, D:5) 12 gold pieces (5, 1, D:5) a +0 club (7, 1, D:5) an iguana skeleton (10, 22, D:5) 3 scrolls of acquirement (12, 36, D:5) a book of Spatial Translocations (15, 15, D:5) 7 stones (15, 37, D:5) 7 gold pieces (33, 6, D:5) a +0 trident