Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -20, D:1) a +0 dagger (19, 26, D:1) a +0 dagger (24, 26, D:1) a +0 club (44, 9, D:1) a +0 robe (45, 0, D:1) a +0 dagger (46, 2, D:1) a +0 dagger (49, -11, D:1) 17 bolts (52, 5, D:1) a +1 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (8, -12, D:2) a +0 ring mail (8, -1, D:2) a cursed -1 spear (20, -12, D:2) a +0 scythe a +0 robe of magic resistance (20, -11, D:2) a +0 club (20, -1, D:2) a +0 club a +0 dagger (23, 4, D:2) a cursed +0 leather armour (24, -9, D:2) a +0 short sword (32, -25, D:2) 30 arrows (32, 2, D:2) a +0 scale mail a +0 war axe (33, 2, D:2) a +0 dagger a +0 leather armour a +0 dagger (42, -32, D:2) 23 arrows (43, -24, D:2) 21 sling bullets Level 3 of the Dungeon (10, -5, D:3) a +0 short sword of freezing (13, -11, D:3) a +0 flail (20, -6, D:3) a +0 giant club (33, -13, D:3) 15 bolts (33, -1, D:3) a +0 club (42, -4, D:3) 19 sling bullets (45, 9, D:3) 25 arrows (47, -18, D:3) a +0 ring mail (49, 8, D:3) a +0 short sword (50, -12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a poisoned tomahawk (2, 0, D:4) a poisoned tomahawk (3, 0, D:4) a poisoned tomahawk (5, 0, D:4) a +0 giant club (8, -4, D:4) a +0 flail (8, -1, D:4) a +0 chain mail (14, 14, D:4) the +1 robe "Okeyr" {rC+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. (18, 24, D:4) 25 bolts (26, 21, D:4) 12 gold pieces