Tinylith Level 1 of the Dungeon (0, 0, D:1) 23 stones (15, -13, D:1) 16 stones (15, -3, D:1) a +0 dagger (29, -13, D:1) a +0 mace (34, -3, D:1) a +0 club Level 2 of the Dungeon (3, 13, D:2) a +0 dagger (3, 24, D:2) a +0 dagger (25, -8, D:2) 26 stones (25, 18, D:2) a +0 quarterstaff (26, 7, D:2) a +0 short sword (37, 3, D:2) a cursed -2 spear (37, 7, D:2) a +0 scale mail (42, 10, D:2) a stone (43, 11, D:2) a stone (44, 12, D:2) a stone (45, 12, D:2) a stone (47, 12, D:2) a +2 dagger of speed (51, 18, D:2) a +0 leather armour Level 3 of the Dungeon (14, -13, D:3) a +0 leather armour (19, -34, D:3) a +0 spear (21, 2, D:3) a +0 dagger (22, 0, D:3) a stone (23, -24, D:3) a +0 leather armour (23, -9, D:3) a +0 war axe (24, -3, D:3) a +0 falchion (27, -6, D:3) a +0 robe a +0 dagger (30, -18, D:3) a +0 dagger (31, -31, D:3) a stone (32, -30, D:3) a stone (33, -30, D:3) a stone (34, -16, D:3) 22 stones (35, -30, D:3) a stone (37, -30, D:3) a +0 dagger a +0 hunting sling 16 stones (43, -27, D:3) a +0 trident (43, -26, D:3) a +0 dagger a +0 scale mail a +0 morningstar (43, -25, D:3) a +0 club (50, -18, D:3) 18 stones (51, -26, D:3) a +0 short sword a +0 dagger a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 20 stones (7, 9, D:4) a +0 leather armour (10, 5, D:4) a +0 robe (11, -11, D:4) a +0 flail (12, -11, D:4) a +0 flail (24, 28, D:4) 17 sling bullets (26, 23, D:4) a +0 robe (30, 9, D:4) a +1 mace of protection (31, 6, D:4) a +2 quarterstaff of chaos (31, 8, D:4) a +2 vampiric spear a +0 war axe (33, 31, D:4) 28 sling bullets (37, 1, D:4) a +0 spear (37, 2, D:4) a +1 whip of venom a +0 spear (39, -13, D:4) a +0 trident (44, -9, D:4) an uncursed ring of see invisible (48, 4, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a cursed +0 ring mail (6, 1, D:5) a +0 short sword a +0 leather armour (8, 2, D:5) a +1 dagger of protection a +0 robe (16, 48, D:5) a +0 falchion (19, 42, D:5) a +0 mace (20, 7, D:5) a +0 leather armour of cold resistance (21, 3, D:5) 20 stones (26, 49, D:5) a +0 robe 4 needles of paralysis (32, -1, D:5) a +0 glaive (39, 5, D:5) a +0 leather armour (46, 5, D:5) a +0 mace a +0 robe (49, 7, D:5) a +0 flail (51, 43, D:5) a +0 leather armour (56, 48, D:5) a +0 quarterstaff (57, 28, D:5) a +0 cloak Level 6 of the Dungeon [Shop] Koewenei's Book Boutique a book of Death (700 gold) a book of Changes (250 gold) a book of Cantrips (200 gold) a book of Cantrips (200 gold) a book of Misfortune (200 gold) a book of Maledictions (250 gold) a book of Misfortune (200 gold) a book of Air (350 gold) a Young Poisoner's Handbook (400 gold) a book of Minor Magic (200 gold) a book of Beasts (550 gold) a book of Geomancy (350 gold) (0, 0, D:6) a +0 robe (1, 9, D:6) a +0 robe (9, 2, D:6) a -2 ring of protection (13, 0, D:6) a +0 flail (34, -2, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Ciuqex's Weapon Emporium a cursed -3 lajatang (1 gold) a +0 falchion (42 gold) a +0 club (14 gold) 11 stones (15 gold) a +3 hunting sling of velocity (268 gold) a +0 rapier (56 gold) a +0 hand axe (42 gold) a +0 halberd (56 gold) the +4 scimitar "Transmigrator" {elec, *Contam rF+ Str+6 Int+4} (831 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It affects your intelligence (+4). It protects you from fire. It causes magical contamination when unequipped. (19, 12, D:7) a +0 club (21, 2, D:7) a +0 short sword (21, 20, D:7) a +0 robe a cursed +3 falchion of freezing a +0 robe (23, 18, D:7) a cursed +0 hand axe a +0 robe (25, -8, D:7) 22 stones (27, 35, D:7) 21 stones (33, 3, D:7) 17 stones (33, 21, D:7) a +0 robe (34, 8, D:7) a +0 shield a +5 hand axe a +2 morningstar a cursed +0 battleaxe (35, 8, D:7) a scroll of random uselessness (45, 0, D:7) a cursed -1 dagger (61, 30, D:7) a +0 spear (63, 25, D:7) 16 stones (64, 20, D:7) an uncursed amulet of rage Level 8 of the Dungeon (0, 0, D:8) 17 sling bullets (7, -11, D:8) a +0 mace a +0 chain mail (7, -10, D:8) a +0 dagger a +0 morningstar (14, 9, D:8) 21 stones (32, -24, D:8) 20 stones (43, 21, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 robe (7, -43, D:9) a +0 leather armour (7, -37, D:9) a +0 shortbow (10, -11, D:9) an uncursed ring of ice (11, -43, D:9) a +0 long sword a +0 ring mail a +0 buckler (12, -12, D:9) a +0 mace (25, -47, D:9) a +0 spear (25, -18, D:9) a cursed +0 scale mail (26, -46, D:9) 2 throwing nets (34, -37, D:9) a +0 dagger (34, -27, D:9) a potion of heal wounds (34, 2, D:9) a +0 rapier (36, -26, D:9) a potion of mutation (37, -40, D:9) a +0 trident a +0 chain mail (37, -38, D:9) a +0 club a +0 robe (37, -27, D:9) a potion of mutation (38, -40, D:9) a +0 club a +0 leather armour (38, -39, D:9) a +0 falchion a +0 dagger a +0 leather armour a +0 shortbow (39, -22, D:9) a potion of invisibility (50, -3, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a cursed -3 giant club an iguana corpse (skeletalised by now) an ogre corpse (skeletalised by now) (5, 28, D:10) a cursed +0 giant club a cursed -3 dire flail (8, 5, D:10) a potion of curing (9, 11, D:10) 19 gold pieces (10, 2, D:10) a vampire mosquito corpse (11, 11, D:10) a scroll of teleportation (12, 34, D:10) a +0 rapier (13, 7, D:10) a komodo dragon skeleton (14, 7, D:10) a +0 longbow a centaur skeleton (21, 24, D:10) a +0 war axe (29, -8, D:10) 9 sling bullets (31, 8, D:10) a cursed +0 leather armour a cursed -1 hand axe (31, 28, D:10) a +0 leather armour (32, 10, D:10) a +0 war axe (32, 29, D:10) a +0 trident (34, 10, D:10) a +0 dagger a +0 robe (35, -6, D:10) a +0 shortbow (40, -8, D:10) a +2 quarterstaff of crushing (47, 26, D:10) the +11 war axe "Ohov" {drain, rPois Str+2 Dex+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. Elyvilon disapproves of the use of such an item. a +0 shortbow the Ecumenical Temple