Tinylith Level 1 of the Dungeon (1, 30, D:1) a +0 club (6, 44, D:1) a +0 short sword (11, 8, D:1) a cursed +0 club (16, 45, D:1) a +0 dagger (22, 20, D:1) 28 sling bullets (23, 41, D:1) a +0 club (24, -7, D:1) a +0 leather armour (33, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (6, 6, D:2) a +0 club (9, 1, D:2) a +0 short sword (11, 12, D:2) a +0 falchion (11, 14, D:2) a +0 flail (12, 3, D:2) a +0 short sword (13, 12, D:2) a +0 hand axe (13, 14, D:2) a +0 spear (25, 3, D:2) a +0 short sword (25, 4, D:2) a +1 vampiric hand axe (34, -12, D:2) a +0 mace (42, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (7, -11, D:3) a +0 dagger (10, -8, D:3) a +0 club a +0 falchion a +0 chain mail (11, -6, D:3) a +0 dagger a +0 club a +0 leather armour (12, 16, D:3) a +0 short sword (13, -3, D:3) a +0 ring mail (18, 17, D:3) a +1 helmet (22, 25, D:3) a +0 trident (24, -14, D:3) a +0 club a +0 hunting sling (26, 0, D:3) 11 sling bullets (30, -13, D:3) a +0 falchion (32, -15, D:3) a +0 dagger (38, -15, D:3) a +1 short sword of freezing (41, -15, D:3) a +0 hand axe (41, -11, D:3) 9 sling bullets (43, -8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (9, 3, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe of chopping (12, 3, D:4) a +0 dagger a +0 leather armour (17, 13, D:4) a +0 short sword (18, 12, D:4) a +0 robe a +0 dagger (18, 21, D:4) a +0 dagger (19, 13, D:4) a +0 leather armour a +0 hand axe (19, 14, D:4) a +0 dagger a +0 dagger a +0 robe (20, 22, D:4) a +0 ring mail (22, 12, D:4) a +0 war axe (34, 19, D:4) a +0 quarterstaff (39, 34, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (12, -13, D:5) a +0 hand axe of freezing (15, 13, D:5) a +0 shortbow (32, 24, D:5) a +0 giant club (44, 28, D:5) a +0 spear (48, 10, D:5) a +0 giant spiked club (49, -10, D:5) a cursed +0 robe (51, -5, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, -29, D:6) a +0 war axe (5, -35, D:6) a +0 ring mail (5, -11, D:6) a +0 dagger (8, -9, D:6) a +0 falchion (16, -4, D:6) a +0 scale mail (19, 6, D:6) a +0 war axe (26, -23, D:6) a +0 robe (26, -8, D:6) a +1 scimitar of electrocution (39, -5, D:6) a +0 leather armour (40, -1, D:6) a +0 ring mail (42, -26, D:6) a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +2 hunting sling of freezing (2, 20, D:7) a +0 falchion (15, 14, D:7) a +0 hunting sling (16, 29, D:7) a +0 dagger a +0 robe (17, 2, D:7) a +0 chain mail a +0 falchion a +0 whip of electrocution a +0 leather armour (17, 7, D:7) a scroll of random uselessness (17, 29, D:7) a +0 mace (18, 8, D:7) 11 sling bullets (18, 29, D:7) a +2 short sword of distortion a +0 chain mail a +0 morningstar a +0 plate armour (22, 3, D:7) a +0 halberd a +0 halberd a +0 ring mail a +0 trident (22, 4, D:7) a +0 spear (22, 5, D:7) a +0 halberd (29, 13, D:7) the +2 robe of Qompi {Int+4 Stlth+} It affects your intelligence (+4). It makes you more stealthy. (30, 33, D:7) a +0 whip (35, 27, D:7) a +0 scale mail (37, 3, D:7) a +0 leather armour (40, -2, D:7) a +0 plate armour (46, -5, D:7) a +0 short sword (50, -4, D:7) a +0 short sword a +0 whip (57, 37, D:7) a +0 robe Level 8 of the Dungeon [Shop] Kazuo's Book Shoppe a book of Necromancy (450 gold) a book of Cantrips (300 gold) a manual of Charms (1656 gold) a book of Necromancy (450 gold) a book of Conjurations (450 gold) a book of Changes (375 gold) a book of Conjurations (450 gold) a book of Minor Magic (300 gold) (0, 0, D:8) a +0 shield (13, -37, D:8) a +0 robe a +0 dagger (13, -34, D:8) a +0 scimitar a +0 plate armour a +0 dagger a +0 leather armour (13, -14, D:8) a +0 whip a +0 whip a +0 flail (20, -45, D:8) a +0 giant club (24, -40, D:8) a large rock (25, -40, D:8) 2 large rocks (30, -41, D:8) a +0 cloak (30, -23, D:8) a +0 great sword (30, -18, D:8) a +0 ring mail (31, -41, D:8) 3 large rocks (33, -24, D:8) 2 poisoned tomahawks 191 stones 16 poisoned needles 27 bolts a +0 hand crossbow (33, -18, D:8) a +0 leather armour (33, -17, D:8) a +0 flail a +0 scale mail (36, -41, D:8) a +0 shortbow (39, -15, D:8) 28 stones (39, -14, D:8) a +0 giant spiked club 17 bolts (39, -12, D:8) a +0 broad axe a +0 chain mail a +0 giant club a +0 shortbow (41, -7, D:8) a +0 dagger (42, -14, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Pyt Lixt's Weapon Boutique a +2 short sword of holy wrath (208 gold) a +6 great sword of electrocution (578 gold) a +0 rapier (48 gold) the +7 spear of Theory {drain, *Contam rElec rF+++ rC-} (921 gold) A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. It causes magical contamination when unequipped. a +0 short sword (36 gold) the +6 triple crossbow of Innocence {speed, *Corrode rF++ rN+ Dex+3} (1072 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It greatly protects you from fire. It protects you from negative energy. It may corrode you when you take damage. 26 stones (31 gold) the +9 trident of Indomitability {pierce, rF+ rC++ Int-2 Dex+4} (1030 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from fire. It greatly protects you from cold. a +0 blowgun (30 gold) 17 poisoned needles (81 gold) a +0 great sword (78 gold) a +0 club (12 gold) [Shop] Ollerphex's Gadget Shoppe a wand of digging (19) (506 gold) a box of beasts (220 gold) a wand of digging (17) (462 gold) a wand of paralysis (16) (198 gold) a phial of floods (440 gold) a lightning rod (4/4) (440 gold) a wand of random effects (33) (192 gold) a wand of flame (22) (132 gold) a wand of clouds (6) (330 gold) a lightning rod (4/4) (440 gold) a lamp of fire (440 gold) [Shop] Leuzuwoi's General Store a wand of digging (22) (520 gold) a potion of curing (30 gold) a +0 mace (30 gold) a scroll of identify (20 gold) 13 stones (13 gold) a potion of haste (100 gold) a ration (50 gold) 3 scrolls of enchant armour (225 gold) a phial of floods (400 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a ration (50 gold) (0, 0, D:9) a cursed +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour (11, -12, D:9) 11 bolts (13, 25, D:9) a +0 hand axe (23, 11, D:9) 15 poisoned needles (25, 27, D:9) a +0 club (30, 31, D:9) a +0 shortbow (31, 19, D:9) a +0 flail (41, 27, D:9) a +0 ring mail (42, -5, D:9) a scroll of noise (48, 10, D:9) a +1 short sword of venom (49, 7, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (3, -31, D:10) a +0 leather armour (3, -29, D:10) a +0 leather armour (4, -30, D:10) a +0 hand axe a +0 ring mail (4, -29, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour (11, -4, D:10) a +0 scale mail (11, 1, D:10) a +0 leather armour (16, -41, D:10) a +0 robe (16, -26, D:10) a cursed +0 leather armour (17, -39, D:10) a +0 shortbow (19, -16, D:10) 9 stones (20, -16, D:10) a +0 giant spiked club (45, -27, D:10) a scroll of noise (48, -15, D:10) 3 tomahawks (53, 7, D:10) a +0 mace (57, -23, D:10) 20 bolts the Ecumenical Temple