Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 23, D:1) a +0 robe (4, 24, D:1) a +0 club (7, 25, D:1) a +0 short sword (21, -8, D:1) a +0 robe (28, 12, D:1) a +0 dagger (42, 8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -6, D:2) a +0 robe (5, 19, D:2) a +0 club (5, 21, D:2) a +0 club (8, 21, D:2) a +0 dagger (11, 14, D:2) a +0 leather armour a cursed +0 scythe (14, -1, D:2) a cursed -2 whip (16, 31, D:2) a +0 club (25, 21, D:2) a +0 chain mail (27, 13, D:2) a +0 mace (27, 29, D:2) a +0 club (35, -3, D:2) a cursed +0 whip (38, 7, D:2) a +0 club (42, 5, D:2) a +0 plate armour Level 3 of the Dungeon (11, -30, D:3) a +1 robe of cold resistance (14, -34, D:3) 10 bolts (14, -9, D:3) a +0 club (34, -23, D:3) a +0 flail a +0 leather armour (34, -12, D:3) a +0 dagger (38, -32, D:3) a +0 mace (39, -10, D:3) a +0 club (40, -14, D:3) a -3 ring of evasion (46, -11, D:3) a +0 hand crossbow (47, -13, D:3) a +0 rapier Level 4 of the Dungeon (6, 18, D:4) 23 arrows (7, 27, D:4) a +0 mace a +0 leather armour a +0 dagger (7, 28, D:4) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe (8, 28, D:4) a +0 short sword a +0 leather armour (9, -19, D:4) the +6 war axe of Itiul {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. (22, -5, D:4) a +0 flail (26, 8, D:4) a +0 club (26, 25, D:4) a +1 dagger of speed a +0 dagger a +0 leather armour (27, 25, D:4) a +0 dagger (27, 26, D:4) a +0 dagger (27, 28, D:4) a +0 leather armour (28, 28, D:4) a +0 dagger (30, 28, D:4) a +0 dagger (31, 28, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, 5, D:5) a +2 whip of freezing a +0 robe (8, 4, D:5) a hound corpse (15, 26, D:5) a +0 hand axe a +0 ring mail (28, 30, D:5) a stone (30, 32, D:5) a stone (30, 33, D:5) 9 gold pieces