Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 1, D:1) a +0 robe (7, -17, D:1) 17 poisoned needles (7, 8, D:1) a +0 dagger (10, 3, D:1) a +0 dagger (11, -26, D:1) a +0 club (11, -16, D:1) a +0 club (13, 0, D:1) a +0 club a +0 club (14, 0, D:1) a +0 whip (19, 13, D:1) a cursed -1 dagger (23, -11, D:1) a +0 dagger (36, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (8, 4, D:2) a +0 club (8, 7, D:2) a +0 scale mail (13, 13, D:2) a cursed +0 robe (16, 2, D:2) a +0 dagger (25, 26, D:2) a +0 robe (26, -7, D:2) a +0 short sword (26, 31, D:2) a +0 whip (36, 24, D:2) 18 poisoned needles (39, 15, D:2) a +0 dagger (44, 2, D:2) a cursed +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -25, D:3) a +0 club (4, -13, D:3) a +0 club (6, -34, D:3) a +0 dagger (11, 3, D:3) a +0 ring mail (13, -48, D:3) a cursed -3 club (14, -49, D:3) a +0 dagger (16, -15, D:3) a +0 flail (22, -18, D:3) a +0 dagger (23, -16, D:3) a +0 club (31, -19, D:3) a +0 club (35, -21, D:3) a +0 robe a +0 club (36, -23, D:3) a +0 hand axe (36, -20, D:3) a +0 club (38, -21, D:3) a +0 trident a +0 whip (39, -21, D:3) a +0 scale mail a +0 morningstar (40, -22, D:3) a +0 flail a +0 club a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 centaur barding (7, -7, D:4) a +0 hand axe (14, 30, D:4) a +0 dagger (16, 20, D:4) a +0 falchion (17, 9, D:4) a +0 giant spiked club (24, 29, D:4) a +0 rapier a +0 ring mail (28, 19, D:4) a +0 giant club (29, 29, D:4) a +0 pair of boots (31, 0, D:4) a +0 flail (32, 1, D:4) a +0 robe a cursed -3 dagger (32, 10, D:4) a +0 dagger (34, 1, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, 27, D:5) a +0 club (2, 28, D:5) a +0 dagger a +0 ring mail a +2 dagger of holy wrath (2, 30, D:5) a +0 hand axe (7, -1, D:5) a +0 shortbow (9, 34, D:5) 13 poisoned needles (16, 28, D:5) a +0 giant club (18, 25, D:5) a +0 dagger a +0 robe (18, 26, D:5) a +0 flail (23, -4, D:5) a +0 club (23, -1, D:5) a +0 leather armour (23, 22, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 plate armour of poison resistance (3, 14, D:6) a +0 club (3, 15, D:6) a +0 dagger a +0 leather armour (3, 16, D:6) a +0 dagger a +0 robe (6, 41, D:6) a +0 scale mail (7, -1, D:6) a +0 flail a +0 leather armour a cursed -3 hand axe a +0 hand axe (14, 39, D:6) a +0 flail (18, 17, D:6) a +0 scythe a +0 robe (23, 2, D:6) a cursed +0 scale mail (31, 41, D:6) a +0 pair of gloves (39, 42, D:6) a +0 giant spiked club (40, 3, D:6) a +0 short sword a cursed +0 plate armour (42, 7, D:6) a cursed -2 flail (43, 7, D:6) a +0 whip a +0 flail a +0 shortbow (60, 11, D:6) a +0 war axe (60, 12, D:6) a +0 war axe a +0 ring mail a +0 leather armour a +0 chain mail (60, 18, D:6) a +0 short sword (60, 33, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 club (4, 0, D:7) a +0 short sword a +0 chain mail (7, 0, D:7) a +0 shortbow (10, -5, D:7) a +0 shortbow (12, -12, D:7) a +0 long sword (15, -25, D:7) a +0 giant club (16, -27, D:7) a cursed -3 giant spiked club (31, 3, D:7) a +0 falchion (31, 11, D:7) a +0 flail (32, 11, D:7) a +0 robe a +0 dagger (35, -25, D:7) a +0 club a +0 flail (36, -13, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a scroll of noise 2 potions of degeneration (13, -6, D:8) a +0 whip (13, 17, D:8) a +0 ring mail (34, 11, D:8) a +0 chain mail a +0 long sword (34, 12, D:8) a +0 ring mail a +0 dagger a +0 short sword (40, -4, D:8) a +0 scale mail (40, 9, D:8) 5 large rocks (42, 27, D:8) a cursed -2 giant club a +0 giant club (56, 6, D:8) a +0 mace a +0 dagger a +0 robe (57, 6, D:8) a +0 whip a +0 leather armour a +0 mace a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a cursed -3 giant club (1, 13, D:9) a +0 plate armour (4, 1, D:9) a +0 mace (11, -1, D:9) a +0 club (19, 42, D:9) a +0 rapier (23, 23, D:9) a +0 scale mail a +0 flail (24, 22, D:9) a +0 robe (27, 13, D:9) a +0 chain mail (41, 4, D:9) a scarf of repulsion (46, 6, D:9) a +0 scale mail (46, 20, D:9) a +0 falchion (48, 9, D:9) 2 potions of degeneration Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, 19, D:10) a +0 leather armour (8, 8, D:10) 10 poisoned needles (8, 38, D:10) a +0 falchion (9, -10, D:10) a +0 hand axe (10, 37, D:10) a +0 ring mail a +0 hand axe (11, 38, D:10) a +0 plate armour a +0 trident (15, 2, D:10) a +0 quarterstaff (29, 20, D:10) a +0 rapier (30, 2, D:10) a potion of degeneration (33, 21, D:10) a +0 dagger (38, 7, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -14, Lair:1) a +0 dagger (11, -5, Lair:1) a +0 plate armour (45, -21, Lair:1) a crystal ball of energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 war axe (5, 8, Lair:2) a +2 whip of draining (18, 16, Lair:2) 3 large rocks (21, 20, Lair:2) a scroll of random uselessness a +0 trident a +0 hunting sling the +1 flail of Trog's Regard {protect, *Slow +Inv rPois rN+} It protects the one who uses it against injury (+AC on strike). It protects you from poison. It protects you from negative energy. It lets you turn invisible. It may slow you when you take damage. a +0 arbalest a +0 spear a +0 halberd (23, -6, Lair:2) a +0 pair of boots (28, 18, Lair:2) a potion of degeneration (33, 16, Lair:2) a +0 war axe (43, 14, Lair:2) a +0 scale mail (44, 21, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (1, -1, Lair:3) a yak skeleton (1, 11, Lair:3) a water moccasin corpse (5, 11, Lair:3) a cursed -2 mace (10, 15, Lair:3) a +0 rapier (17, 14, Lair:3) a +0 trident (unseen) (17, 15, Lair:3) a +0 trident (unseen) (17, 16, Lair:3) a +0 trident a merfolk corpse