Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, -26, D:1) a +0 leather armour (9, -17, D:1) a +0 short sword (11, 5, D:1) a +0 club (19, 12, D:1) a +0 scale mail (25, -19, D:1) a cursed -3 club (31, -28, D:1) a +0 short sword (47, -25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 24, D:2) a +0 chain mail (11, 9, D:2) a +0 club (15, 21, D:2) a +0 leather armour (20, 27, D:2) a +0 mace (47, 20, D:2) a +0 dagger (50, 35, D:2) a +0 whip (57, 5, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -5, D:3) 13 arrows (6, 4, D:3) a +0 short sword (6, 14, D:3) a +0 leather armour (7, -9, D:3) a +0 club (7, 19, D:3) a +0 whip (15, 25, D:3) a +0 club (26, 4, D:3) a +0 chain mail a +1 vampiric hand axe a +0 short sword a +0 dagger (27, 4, D:3) a +0 falchion a +0 dagger (34, 5, D:3) a +0 halberd (35, 5, D:3) a +0 club (36, 10, D:3) a +0 whip (44, 11, D:3) a cursed -1 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 club a cursed -2 dagger (0, 2, D:4) a +0 club a +0 hunting sling a +0 dagger a +0 club a +0 dagger a cursed +0 dagger (3, 48, D:4) a +0 robe (6, 43, D:4) a +0 hand axe (11, 30, D:4) a +0 ring mail (14, 15, D:4) 30 arrows (24, -5, D:4) a +0 ring mail (24, 14, D:4) a +0 hand axe (46, 29, D:4) 10 bolts (46, 36, D:4) a +0 scythe of distortion a +0 robe (51, 43, D:4) a +0 great sword (59, -5, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (2, -34, D:5) a +0 shortbow (7, 0, D:5) a +0 dagger a +0 short sword a +0 ring mail (8, -2, D:5) a cursed -2 dagger a +0 robe (9, -9, D:5) a +0 whip (14, -9, D:5) a scroll of noise (15, -23, D:5) a +0 spear (16, -24, D:5) a +0 flail (16, -23, D:5) a +0 halberd (24, -35, D:5) a +0 giant club (28, -19, D:5) a +0 flail (28, -18, D:5) a +0 hand axe (28, -17, D:5) a +0 club a +0 scale mail (29, -22, D:5) the +1 ring mail of Zin's Hope {rElec rPois MR- Str+7 Dex+2} It affects your strength (+7). It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (37, -29, D:5) a +2 dagger of venom a cursed +0 robe (50, -22, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 33, D:6) a +0 chain mail (10, 19, D:6) a +0 arbalest (12, 0, D:6) a cursed +0 robe (14, -2, D:6) 23 arrows (18, 7, D:6) a +0 dagger (20, 15, D:6) a +0 robe a +0 dagger (22, 3, D:6) a +2 falchion of protection a +0 leather armour (23, 10, D:6) a +0 robe (29, 18, D:6) a +0 short sword (31, 15, D:6) a +0 dagger a +0 robe (35, 29, D:6) a +0 robe (40, 25, D:6) 21 arrows (48, 18, D:6) a +0 flail 14 arrows (48, 25, D:6) 29 arrows (49, 17, D:6) a +0 short sword a +0 falchion (50, 15, D:6) a +0 short sword (50, 16, D:6) a +0 flail (51, 28, D:6) a +0 robe (53, 44, D:6) a +0 dagger a +0 ring mail (54, 32, D:6) a +0 flail (55, 12, D:6) a +0 broad axe Level 7 of the Dungeon [Shop] Hecid's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:7) a +0 dagger a +0 robe (4, -5, D:7) a +0 dagger a +0 robe (11, 3, D:7) a +1 dagger of protection a +0 robe (12, 6, D:7) a +0 mace (15, -4, D:7) a +1 hand axe of venom (18, -18, D:7) a +0 mace (unseen) (19, -18, D:7) a cursed +3 hand axe (unseen) (19, 7, D:7) a +0 dagger a +0 robe (29, 2, D:7) a +0 club a +0 club a +0 dagger a +0 robe (40, -12, D:7) a +0 dagger a +0 leather armour (40, -11, D:7) a +0 falchion a +0 ring mail a +0 dagger a +0 robe (40, -10, D:7) a +0 dagger (42, -7, D:7) a +0 shortbow 15 arrows (43, -9, D:7) an arrow the Ecumenical Temple