Tinylith Level 1 of the Dungeon (0, 0, D:1) a cursed -2 whip (10, -24, D:1) a cursed -1 dagger (16, -4, D:1) a +0 club (38, -27, D:1) a +0 ring mail (44, -1, D:1) a +0 dagger (54, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 1, D:2) a +0 robe (12, -13, D:2) 23 arrows (44, -11, D:2) 6 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -2, D:3) a +0 robe (3, -26, D:3) 26 arrows (7, -18, D:3) a +0 dagger (8, -18, D:3) a +0 whip (9, -16, D:3) a +0 short sword (11, -17, D:3) a +0 whip (15, -18, D:3) a +0 club (15, -17, D:3) a +0 dagger a cursed -3 dagger (16, -18, D:3) a +0 dagger a +0 flail (17, -18, D:3) a +2 helmet a +0 animal skin (21, -31, D:3) a +0 robe (24, -6, D:3) a +0 long sword (42, -9, D:3) a cursed +0 chain mail Level 4 of the Dungeon (10, -24, D:4) a +0 hand axe a +0 leather armour (10, -2, D:4) a +0 ring mail (12, -16, D:4) 23 arrows (18, -14, D:4) a +0 giant spiked club a +0 giant club (19, -34, D:4) a +0 chain mail (21, 9, D:4) a +0 dagger (23, -37, D:4) a +1 dagger of venom (29, -22, D:4) a +0 dagger a +0 leather armour a +0 hand axe (29, -21, D:4) a +0 leather armour a +0 short sword (34, -24, D:4) a +0 dagger (38, -40, D:4) a +0 mace (47, -2, D:4) a +0 hunting sling (59, -20, D:4) a +0 war axe a +0 scale mail (60, -21, D:4) a +0 club (60, -20, D:4) a +0 short sword a +0 leather armour a +0 robe (62, -21, D:4) a +0 mace Level 5 of the Dungeon [Shop] Izuqimpu's General Store 18 stones (21 gold) a +0 rapier (48 gold) a scroll of silence (90 gold) a scroll of identify (24 gold) 16 stones (19 gold) a scroll of remove curse (36 gold) a +0 falchion (36 gold) a crystal ball of energy (240 gold) (0, 0, D:5) a +0 plate armour (2, -21, D:5) a +0 robe (5, -14, D:5) 18 poisoned needles (5, 15, D:5) a cursed -1 scale mail (6, -23, D:5) 20 sling bullets (8, 5, D:5) a +0 mace (10, 7, D:5) a +3 ring of protection 2 potions of degeneration (25, -13, D:5) a +0 chain mail (28, -28, D:5) a +0 hand axe a +0 leather armour (29, -28, D:5) a +2 dagger of draining a +0 dagger a +0 robe a +0 flail a +0 leather armour (37, 8, D:5) a +0 scale mail a +0 hand axe (38, 8, D:5) a +0 club (40, 8, D:5) a cursed +0 robe a +0 dagger (41, 7, D:5) a +0 rapier (43, 3, D:5) a +0 quarterstaff (46, 13, D:5) a +0 leather armour a +0 short sword Level 6 of the Dungeon [Shop] Kiomiub's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:6) 13 stones (0, 9, D:6) 10 poisoned needles (8, -5, D:6) 21 stones (9, -24, D:6) a +0 robe (10, -29, D:6) 5 arrows (15, 3, D:6) 108 stones (26, -27, D:6) a cursed -2 hand axe (32, -24, D:6) an uncursed ring of wizardry a +4 ring of protection (36, -6, D:6) a +0 long sword (55, -9, D:6) a +0 quarterstaff (60, -17, D:6) a +0 robe Level 7 of the Dungeon [Shop] Tefomotz's Distillery a potion of might (60 gold) a potion of mutation (120 gold) a potion of mutation (120 gold) a potion of resistance (150 gold) a potion of cancellation (120 gold) a potion of flight (45 gold) a potion of brilliance (60 gold) a potion of flight (45 gold) (0, 0, D:7) a +1 trident of protection (0, 37, D:7) 12 sling bullets (16, 43, D:7) a +2 ring of protection a +3 ring of dexterity (17, 40, D:7) a +0 flail (21, 3, D:7) 15 poisoned needles (24, 57, D:7) 23 stones (26, 56, D:7) 10 sling bullets (41, 38, D:7) a +0 chain mail (42, 19, D:7) 24 stones (42, 50, D:7) a wand of random effects (24) (45, 38, D:7) 22 arrows (46, 58, D:7) 16 sling bullets (50, 33, D:7) a +0 flail (52, 32, D:7) a +0 chain mail (57, 13, D:7) 17 sling bullets (59, 12, D:7) a +0 whip Level 8 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (0, 0, D:8) a +0 dagger (0, 1, D:8) a +0 flail a +0 ring mail (1, -1, D:8) a +0 trident (2, -17, D:8) a +0 giant club (12, 2, D:8) 27 stones (15, 10, D:8) a +0 mace (16, 10, D:8) a +0 falchion (17, -6, D:8) a +0 chain mail a +0 halberd (17, 11, D:8) a +0 chain mail a +0 hand axe (18, -9, D:8) a +0 hand axe a +0 war axe (19, -9, D:8) a +0 leather armour a +0 war axe (19, -8, D:8) 5 arrows a +0 shortbow (19, -7, D:8) 4 arrows (24, -16, D:8) 24 stones (26, 1, D:8) a +0 hand axe a +0 animal skin (28, -16, D:8) a large rock (28, -14, D:8) a large rock (28, 4, D:8) a +0 ring mail (29, -14, D:8) 2 large rocks (30, -15, D:8) a large rock (34, -4, D:8) 3 stones (34, -3, D:8) 4 stones (35, -4, D:8) 3 stones (35, -3, D:8) 15 stones (38, -2, D:8) 5 stones Level 9 of the Dungeon [Shop] Nuixke Jaug's General Store a +0 trident (38 gold) the +8 quarterstaff of the Magi {crush, rElec rC+} (737 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. a +2 flail of holy wrath (201 gold) a book of Flames (385 gold) a cursed ring of teleportation (49 gold) a wand of iceblast (7) (121 gold) a scroll of remove curse (33 gold) a ration (55 gold) (0, 0, D:9) a cursed +0 club a +0 leather armour (3, 0, D:9) a +2 plate armour of magic resistance a +0 short sword a +0 mace (5, 0, D:9) a +0 dagger a +0 robe (5, 14, D:9) a cursed -3 dagger a +0 robe a +0 trident a +0 chain mail (7, 36, D:9) a +0 spear (9, 14, D:9) a +0 giant spiked club (19, 28, D:9) a +0 ring mail (22, 4, D:9) 8 stones (27, 12, D:9) a +0 great mace (32, 33, D:9) a +0 dagger (32, 36, D:9) a +0 robe (34, 37, D:9) a +0 giant club (35, 37, D:9) a +0 pair of gloves (39, 46, D:9) 10 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (3, 20, D:10) an uncursed ring of see invisible an uncursed ring of magical power (15, -3, D:10) a +0 hand axe of venom (16, -3, D:10) a +0 hand axe a cursed +0 plate armour (17, -2, D:10) a +0 dagger of holy wrath (17, 22, D:10) a +0 morningstar (19, 22, D:10) an uncursed amulet of faith a +5 ring of dexterity (20, 26, D:10) a +0 dagger (20, 28, D:10) a +0 leather armour a cursed +0 whip (20, 29, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (24, 19, D:10) the +3 great sword "Anewn" {pain, +Inv rF++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. It lets you turn invisible. The Shining One disapproves of the use of such an item. (30, 3, D:10) a +0 leather armour (31, 2, D:10) 22 sling bullets (31, 4, D:10) a +0 flail (32, 3, D:10) a +0 scale mail (34, 2, D:10) a +0 quarterstaff of draining a +0 scale mail (39, -7, D:10) a +0 giant club a +0 giant spiked club (41, -7, D:10) a +0 halberd a +0 chain mail (47, -3, D:10) a cursed +0 lajatang the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail a +0 mace (1, -22, Orc:1) a steel tomahawk (2, 0, Orc:1) a +0 robe a +0 dagger (2, 1, Orc:1) a +0 club a +0 leather armour a +0 dire flail a +0 chain mail (5, -22, Orc:1) a steel tomahawk (5, -21, Orc:1) a steel tomahawk (5, -7, Orc:1) a +3 ring of dexterity a +5 ring of intelligence a -2 ring of strength a cursed amulet of inaccuracy (7, -16, Orc:1) a +0 halberd a +0 robe (7, -14, Orc:1) a +0 ring mail (7, -13, Orc:1) a +0 giant club (7, -8, Orc:1) a cursed +0 plate armour a +0 scimitar (7, -4, Orc:1) a +3 hand axe (8, -21, Orc:1) a +0 giant club a +0 giant club (8, -15, Orc:1) a +0 dagger a +0 robe (8, -10, Orc:1) a +0 leather armour a +0 flail of draining (8, -2, Orc:1) a +0 robe a +0 dagger (9, -20, Orc:1) a +0 dire flail a +0 great mace (9, -16, Orc:1) a +0 giant club (9, -12, Orc:1) a +0 falchion (10, -15, Orc:1) a +0 giant club a +0 giant club (10, -11, Orc:1) a +0 club (10, -9, Orc:1) a +1 robe of the Archmagi a +0 dagger (32, -3, Orc:1) a +0 hand axe a +0 chain mail (32, -2, Orc:1) a +0 flail a +0 plate armour (33, -2, Orc:1) a +0 club Level 2 of the Orcish Mines (2, -1, Orc:2) a +0 battleaxe a +0 plate armour (2, 0, Orc:2) a +0 long sword a +0 plate armour a +2 eveningstar of protection a +0 chain mail an orc skeleton the human skeleton of Donald (4, -3, Orc:2) a +0 club (6, -1, Orc:2) a +0 dagger a +0 leather armour an orc skeleton (8, 0, Orc:2) a +0 falchion a +0 leather armour (32, 2, Orc:2) a +0 dagger a +0 robe (41, 18, Orc:2) a +0 flail (unseen) (42, 18, Orc:2) a +0 club (unseen) (42, 27, Orc:2) 17 gold pieces (43, 15, Orc:2) a +0 dagger (unseen) (43, 17, Orc:2) a +0 dagger (still there?) a +0 whip (still there?) (44, 18, Orc:2) a +0 hand axe (unseen) (44, 19, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (2, 49, Lair:1) 24 stones (10, 2, Lair:1) 16 stones (12, 31, Lair:1) the +8 hunting sling of Biwu {flame, Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (23, 8, Lair:1) a +0 chain mail (60, 11, Lair:1) a +0 rapier of draining (61, 36, Lair:1) 16 stones (70, 47, Lair:1) 5 needles of sleeping Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (7, 1, Lair:2) 18 stones (9, -13, Lair:2) a +0 hunting sling (9, -1, Lair:2) a +0 leather armour (24, 16, Lair:2) a +0 leather armour (28, 6, Lair:2) 28 stones (30, -9, Lair:2) a +0 quarterstaff (30, 18, Lair:2) a +0 rapier (34, 25, Lair:2) a +0 robe (35, -13, Lair:2) 17 arrows (45, 4, Lair:2) 22 stones Level 3 of the Lair of Beasts (8, 22, Lair:3) a cursed -1 short sword (10, -6, Lair:3) 22 stones (19, 2, Lair:3) 9 arrows (19, 17, Lair:3) 23 stones (23, 32, Lair:3) a +0 morningstar (24, -10, Lair:3) a +1 hand axe of electrocution (27, -8, Lair:3) 22 stones (28, 0, Lair:3) a +0 chain mail (37, 6, Lair:3) a +0 chain mail (38, 39, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) 29 arrows (3, -38, Lair:4) a +0 leather armour (6, -40, Lair:4) 17 sling bullets (9, -11, Lair:4) a +0 scale mail (15, -10, Lair:4) 12 poisoned needles (23, -26, Lair:4) a +0 robe a +2 dagger of venom (31, -29, Lair:4) 27 arrows (38, -22, Lair:4) a +0 bardiche (47, -20, Lair:4) a +0 leather armour (49, -8, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (7, -2, Lair:5) a book of Changes (10, -34, Lair:5) a +0 hand axe (13, -23, Lair:5) a cursed +0 rapier (34, 8, Lair:5) 20 stones (45, 9, Lair:5) a +0 spear (48, 13, Lair:5) 14 stones (52, -7, Lair:5) a +0 ring mail (52, 6, Lair:5) a +0 dagger (53, -3, Lair:5) 16 sling bullets (54, 6, Lair:5) 19 stones (59, -17, Lair:5) the +1 robe of Lies {MR+ rCorr Str+4 Stlth+} It affects your strength (+4). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 flail (6, -4, Lair:6) 12 arrows (8, 25, Lair:6) a +0 hand axe (26, 16, Lair:6) a +1 mace of crushing (33, 28, Lair:6) a +0 trident (45, -11, Lair:6) an uncursed staff of energy (57, 5, Lair:6) a +0 leather armour (58, 5, Lair:6) a +0 robe (59, 4, Lair:6) a +0 eveningstar of protection (59, 5, Lair:6) a +0 club (60, 5, Lair:6) a +0 plate armour