Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 21, D:1) a +0 club (9, 28, D:1) a +0 club (25, 30, D:1) a +0 club (27, 15, D:1) a +0 club (31, 6, D:1) a +0 dagger (35, 7, D:1) a +0 club (37, 13, D:1) a +0 ring mail (41, 26, D:1) a +0 dagger (43, -7, D:1) a +0 club an uncursed amulet of harm (50, 16, D:1) a +0 spear (52, 13, D:1) a +0 club Level 2 of the Dungeon (31, -36, D:2) a +0 long sword (42, -31, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (18, 26, D:3) a ration (23, 8, D:3) a potion of heal wounds (unseen) (23, 20, D:3) a +3 short sword of protection (25, 24, D:3) a scroll of teleportation (28, 1, D:3) an adder corpse an adder corpse an adder corpse an adder corpse (31, -3, D:3) a +0 dagger (35, 14, D:3) a +0 dagger a kobold corpse (36, -1, D:3) a +0 long sword (37, 14, D:3) a stone (39, 14, D:3) 2 stones (40, 13, D:3) a stone (41, 12, D:3) a +0 mace a chunk of flesh an orc skeleton (43, 12, D:3) 14 poisoned needles a bat skeleton (45, 9, D:3) a scroll of identify (48, 16, D:3) a +0 club (49, 15, D:3) a +0 leather armour