Tinylith Level 1 of the Dungeon (0, 0, D:1) 11 arrows (4, -23, D:1) 18 poisoned needles (17, -11, D:1) a +0 hand axe (19, -22, D:1) a +0 hand axe (23, -30, D:1) a +0 mace (26, -31, D:1) a +0 club (29, -19, D:1) a +0 leather armour (29, -6, D:1) a +0 whip (32, 11, D:1) a +0 dagger (33, -32, D:1) a +0 robe (38, -34, D:1) a +0 mace (46, -21, D:1) 13 arrows (47, 2, D:1) a +0 dagger (47, 12, D:1) a +0 dagger (49, -27, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -3, D:2) a cursed ring of teleportation (9, -29, D:2) a +0 ring mail (11, -15, D:2) a cursed -1 club (17, -24, D:2) a +0 ring mail (28, -26, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -20, D:3) a sling bullet (9, -31, D:3) a +0 hunting sling (10, -28, D:3) 8 gold pieces (11, -27, D:3) a sling bullet (22, 18, D:3) a +0 mace a +0 scale mail a +0 club (22, 19, D:3) a +0 leather armour (24, -8, D:3) a +0 club a cursed +0 leather armour (25, 7, D:3) a sling bullet (25, 8, D:3) a sling bullet (27, 23, D:3) a +0 robe (28, 10, D:3) 16 poisoned needles (32, 8, D:3) a +0 dagger (35, -24, D:3) a +0 short sword a bat skeleton (35, -10, D:3) a +0 whip (37, 14, D:3) 23 bolts (39, -8, D:3) a bat skeleton (53, 18, D:3) a +0 ring mail