Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -20, D:1) a +0 ring mail (24, -1, D:1) a +0 club (24, 26, D:1) a +0 ring mail (36, 9, D:1) a +0 plate armour (39, -15, D:1) a +0 dagger (43, 1, D:1) a +0 robe (49, -5, D:1) a +0 robe (55, 22, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (17, 25, D:2) a cursed +0 club (28, 35, D:2) a +0 dagger a +0 robe (31, 6, D:2) a +0 robe (36, 0, D:2) a +0 leather armour (37, 15, D:2) a +0 club (37, 37, D:2) a +0 dagger (40, 29, D:2) an arrow (41, 30, D:2) a +0 scale mail (41, 31, D:2) a +0 club (42, 26, D:2) 2 arrows (43, 22, D:2) 39 arrows a +0 shortbow Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 0, D:3) a +0 hand axe a +0 ring mail a +0 leather armour (7, 5, D:3) 8 arrows a +0 war axe (14, 18, D:3) a +0 trident (22, -19, D:3) a +0 long sword (24, 25, D:3) a +0 hunting sling (27, -1, D:3) a +0 leather armour (29, 0, D:3) a +0 whip a +0 leather armour (30, 0, D:3) a +0 club (32, -19, D:3) a +0 hunting sling (32, 29, D:3) a +0 robe (37, -17, D:3) a +0 club (37, 30, D:3) 6 large rocks (54, 5, D:3) a +0 dagger (59, 13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 9, D:4) a +1 whip of venom a +1 falchion of holy wrath a +0 trident (20, 15, D:4) a +0 ring mail a +0 club (22, 18, D:4) a +0 falchion (24, -5, D:4) 20 arrows (35, 15, D:4) a +1 long sword of holy wrath (36, -3, D:4) the +0 scale mail of Kleptomania {*Drain Str+4 Int+5} It affects your strength (+4). It affects your intelligence (+5). It causes draining when unequipped. (42, -15, D:4) 21 bolts (50, 21, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (10, -9, D:5) a +0 quarterstaff (13, -24, D:5) a +4 spear (15, -10, D:5) 18 bolts (17, -18, D:5) 24 bolts (21, -7, D:5) a +0 war axe (38, 3, D:5) a +0 ring mail a +0 club a +0 chain mail a +2 whip of venom (38, 4, D:5) a +0 dagger a +0 robe a +0 robe a +0 flail (38, 6, D:5) a +0 robe a +0 long sword a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 2, D:6) a +0 hand axe a +0 chain mail (1, 3, D:6) a +0 whip (2, 4, D:6) a +0 dagger (15, 29, D:6) a +0 ring mail (20, 19, D:6) 25 bolts (21, 14, D:6) a +0 scale mail (22, 19, D:6) a +0 chain mail (27, 23, D:6) a +0 spear (27, 24, D:6) a +0 scale mail a +7 spear (27, 25, D:6) a +0 spear (28, 24, D:6) a +1 robe of magic resistance a +0 dagger a +0 short sword a +0 leather armour (37, 7, D:6) a +0 whip (38, 9, D:6) a +0 short sword (39, 10, D:6) a +0 ring mail (48, 17, D:6) a cursed +4 trident a +2 robe of magic resistance (48, 20, D:6) a +0 hand axe (49, 24, D:6) a +0 mace (51, 23, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour (2, -19, D:7) a +0 scale mail (10, -20, D:7) a +0 dagger a +0 robe a +0 animal skin (11, -20, D:7) a +0 plate armour a +0 short sword (18, -26, D:7) a +0 chain mail (24, -29, D:7) a +0 robe a cursed +0 dire flail (25, -31, D:7) a +0 robe a cursed +3 spear (26, -29, D:7) a +0 robe a cursed +0 scimitar (26, -28, D:7) a +0 robe a +1 flail (26, -7, D:7) a +0 animal skin (28, -7, D:7) a +1 whip of flaming a +2 robe of magic resistance (45, -21, D:7) a +0 flail (49, -35, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (5, 37, D:8) a +0 robe (6, 31, D:8) the +0 helmet of the Elven Halls {rPois rN+} It protects you from poison. It protects you from negative energy. (20, 2, D:8) a +0 giant spiked club (20, 37, D:8) 17 bolts (26, 20, D:8) a +0 war axe a +0 ring mail a +0 mace (26, 21, D:8) a +0 ring mail a +0 short sword (26, 22, D:8) a +0 quarterstaff a +0 leather armour 32 stones (27, 21, D:8) 3 stones a +0 shortbow (29, 20, D:8) 9 arrows a stone (31, 19, D:8) 3 arrows (32, 19, D:8) an arrow (33, 14, D:8) 37 stones (33, 39, D:8) a +0 shield a +0 chain mail a +0 trident (33, 40, D:8) a +0 shield a +0 plate armour a +0 great sword a +0 scale mail a +0 trident (33, 46, D:8) a +0 robe (34, 14, D:8) a +0 giant club a +0 giant club (34, 28, D:8) a +1 double sword of electrocution (34, 42, D:8) a +1 trident of flaming a +0 glaive 270 stones 104 sling bullets a +0 ring mail a +0 falchion a +0 hunting sling (37, 42, D:8) a +0 chain mail a +0 falchion (45, 10, D:8) a cursed -1 giant club a +0 giant club (59, 4, D:8) 25 bolts (62, -2, D:8) a +0 mace Level 9 of the Dungeon (3, 2, D:9) 13 bolts (4, 4, D:9) a +0 plate armour (4, 50, D:9) 3 tomahawks of returning (13, 6, D:9) a +0 giant club a +2 robe of fire resistance (16, 52, D:9) a +0 flail (17, 45, D:9) 22 arrows (22, 52, D:9) a +0 cloak (25, 46, D:9) a +0 giant club (31, 53, D:9) a +0 leather armour (32, 51, D:9) a +2 dagger of venom a +0 robe (33, 50, D:9) a +0 dagger a +0 robe (33, 51, D:9) a +0 halberd a +0 chain mail (33, 52, D:9) a +0 club (37, 31, D:9) an uncursed ring of teleportation (43, 31, D:9) 22 sling bullets (45, 37, D:9) 19 stones (47, 41, D:9) a +0 leather armour (47, 47, D:9) 27 stones (49, 44, D:9) a cursed +0 chain mail (51, 8, D:9) a +1 short sword of speed a +0 cloak (54, 37, D:9) a +0 spear a +0 halberd a +0 spear (55, 17, D:9) a +0 scimitar the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 sling bullets (4, 6, Lair:1) a +0 long sword (5, -34, Lair:1) 19 stones (6, -2, Lair:1) a book of Air (18, -27, Lair:1) a +0 flail (19, -26, Lair:1) the +4 dagger of Juilaxy {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). (28, -19, Lair:1) a +0 quarterstaff (47, 9, Lair:1) 16 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse (still there?) a blink frog skeleton (still there?) (0, 2, Lair:2) a wolf corpse (8, -19, Lair:2) an uncursed amulet of guardian spirit a scroll of noise (20, -25, Lair:2) 26 stones (23, -7, Lair:2) 19 bolts (28, 0, Lair:2) a +0 trident (35, -5, Lair:2) a +0 chain mail