Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (9, 2, D:1) a +0 dagger (9, 23, D:1) a +0 club (14, -7, D:1) a +0 scale mail (29, -11, D:1) a +0 leather armour (32, -5, D:1) a +0 club (32, 28, D:1) a +0 dagger (33, 0, D:1) a +0 short sword (35, -8, D:1) a +0 dagger (38, -11, D:1) a +0 dagger (38, 8, D:1) a +0 dagger (41, 5, D:1) a +0 dagger (42, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -24, D:2) a +0 dagger (9, 9, D:2) a +0 quarterstaff (11, -38, D:2) a +0 spear (19, 4, D:2) a +0 short sword (35, -5, D:2) 12 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 battleaxe (2, 25, D:3) a +0 rapier (4, 13, D:3) a +0 club (4, 27, D:3) a cursed -2 dagger (12, -9, D:3) a +0 mace (15, -8, D:3) a +4 quarterstaff of chaos (19, 32, D:3) an uncursed staff of cold (20, 23, D:3) a +0 robe (21, 33, D:3) a +0 scale mail (25, 23, D:3) a +0 scythe a +0 robe (29, 13, D:3) a +0 leather armour (37, 12, D:3) a +0 leather armour a +0 hand axe (39, -8, D:3) a +0 spear (46, -8, D:3) a +0 club Level 4 of the Dungeon (2, 1, D:4) a +0 flail a +0 leather armour (3, 0, D:4) a +0 scale mail a +0 leather armour a +0 hand axe a +0 dagger (9, 8, D:4) a +0 spear (11, -3, D:4) a +0 flail (11, 21, D:4) a +0 leather armour (12, -5, D:4) a +0 mace a cursed +0 leather armour (12, -4, D:4) a +0 whip a +0 robe (17, 9, D:4) a +0 rapier (19, 10, D:4) a +0 scale mail (34, 20, D:4) 9 arrows (39, 12, D:4) 8 needles of sleeping (40, -5, D:4) a +0 club (44, 13, D:4) a +0 leather armour (44, 26, D:4) a +0 giant club (48, 17, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Gaixzayt's Antique Weapon Emporium a +0 spear (75 gold) a +0 dagger (50 gold) a +0 dagger of electrocution (175 gold) a +0 trident (87 gold) a +0 dagger of holy wrath (140 gold) a +1 falchion of electrocution (362 gold) a +0 trident (87 gold) (0, 0, D:5) 28 arrows a +0 war axe (2, -29, D:5) 19 bolts (3, -13, D:5) a +0 flail a +0 trident (3, -12, D:5) a +0 robe a +0 dagger (12, -11, D:5) an uncursed staff of fire (14, 0, D:5) a +0 club (16, 15, D:5) a +0 hunting sling (17, -21, D:5) a +0 leather armour (23, -22, D:5) a +0 buckler (23, 6, D:5) a +0 buckler (29, -19, D:5) a cursed -3 dagger a +0 robe (29, -18, D:5) a +0 short sword a +0 leather armour (29, 8, D:5) a cursed +0 leather armour (35, -7, D:5) a +0 ring mail a +0 dagger (39, 4, D:5) a +0 hand axe (43, -11, D:5) a +0 short sword (44, -14, D:5) a +0 robe a +0 dagger (44, -13, D:5) a +0 robe a +0 dagger a +0 chain mail a +0 robe a +2 dagger of electrocution a +0 rapier (46, -14, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves a cursed +3 hand axe a +0 robe a +1 dire flail of freezing a +0 robe (1, -3, D:6) a +0 robe a cursed +3 short sword (8, -1, D:6) a cursed -1 leather armour a +1 trident of pain (8, 3, D:6) a +0 robe a +0 spear (8, 4, D:6) a +0 robe a +0 short sword a +0 robe a cursed +5 great sword a +0 robe a +0 long sword a +0 robe a +0 dagger a +0 flail (10, 23, D:6) a +0 scimitar a +0 ring mail a +0 club of chaos a +0 club of chaos a +2 dagger of chaos (11, 20, D:6) a +0 spear of chaos (12, 14, D:6) a +2 dagger of chaos (16, 8, D:6) a -1 hunting sling a +0 trident (16, 22, D:6) a +0 long sword (17, 7, D:6) a +0 war axe (17, 8, D:6) a +0 dagger a +0 robe a +0 dagger (25, -2, D:6) 2 scrolls of noise (31, 29, D:6) a +0 giant club (33, 9, D:6) a +1 hat (34, 11, D:6) a +0 spear (35, 8, D:6) a +0 club (41, 23, D:6) an uncursed staff of poison (42, 25, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon [Shop] Tuwnu's Antique Armour Shoppe a +0 large shield (90 gold) a +0 pair of gloves (90 gold) a cursed +0 chain mail (30 gold) a +0 ring mail (80 gold) a +0 plate armour (460 gold) the cursed +0 ring mail of Wonyitt {rPois rF+ Dex+2} (468 gold) It affects your dexterity (+2). It protects you from fire. It protects you from poison. It has a curse placed upon it. a +0 chain mail (90 gold) a +1 buckler of fire resistance (330 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +0 scale mail (80 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +0 cloak (90 gold) (0, 0, D:7) a +0 dagger (1, -29, D:7) a +0 broad axe (1, -1, D:7) the +0 hat of Kimysit {rElec rF++ MR- Int-4} It affects your intelligence (-4). It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (8, 27, D:7) a +0 dagger (17, 29, D:7) a +0 scale mail (18, 19, D:7) a scroll of noise (39, -3, D:7) a +0 leather armour (45, 5, D:7) a +0 pair of gloves (55, -9, D:7) a +0 giant club (62, 15, D:7) a +0 trident Level 8 of the Dungeon [Shop] Vuuleg's Armour Shop a +0 plate armour (253 gold) a +2 pair of boots of stealth (236 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 plate armour (253 gold) the +3 ring mail of Topn {rPois Str+4} (424 gold) It affects your strength (+4). It protects you from poison. a +2 pair of gloves (181 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +4 ring mail (286 gold) a +1 pair of gloves of strength (181 gold) [Shop] Pepnan's Jewellery Emporium a cursed -3 ring of intelligence (26 gold) the ring "Ahiextut" {*Slow +Inv rC+ SInv Stlth+} (525 gold) [ring of protection from cold] It protects you from cold. It lets you see invisible. It lets you turn invisible. It may slow you when you take damage. It makes you more stealthy. an uncursed ring of protection from fire (325 gold) an uncursed ring of magical power (260 gold) a cursed -3 ring of dexterity (26 gold) an uncursed amulet of harm (390 gold) the ring of Shadows {Umbra +Inv Stlth+} (520 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. an uncursed ring of flight (227 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of ice (325 gold) the amulet of Femusem {RegenMP +Fly MR+} (581 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your resistance to hostile enchantments. It lets you fly. the ring "Leuph" {Str+4 Stlth-} (297 gold) [ring of attention] It affects your strength (+4). It makes you less stealthy. (0, 0, D:8) a +0 falchion (1, 0, D:8) a cursed -1 club 3 tomahawks a +0 leather armour (1, 1, D:8) a +0 dagger a +1 robe of positive energy a +0 mace a +0 flail a +0 ring mail (1, 2, D:8) a +0 chain mail (1, 3, D:8) a tomahawk (3, 11, D:8) a +0 shortbow 15 arrows (8, -1, D:8) a +0 short sword a +0 giant spiked club (9, 14, D:8) a +0 giant club (13, 17, D:8) a +0 giant spiked club a cursed -3 giant club (16, 32, D:8) a +0 hand axe a +0 animal skin (17, 16, D:8) 87 bolts (18, 1, D:8) a +0 chain mail (19, 0, D:8) a +2 scale mail of fire resistance (19, 11, D:8) a +0 short sword (23, 28, D:8) a +1 dagger of venom a +0 robe (23, 29, D:8) a +0 dagger a +0 robe a +0 mace a +0 chain mail (24, -1, D:8) a +0 buckler (25, -2, D:8) a +2 cloak of cold resistance (29, -10, D:8) a +2 mace of protection a cursed +0 leather armour a +0 hand axe a +0 leather armour (33, -9, D:8) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe a +0 ring mail (34, 22, D:8) a +0 flail (39, -9, D:8) a +0 giant spiked club a +0 giant club (43, 14, D:8) a cursed -1 short sword Level 9 of the Dungeon (0, 0, D:9) a +3 short sword of venom a +0 chain mail a +0 hand axe a +0 leather armour 3 tomahawks (0, 1, D:9) a +0 scale mail a +0 mace (1, 1, D:9) a tomahawk a +0 trident (3, 6, D:9) a +0 robe a +0 dagger (14, 30, D:9) a +0 trident (15, -1, D:9) the +11 mace of the Aged Coins {flame, rC+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from cold. (15, 20, D:9) a +0 giant spiked club a +0 giant club (20, -2, D:9) a +4 shortbow 15 arrows (21, -3, D:9) an arrow (25, 28, D:9) a +0 hand axe a +0 ring mail a +0 hand axe of chopping a +0 ring mail (29, 4, D:9) a +0 ring mail (32, 39, D:9) a +0 large shield (36, 35, D:9) a +0 ring mail (47, -5, D:9) a +0 club a +0 ring mail (48, -4, D:9) a +0 whip a +0 club (49, -4, D:9) a +0 dagger (50, 4, D:9) 20 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, -5, D:10) a +0 dagger a +0 robe a +0 mace a +0 plate armour (1, -3, D:10) a +0 robe (2, -6, D:10) the +5 halberd of Taxation {flame, *Corrode rPois rF++ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It greatly protects you from fire. It protects you from poison. It may corrode you when you take damage. (8, 24, D:10) a +0 spear (11, -20, D:10) a cursed -1 ring mail (15, 11, D:10) a +0 trident (16, 11, D:10) 2 scrolls of vulnerability 5 scrolls of amnesia (22, 3, D:10) 2 scrolls of noise (24, -11, D:10) a cursed -3 dagger a +0 robe (25, -4, D:10) a +0 shortbow 19 arrows (27, -6, D:10) a +2 short sword a +0 robe (27, -1, D:10) a +0 giant club 2 arrows (29, 1, D:10) an arrow a +0 giant spiked club (33, -10, D:10) the +7 great mace of Valiance {flame, +Inv rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It lets you turn invisible. (34, -26, D:10) the +5 whip of Ascent {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (34, -9, D:10) 24 bolts (36, -32, D:10) a scroll of random uselessness 5 potions of degeneration (36, -29, D:10) 3 arrows (37, -30, D:10) an uncursed ring of stealth (41, -31, D:10) a +0 helmet (53, 11, D:10) a +0 ring mail (57, 11, D:10) a +0 flail a +0 shortbow 11 arrows a +0 dagger a +0 leather armour (58, 10, D:10) 6 arrows a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (2, 0, D:11) a +0 leather armour a +0 trident (2, 1, D:11) a +0 chain mail a +0 halberd a +0 dagger (5, 23, D:11) a +0 mace a +0 scale mail a +0 mace a +0 war axe a cursed +0 ring mail a +0 short sword a +0 giant club a +0 club a +0 dagger of protection a +0 glaive a +0 plate armour (6, 21, D:11) a tomahawk (6, 23, D:11) a +0 leather armour (6, 24, D:11) a cursed -2 dire flail a +1 chain mail of poison resistance (7, 21, D:11) a +0 club a +0 short sword a +0 whip a +0 leather armour a +0 mace a +0 flail a +0 leather armour a +0 hand axe a +0 plate armour a +0 flail a +0 plate armour a +0 mace a +0 hand axe (8, 21, D:11) a cursed -3 hand axe a +0 chain mail a +0 glaive a +0 chain mail (8, 23, D:11) a +0 club a +0 leather armour (9, 22, D:11) a +0 short sword 3 tomahawks (14, -15, D:11) a cursed -2 dagger (15, 19, D:11) an uncursed ring of resist corrosion an uncursed ring of stealth (16, 19, D:11) an uncursed ring of protection from cold (20, -13, D:11) a cursed +0 robe a cursed +0 dagger a +0 short sword a +0 dagger a cursed +0 leather armour a +0 mace (21, -13, D:11) a +0 giant club a +0 chain mail a +0 dire flail (21, -3, D:11) a +0 club (22, -13, D:11) +0 acid dragon scales (22, -3, D:11) a +0 plate armour a +0 battleaxe (22, 32, D:11) 5 large rocks (23, 13, D:11) a +0 falchion (23, 28, D:11) an uncursed ring of resist corrosion (31, -7, D:11) a potion of degeneration (32, 13, D:11) a +0 short sword (34, 7, D:11) a +0 leather armour (34, 15, D:11) a +0 dagger (34, 16, D:11) a +0 leather armour (35, 7, D:11) a +0 chain mail a +0 mace a +0 short sword a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a cursed -2 fustibalus (4, 1, D:12) 19 stones (5, 5, D:12) a +0 leather armour (7, 2, D:12) a +0 chain mail (8, 9, D:12) a +0 dagger a +0 robe a +0 shortbow 6 arrows (9, 11, D:12) 3 arrows (9, 27, D:12) a +0 dagger (10, 12, D:12) a +0 troll leather armour (10, 13, D:12) an arrow (11, 13, D:12) 2 arrows 3 large rocks (15, 10, D:12) a +0 shortbow a +0 club 11 arrows (15, 13, D:12) 3 poisoned javelins 139 sling bullets 522 stones a +0 hunting sling (16, 13, D:12) an arrow a +0 dagger a +0 leather armour (16, 27, D:12) a +0 ring mail (17, 11, D:12) a +0 shortbow 18 arrows (17, 12, D:12) 19 arrows (17, 29, D:12) a +0 ring mail (18, 0, D:12) 26 stones (18, 12, D:12) a +0 dagger a +0 robe (19, 10, D:12) a +0 shortbow 10 arrows (19, 14, D:12) an arrow (20, 5, D:12) 26 stones (21, 16, D:12) a +0 shortbow 15 arrows (23, 17, D:12) 6 arrows (24, 26, D:12) a +0 short sword (28, 20, D:12) a scarf of cloud immunity Level 13 of the Dungeon (0, 0, D:13) a +0 longbow (2, -17, D:13) a +0 quarterstaff (3, -16, D:13) 13 bolts (6, -16, D:13) a +0 ring mail (14, -42, D:13) 18 stones (16, -49, D:13) a +1 helmet of see invisible (17, -49, D:13) a tomahawk of returning (18, -49, D:13) a +0 dagger 4 tomahawks of returning a cursed +0 chain mail a +0 dagger a +0 robe (18, -12, D:13) a +0 scale mail a +0 flail (19, -49, D:13) a +0 club (19, -13, D:13) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 short sword (19, -12, D:13) a +0 hand axe (28, -18, D:13) an uncursed amulet of the acrobat an uncursed ring of protection from fire an uncursed ring of see invisible (32, -38, D:13) a +4 scimitar of flaming a +0 war axe of chopping +0 steam dragon scales (34, -6, D:13) a +0 flail (36, -47, D:13) a +0 hunting sling (40, -20, D:13) a +3 amulet of reflection (42, -1, D:13) a +0 dire flail a +0 great mace a +0 dagger a +0 robe (44, -18, D:13) 4 curare-tipped needles (53, -3, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 troll leather armour (9, -8, D:14) 3 arrows (9, -3, D:14) a +0 giant spiked club a +0 giant club 10 arrows a +0 shortbow (9, -2, D:14) 2 arrows (11, -10, D:14) a +0 leather armour a +0 longbow 14 arrows a +0 long sword (13, -11, D:14) a +0 war axe a cursed +0 ring mail a +2 buckler of protection (17, 3, D:14) an arrow (21, 7, D:14) a +0 spear (22, 31, D:14) a +0 giant club (37, -9, D:14) a book of Minor Magic (45, -12, D:14) a +0 trident (46, -14, D:14) a +0 short sword (46, -13, D:14) a +0 dagger a +0 robe a +1 dagger of venom a +0 robe (47, -15, D:14) a +0 flail (47, -14, D:14) a +0 dire flail a +0 war axe (61, -5, D:14) 9 poisoned needles (62, 27, D:14) a +0 giant club a +0 giant spiked club Level 15 of the Dungeon (0, 0, D:15) 17 sling bullets (1, 3, D:15) 23 arrows (4, 34, D:15) a +0 pair of gloves (5, 0, D:15) the +1 plate armour of the Pure Dances {Str+5} It affects your strength (+5). (5, 25, D:15) a +0 club (8, 12, D:15) 14 arrows (9, 8, D:15) a +0 flail (9, 21, D:15) a +0 hand axe a +0 leather armour (12, 16, D:15) a cursed -1 quarterstaff (14, 25, D:15) +0 ice dragon scales (16, 21, D:15) a +0 war axe (17, 21, D:15) a +0 dagger a +0 robe of magic resistance a +0 giant spiked club a +2 long sword a +0 chain mail (21, 21, D:15) a +0 long sword of electrocution a +0 chain mail (29, 25, D:15) 2 bolts (30, 26, D:15) a +0 arbalest 2 bolts (31, 28, D:15) a bolt (32, 30, D:15) a bolt (34, 24, D:15) a +0 scale mail (38, 29, D:15) a large rock (39, 7, D:15) a +2 rapier of electrocution (40, 30, D:15) a large rock (44, 32, D:15) a large rock (47, 38, D:15) a +2 long sword of electrocution (51, 17, D:15) an arrow (51, 18, D:15) an arrow (52, 20, D:15) a +0 shortbow 24 arrows (54, 44, D:15) a +0 dire flail a +0 ring mail (54, 45, D:15) a +0 battleaxe a +0 leather armour (55, 31, D:15) a +0 troll leather armour (56, 15, D:15) 22 bolts (56, 40, D:15) 5 curare-tipped needles (58, -3, D:15) 10 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (8, -4, Orc:1) a +0 plate armour a +0 halberd (8, -3, Orc:1) a cursed -1 dagger a +2 chain mail of fire resistance a +0 long sword (9, -2, Orc:1) a +0 plate armour a +0 long sword (10, -3, Orc:1) a +0 club (10, -2, Orc:1) a +0 mace (18, 5, Orc:1) a tomahawk (19, 2, Orc:1) 2 tomahawks (20, -20, Orc:1) a large rock (20, 0, Orc:1) a +0 scimitar 3 tomahawks a +0 chain mail (20, 1, Orc:1) a +0 whip 4 tomahawks a +0 scale mail a +0 whip (21, -19, Orc:1) a large rock (22, 4, Orc:1) a tomahawk (24, -9, Orc:1) a +0 hand axe a cursed -2 dagger a +0 robe a +0 dagger of draining (25, -9, Orc:1) a +0 hand axe a +0 scale mail (33, -10, Orc:1) a +0 plate armour a +0 hand axe (33, -9, Orc:1) a +0 chain mail a +0 plate armour a +0 glaive a +0 glaive (34, -8, Orc:1) a +0 mace a +0 dire flail a +0 arbalest 26 bolts a +0 chain mail (34, -7, Orc:1) a +0 robe a +0 dagger a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 scimitar a +0 short sword a cursed +0 plate armour (34, -6, Orc:1) a cursed -1 whip (35, -11, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Catir's Antique Weapon Emporium a +0 morningstar (144 gold) the +8 hand axe of the First Shrikes {flame, *Slow +Fly SInv} (1911 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. It lets you fly. It may slow you when you take damage. a +0 short sword of venom (201 gold) a +0 short sword (108 gold) a +0 broad axe (144 gold) a cursed -1 hunting sling (3 gold) a +0 trident (126 gold) a +0 hand axe (108 gold) [Shop] Qackiusu's General Store a ration (70 gold) a wand of scattershot (5) (378 gold) a wand of paralysis (10) (168 gold) the ring "Ziriwaapa" {MP+9 Str+2 Int+3 Slay-6} (288 gold) [ring of intelligence] It affects your strength (+2). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It affects your magic capacity (+9). a +0 leather armour (28 gold) a wand of scattershot (6) (420 gold) a +0 mace (42 gold) a +1 cloak (161 gold) a box of beasts (280 gold) 21 stones (29 gold) [Shop] Zeluv's Armour Boutique a +0 plate armour (345 gold) a +0 plate armour (345 gold) a +0 scale mail (60 gold) a scarf of cloud immunity (105 gold) a +1 robe of cold resistance (190 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +1 robe of magic resistance (190 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) the +5 scale mail "Neloecyu" {rPois rC+ SInv} (771 gold) It protects you from cold. It protects you from poison. It lets you see invisible. [Shop] Gassyney's Jewellery Shoppe a cursed amulet of magic regeneration (405 gold) a +4 ring of dexterity (405 gold) an uncursed ring of protection from cold (375 gold) a cursed ring of attention (67 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of ice (375 gold) an uncursed ring of see invisible (225 gold) a +1 ring of protection (45 gold) a +1 ring of protection (45 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of fire (375 gold) a cursed -5 ring of protection (30 gold) (0, 0, Orc:2) a +0 leather armour a +0 falchion (2, -2, Orc:2) a +0 giant spiked club a +0 long sword a +0 chain mail a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a cursed +0 plate armour a +0 mace (10, 2, Orc:2) a +0 great mace a +0 dire flail (14, -44, Orc:2) a +0 giant club a +0 giant club (17, 2, Orc:2) a +0 giant club a +0 plate armour a +0 mace (19, 2, Orc:2) a +0 hand axe (19, 3, Orc:2) a +0 scale mail a +0 dagger (20, 2, Orc:2) a +2 flail of protection (22, -31, Orc:2) 3 large rocks (23, -33, Orc:2) a +0 giant club a +0 giant club (23, -29, Orc:2) a cursed -1 giant club a large rock a +0 giant club (23, -28, Orc:2) a +0 troll leather armour (24, -30, Orc:2) a +0 robe a +0 flail a +0 giant spiked club (24, -29, Orc:2) 2 large rocks a +0 giant club (24, -28, Orc:2) a +0 giant club (25, -33, Orc:2) a +0 giant club a cursed -2 giant club (25, -32, Orc:2) a +0 giant club a +0 great mace a +0 giant club (25, -29, Orc:2) a +0 giant club a +0 giant club a +0 giant club (27, -33, Orc:2) a +0 giant spiked club (27, -32, Orc:2) a +0 leather armour a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a cursed -2 giant spiked club a +0 giant club (27, -31, Orc:2) a +0 troll leather armour a +0 chain mail a +0 war axe a +0 club a +0 leather armour a +0 dagger a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (27, -30, Orc:2) a +0 plate armour a +0 war axe (28, -12, Orc:2) a +0 leather armour a +0 mace (28, 2, Orc:2) a +2 lajatang of speed a +0 scale mail (29, -18, Orc:2) a +0 giant club a +0 giant club (29, -12, Orc:2) a +0 robe a +0 dagger a +0 robe a cursed -1 dagger a +0 plate armour a +0 flail (30, -11, Orc:2) a +0 leather armour (30, 2, Orc:2) a +0 troll leather armour (32, -14, Orc:2) a +0 troll leather armour a +0 troll leather armour a +0 giant club a +0 giant club (33, 0, Orc:2) a +0 spear a +0 robe (34, -2, Orc:2) a +0 hand axe (35, -1, Orc:2) a +0 battleaxe 3 tomahawks of returning a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 robe (2, -24, Lair:1) 4 needles of sleeping (15, -24, Lair:1) a +0 mace (16, -27, Lair:1) a +2 scale mail of magic resistance a +0 war axe of chopping (29, -33, Lair:1) a +0 robe (34, -18, Lair:1) a +2 longbow of flaming (36, -40, Lair:1) a +0 falchion (50, 4, Lair:1) a +0 hand crossbow Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 arrows (10, 1, Lair:2) a +0 falchion (20, -23, Lair:2) a +1 cloak of cold resistance a +1 helmet (21, -16, Lair:2) a +0 centaur barding (22, -40, Lair:2) a +0 dagger of venom (34, 5, Lair:2) a +0 glaive the +6 glaive of the Wraith {speed, rC+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It protects you from cold. the +3 spear of Sudden Death {flame, rElec MR+ Str-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 arrows (1, 21, Lair:3) an uncursed ring of stealth (4, 31, Lair:3) a +0 scale mail (23, -24, Lair:3) a +0 war axe (24, -27, Lair:3) a +0 plate armour (35, -22, Lair:3) a +0 leather armour (38, -31, Lair:3) 24 bolts (39, -10, Lair:3) a +2 troll leather armour {Snorg} Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (30, -31, Lair:4) a scroll of noise (35, -5, Lair:4) a +0 club (47, -23, Lair:4) the +1 chain mail of Egalitarianism {-Tele rC++} It greatly protects you from cold. It prevents most forms of teleportation. (56, -34, Lair:4) 23 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 quarterstaff of protection (0, 1, Lair:5) a cursed staff of conjuration (1, 1, Lair:5) a cursed staff of summoning (3, 9, Lair:5) +0 fire dragon scales (4, 11, Lair:5) 22 bolts (20, 51, Lair:5) 21 arrows (22, 37, Lair:5) a +0 chain mail (23, 27, Lair:5) a +0 leather armour (48, 33, Lair:5) a +0 hunting sling (49, 34, Lair:5) a +4 quarterstaff of protection Level 6 of the Lair of Beasts (4, 46, Lair:6) an uncursed staff of wizardry (4, 51, Lair:6) a +0 hand axe (6, 8, Lair:6) a +3 plate armour (33, 23, Lair:6) a +2 flail of holy wrath (35, 29, Lair:6) 20 arrows (40, 39, Lair:6) a +0 helmet (42, 0, Lair:6) a +0 plate armour (54, 47, Lair:6) a +0 dagger (55, 46, Lair:6) a +0 long sword (56, 45, Lair:6) 17 bolts (57, 44, Lair:6) an uncursed staff of power Level 1 of the Spider Nest (0, 0, Spider:1) a +0 shortbow (1, 13, Spider:1) the +7 chain mail of Hidehogh {rCorr Stlth+} It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (3, 1, Spider:1) a +1 lajatang of speed a +0 robe (5, 39, Spider:1) a +0 pair of gloves (10, 5, Spider:1) a +0 pair of gloves of archery (10, 6, Spider:1) 9 bolts (10, 34, Spider:1) 6 arrows (11, 14, Spider:1) a +0 war axe (11, 16, Spider:1) Roxanne's Collected Works on Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Ice Form Ice/Transmutation 4 d - Statue Form Transmutation/Earth 6 e - Hydra Form Transmutation 6 (22, 12, Spider:1) a +2 ring mail of poison resistance (24, 19, Spider:1) a +0 battleaxe a +0 leather armour (25, 1, Spider:1) a +0 short sword (28, 11, Spider:1) 23 stones (28, 15, Spider:1) 16 bolts Level 2 of the Spider Nest (6, -2, Spider:2) 19 stones (18, -3, Spider:2) the ring "Uqekax" {rN+ MR+ EV-2 Dex+3 SInv} [ring of evasion] It affects your evasion (-2). It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of teleportation (19, -2, Spider:2) 6 silver javelins a +0 club (20, 33, Spider:2) a +1 chain mail of cold resistance (22, -11, Spider:2) 22 stones (24, 0, Spider:2) a +0 double sword of holy wrath (27, -4, Spider:2) the +6 long sword of the Owl {slice, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (28, 36, Spider:2) a +0 ring mail (36, 27, Spider:2) a scroll of amnesia (40, 36, Spider:2) a +0 scimitar (41, -4, Spider:2) a scroll of amnesia (51, 9, Spider:2) 13 bolts Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail (2, -19, Spider:3) 18 poisoned needles (3, -35, Spider:3) a +2 trident of venom (4, -35, Spider:3) a +0 shield of protection (5, -8, Spider:3) a scroll of amnesia (11, -15, Spider:3) a +0 ring mail (25, -15, Spider:3) an uncursed staff of poison (33, -5, Spider:3) a +0 flail (38, -2, Spider:3) the +1 morningstar of the Pariah {elec, +Fly MR+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you fly. (39, 25, Spider:3) 23 arrows (47, 7, Spider:3) 19 stones (51, 6, Spider:3) a cursed +0 ring mail Level 4 of the Spider Nest (0, 0, Spider:4) an emperor scorpion corpse (1, 1, Spider:4) an emperor scorpion corpse (1, 3, Spider:4) a spark wasp corpse (2, 0, Spider:4) a jumping spider corpse (2, 2, Spider:4) a redback corpse a redback corpse (10, 4, Spider:4) a jumping spider corpse (23, -6, Spider:4) 12 stones (34, -4, Spider:4) 15 sling bullets (44, 8, Spider:4) a +0 leather armour (49, 2, Spider:4) 4 needles of confusion