Tinylith Level 1 of the Dungeon (0, 0, D:1) 24 arrows (10, -20, D:1) a +0 short sword (10, -15, D:1) a +0 club (17, 4, D:1) a +0 dagger (22, -31, D:1) a cursed +0 leather armour (25, -12, D:1) a +0 club (26, -41, D:1) a +0 dagger (40, -42, D:1) a +0 whip (43, -21, D:1) a +0 mace (45, -19, D:1) a +0 club (47, -49, D:1) a +0 spear (52, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (4, -6, D:2) a +0 dagger (9, 2, D:2) a scroll of remove curse Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 animal skin (10, 13, D:4) a +0 club (12, -10, D:4) a scroll of fear Level 6 of the Dungeon [Shop] Ocwulets's Book Emporium a Young Poisoner's Handbook (600 gold) a book of Changes (375 gold) a book of Cantrips (300 gold) a book of Minor Magic (300 gold) a book of Necromancy (450 gold) a book of the Tempests (1050 gold) a book of Geomancy (525 gold) Sif Muna's Incunabulum of Lightness and Translocation (1480 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Silence Hexes/Air 5 c - Summon Forest Summoning/Translocation 5 d - Controlled Blink Translocation 8 a book of Maledictions (375 gold) a book of Ice (975 gold) a book of Party Tricks (750 gold) a book of Battle (600 gold) (0, 0, D:6) a ball python corpse (10, 3, D:6) a +0 robe (15, 2, D:6) a quokka corpse (22, 3, D:6) 2 arrows (26, 3, D:6) a +0 robe (27, 3, D:6) an arrow (29, 3, D:6) an arrow (31, 3, D:6) an arrow