Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (8, 7, D:1) a +0 club (8, 9, D:1) a +0 scale mail (11, 9, D:1) a +0 dagger (22, -6, D:1) a cursed -3 hand axe (22, -5, D:1) a +0 club (30, -23, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -4, D:2) a +0 club (2, -4, D:2) a +0 dagger (2, -3, D:2) a +0 club (3, 5, D:2) a +0 club (3, 6, D:2) a +0 dagger (3, 14, D:2) a +0 club (5, 3, D:2) a +0 hunting sling (5, 6, D:2) a cursed -2 club a goblin corpse (skeletalised by now) (6, 27, D:2) a +0 pair of boots (7, 4, D:2) a +0 spear a +1 animal skin a +0 helmet (10, 1, D:2) a +0 dagger (10, 4, D:2) a +0 dagger (11, 16, D:2) 14 bolts (17, 0, D:2) a +0 dagger (18, 0, D:2) a +0 chain mail a +0 mace (23, 2, D:2) 23 bolts (23, 19, D:2) a +0 dagger (28, 23, D:2) a potion of degeneration (30, 10, D:2) a +0 chain mail a +0 short sword (31, 10, D:2) a +0 dagger of holy wrath (31, 32, D:2) a +1 pair of gloves (32, 11, D:2) a cursed -3 quarterstaff (37, 28, D:2) an adder skeleton (38, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club