Tinylith Level 1 of the Dungeon (5, -4, D:1) a +0 club (13, 22, D:1) a +0 club (13, 24, D:1) 12 poisoned needles (16, 10, D:1) a +1 whip of holy wrath (25, 12, D:1) a +0 ring mail (26, 14, D:1) a +0 club (28, 12, D:1) 14 arrows (33, -1, D:1) a +0 dagger (34, 0, D:1) a +0 spear (36, 4, D:1) 16 arrows (36, 36, D:1) a +0 whip (37, 17, D:1) a +0 club (40, 18, D:1) a +0 chain mail (46, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 22 arrows (12, -36, D:2) a +0 scale mail a +0 flail (17, -34, D:2) a +0 club (25, 13, D:2) a +0 dagger a +0 robe (27, -29, D:2) a +0 hand axe (31, -14, D:2) a +0 club (37, 5, D:2) a +0 club (53, -12, D:2) a +0 club (56, -37, D:2) 18 arrows Level 3 of the Dungeon (0, 3, D:3) a +0 short sword (7, 14, D:3) 14 arrows (8, -2, D:3) 23 arrows (8, -1, D:3) a +0 spear (9, 11, D:3) 8 arrows (10, 14, D:3) a +0 hunting sling (15, -4, D:3) a +0 hand axe (21, 9, D:3) a +0 hand axe a +0 leather armour (21, 10, D:3) a +0 short sword (25, 8, D:3) a +0 leather armour a +0 whip (26, -25, D:3) a +0 whip a +0 ring mail (27, -11, D:3) a +0 short sword (44, 15, D:3) a +0 short sword Level 4 of the Dungeon (13, 24, D:4) a +0 giant club (18, 26, D:4) a wand of flame (11) (25, 2, D:4) a +0 hand axe (27, 8, D:4) a +0 long sword (28, 26, D:4) a +0 robe (34, 37, D:4) a +0 dagger (34, 44, D:4) a +0 spear (38, 24, D:4) a +0 leather armour (39, 35, D:4) a +0 short sword (41, 44, D:4) 5 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -23, D:5) a +0 short sword (2, -1, D:5) a +2 quarterstaff of chaos a +0 cloak (9, -2, D:5) a +0 mace of crushing (9, -1, D:5) a +0 mace (10, -3, D:5) a +0 mace (10, -2, D:5) a +0 mace (10, -1, D:5) a +0 mace (10, 0, D:5) a cursed -1 mace (11, -3, D:5) a +2 mace of crushing (11, -2, D:5) the cursed +0 mace "Dacog" {flame, rC+ MR- Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (11, -1, D:5) a +0 mace (11, 0, D:5) a +0 mace (12, -3, D:5) a +0 mace (12, -2, D:5) a +0 mace (12, -1, D:5) a +2 mace of pain (12, 0, D:5) a +0 mace (13, -2, D:5) a +0 mace (13, 0, D:5) a +0 mace (16, 7, D:5) a +0 short sword (20, 5, D:5) a +0 mace (21, -17, D:5) a +0 chain mail (31, -32, D:5) a +0 mace (32, -27, D:5) 192 stones (33, -30, D:5) a +0 mace (35, 15, D:5) a +1 whip of freezing a +0 robe a +0 animal skin (39, -32, D:5) an arrow (39, -31, D:5) an arrow (39, -29, D:5) a +0 shortbow 22 arrows (47, -5, D:5) a scroll of random uselessness (51, 5, D:5) a scroll of random uselessness (56, -25, D:5) 19 arrows (57, -21, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 falchion a +0 hand axe a +0 leather armour (17, -7, D:6) 4 large rocks (23, 1, D:6) a +0 dagger a +0 robe a +0 war axe (24, 1, D:6) a +0 scale mail (27, -30, D:6) 3 tomahawks (27, -9, D:6) a +0 scale mail a +0 dagger a +0 robe (28, -27, D:6) a tomahawk (28, -9, D:6) 25 sling bullets a +0 hunting sling a +0 trident a +0 dagger (28, -8, D:6) a +0 club 15 stones (28, -7, D:6) a +0 short sword a cursed +0 leather armour (30, -16, D:6) 22 stones (39, -4, D:6) a +0 hunting sling