Tinylith Level 1 of the Dungeon (1, 2, D:1) a +0 dagger (9, -20, D:1) a +0 club (9, -6, D:1) a cursed +0 club (10, -19, D:1) a +0 dagger (11, -19, D:1) a +0 dagger (13, -21, D:1) a +0 club (16, -12, D:1) a +0 whip (24, -8, D:1) a +0 club (24, 2, D:1) a +0 mace of venom (26, -7, D:1) a +0 whip (29, 0, D:1) 7 poisoned needles (33, -15, D:1) 10 poisoned needles (38, -26, D:1) a +0 club (38, 4, D:1) a +0 club (41, -26, D:1) a +0 whip (44, -28, D:1) 4 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -17, D:2) 20 stones (11, -5, D:2) a +0 spear (12, 8, D:2) a +0 dagger a cursed +0 robe (14, 1, D:2) a +0 club 26 stones (16, 4, D:2) a tomahawk (16, 17, D:2) a tomahawk (17, -3, D:2) 22 stones (20, -11, D:2) a +0 club (23, -10, D:2) a +0 dagger (23, 2, D:2) a +0 hand axe a +0 club (25, -10, D:2) a +0 hunting sling a +0 dagger (26, -11, D:2) a cursed -1 club (26, -9, D:2) a +0 dagger (27, -11, D:2) a +0 spear (28, 23, D:2) a stone (30, 22, D:2) a +0 whip a stone (33, 22, D:2) a stone (38, 4, D:2) a +0 club (38, 8, D:2) a +0 spear (40, 33, D:2) a +4 quarterstaff of chaos (40, 35, D:2) a +0 cloak (41, 35, D:2) a +0 mace (49, 18, D:2) 2 tomahawks Level 3 of the Dungeon (0, 0, D:3) Sif Muna's Grimoire of the Beginning Spells Type Level a - Confusing Touch Hexes 1 (11, -19, D:3) a +0 dagger (12, -11, D:3) a cursed +0 scale mail (25, -10, D:3) a +0 dagger a stone a +0 club (26, -8, D:3) a stone (33, -35, D:3) an uncursed ring of protection from cold (37, -11, D:3) a +0 club (38, -3, D:3) a +0 club (47, -42, D:3) a +0 club (52, -41, D:3) a potion of curing (52, -31, D:3) a wand of flame (16) (57, -12, D:3) a +0 pair of gloves (68, -17, D:3) a +0 dagger Level 4 of the Dungeon (6, -8, D:4) a +0 dagger (8, -26, D:4) a +0 leather armour (11, -13, D:4) a +0 dagger (22, 19, D:4) a +0 trident (30, -23, D:4) 11 poisoned needles (32, 6, D:4) a +0 dagger (35, 10, D:4) 16 stones (61, 7, D:4) a +0 dagger (67, -9, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Diucil's General Store 13 sling bullets (71 gold) a +0 centaur barding (253 gold) a ration (55 gold) 15 stones (16 gold) a ration (55 gold) a potion of berserk rage (55 gold) a potion of degeneration (11 gold) 15 bolts (33 gold) a +0 ring mail (44 gold) a +0 long sword (38 gold) (0, 0, D:5) a +0 falchion (54, -23, D:5) a +0 giant club (59, -23, D:5) a +0 hunting sling (60, -23, D:5) a +0 shortbow (61, -29, D:5) a cursed +2 flail a +0 robe (63, 19, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, -18, D:6) a +0 dagger a cursed +0 leather armour (11, -12, D:6) a +0 hand axe a +0 scale mail (12, 0, D:6) a +0 long sword (14, 16, D:6) a cursed -3 scimitar a +0 arbalest a +0 chain mail (15, 20, D:6) a cursed +0 robe (20, 1, D:6) 17 stones (21, -11, D:6) a +0 robe (30, 23, D:6) a +0 club (33, -9, D:6) a cursed +0 spear a +0 robe (34, -7, D:6) a +0 robe (35, -11, D:6) a -3 ring of protection a -1 pair of boots a potion of degeneration (37, -2, D:6) a +1 dagger of venom a +5 long sword a cursed -2 robe (37, 11, D:6) 18 stones a +0 trident a +0 robe (38, 8, D:6) 6 stones (39, -6, D:6) a cursed +0 battleaxe a +0 robe (39, 6, D:6) a stone (39, 7, D:6) a stone (40, -9, D:6) a +3 scimitar a +0 robe (47, -12, D:6) a cursed +3 trident of freezing a +0 robe a +5 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (8, 4, D:7) a +0 ring mail (9, 42, D:7) 19 stones (27, 42, D:7) a stone (28, 42, D:7) a stone (29, 43, D:7) 3 stones a +0 shortbow (29, 44, D:7) a +0 whip a stone (32, 44, D:7) 2 stones (49, 33, D:7) 16 stones (50, 18, D:7) 7 poisoned javelins (50, 28, D:7) 13 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (2, 0, D:8) 16 arrows (4, 16, D:8) a +0 leather armour of poison resistance (4, 18, D:8) a +0 mace a +0 ring mail (6, 13, D:8) a +0 leather armour a +0 mace (7, -3, D:8) a +0 hand axe (12, 31, D:8) a scroll of noise 111 arrows a +3 halberd (12, 41, D:8) a +0 robe a +3 war axe (12, 42, D:8) a +0 robe a cursed +0 dagger a +0 short sword a cursed +0 robe (12, 43, D:8) a +0 robe a +0 falchion (13, 42, D:8) a +0 robe a +0 great sword (14, -2, D:8) a +0 leather armour (17, 56, D:8) a +0 leather armour (38, 17, D:8) 2 arrows (39, 18, D:8) a +0 shortbow 26 arrows (43, -6, D:8) a +0 club a +0 scale mail (43, -3, D:8) a +0 flail (48, 35, D:8) the +3 whip of Afureteh {elec, rC+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from cold. (49, 7, D:8) 16 arrows (50, 25, D:8) a +0 chain mail a +0 dagger of venom a +0 robe (50, 27, D:8) a +0 spear (51, 21, D:8) a +0 short sword (52, 29, D:8) a +0 club 20 stones (54, -4, D:8) an arrow (55, -4, D:8) 2 arrows (55, -1, D:8) a +0 shortbow 19 arrows (58, -5, D:8) a +0 scythe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of the acrobat (6, 0, Lair:1) a porcupine corpse (7, 1, Lair:1) a porcupine corpse (21, -15, Lair:1) 13 stones (23, -14, Lair:1) 19 stones (33, -39, Lair:1) 5 stones (34, 5, Lair:1) a +2 robe of cold resistance a +0 quarterstaff of freezing (46, 0, Lair:1) a +0 scale mail a +3 broad axe (46, 2, Lair:1) 2 javelins (47, 3, Lair:1) a javelin (47, 4, Lair:1) a javelin (49, -8, Lair:1) a javelin (49, 0, Lair:1) a cursed +0 ring mail (53, -24, Lair:1) a +0 ring mail (64, -37, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 bolts (10, -2, Lair:2) 21 arrows (31, -31, Lair:2) a potion of ambrosia