Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 0, D:1) a +0 dagger (8, -29, D:1) a +0 club (9, -35, D:1) a +0 club (13, -31, D:1) a +0 dagger (18, -2, D:1) a +0 dagger (22, -25, D:1) a +0 whip (35, 0, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of electrocution (5, 7, D:2) a +0 whip (8, -2, D:2) a +0 plate armour a +0 morningstar a +0 club (8, 1, D:2) a +0 hunting sling a +0 club (10, -1, D:2) a cursed -1 spear (19, -26, D:2) a +0 short sword (20, -34, D:2) a +0 club (21, -22, D:2) a rat skeleton (24, -34, D:2) 20 bolts (24, -1, D:2) a +0 dagger (28, -34, D:2) a +0 club (28, -22, D:2) a +0 club (28, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 8, D:3) a leopard gecko skeleton (0, 9, D:3) a +0 dagger a goblin skeleton (10, 13, D:3) 18 poisoned needles (11, 7, D:3) a stone (unseen) (11, 13, D:3) a stone