Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 13, D:1) a +0 robe (8, -16, D:1) a cursed -1 club (10, -13, D:1) a +0 dagger (11, -18, D:1) a +0 whip (11, 18, D:1) a +2 vampiric whip (20, 5, D:1) a +0 dagger (24, 5, D:1) a +0 club (25, 6, D:1) a +0 short sword (26, -6, D:1) a +0 dagger (26, 7, D:1) a +0 dagger (29, 11, D:1) a +0 club (42, -25, D:1) a +0 club (43, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 15 poisoned needles (7, 10, D:2) a cursed -2 club (9, -7, D:2) a +0 club (13, 12, D:2) a +0 hand axe (14, 16, D:2) a +0 dagger a +0 hunting sling (21, 9, D:2) a +0 dagger (30, 22, D:2) a +0 dagger (31, -13, D:2) 16 arrows (31, -2, D:2) a +0 club (31, 0, D:2) a +0 short sword (31, 29, D:2) a +0 leather armour (34, 7, D:2) a +0 club (35, 5, D:2) a +0 dagger (38, -1, D:2) a +0 dagger (38, 1, D:2) a +0 club a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 dagger (38, 2, D:2) a +0 dagger a +0 club (44, 7, D:2) a +0 whip (45, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -29, D:3) a +0 blowgun (3, 5, D:3) a +0 hand axe (7, -15, D:3) a +0 club (9, -7, D:3) a +0 falchion (16, -14, D:3) a +0 hand axe a +0 leather armour (16, -1, D:3) a +0 ring mail (17, -14, D:3) a +0 mace a +0 mace (21, -2, D:3) a +0 flail a +0 scale mail (27, 0, D:3) a +0 mace (30, -6, D:3) a +0 dagger (37, -20, D:3) 20 arrows (49, -7, D:3) a +0 club (50, -13, D:3) a cursed -2 club (53, 2, D:3) a +0 dagger of draining a +0 club a +0 dagger (53, 3, D:3) a cursed -1 club (53, 4, D:3) a +0 club a +0 club (53, 6, D:3) a +0 club (53, 7, D:3) a +0 club (55, -25, D:3) a +0 club (55, -6, D:3) a +0 club (56, -25, D:3) a +0 spear (57, -25, D:3) a +0 spear a +0 spear (58, -11, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Guniteuts's Antique Weapon Shop a +0 great mace (175 gold) a +0 war axe (94 gold) the +9 shortbow of Mana {flame, *Slow rElec rPois MP+9} (2211 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It may slow you when you take damage. a +0 spear (81 gold) a +0 rapier (108 gold) the +10 falchion of Sunlight {speed, rElec rC++ rN+ Int-5} (2273 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-5). It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. a +0 spear (81 gold) a +0 club (27 gold) a +0 dagger (54 gold) a cursed -3 dagger (2 gold) (12, -14, D:4) a +0 chain mail (16, 3, D:4) a +0 ring mail (19, -15, D:4) a +0 scale mail (25, -33, D:4) a +0 flail a +0 leather armour (33, -20, D:4) a +0 giant club (35, -11, D:4) a potion of degeneration (44, -3, D:4) a cursed -1 spear Level 5 of the Dungeon (0, 0, D:5) a cursed -1 flail (2, 4, D:5) a +0 scale mail (12, 4, D:5) a +0 ring mail (13, -10, D:5) a +0 dagger of venom (18, -26, D:5) a +0 leather armour (24, -22, D:5) a +0 ring mail (24, -1, D:5) 2 arrows (27, -6, D:5) a +0 dagger a +0 shortbow 14 arrows (38, -13, D:5) a cursed +0 trident (40, -17, D:5) a +0 robe (43, -32, D:5) an arrow (43, -21, D:5) 15 arrows (50, 0, D:5) a +0 club (51, -16, D:5) 14 arrows (54, -9, D:5) 21 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, -42, D:6) a +0 short sword (3, -41, D:6) a +0 hand axe a +0 flail (5, -39, D:6) a cursed +0 mace a +0 ring mail a +0 hand axe a +0 leather armour (24, -51, D:6) a +0 scale mail (25, -16, D:6) a +2 whip of freezing a +0 robe (26, -16, D:6) a +0 animal skin (29, 2, D:6) a +0 hunting sling (32, -9, D:6) a cursed -1 giant club (33, -35, D:6) a +0 scale mail of fire resistance (41, -37, D:6) a +0 scale mail a +0 flail (42, -38, D:6) a +0 short sword (42, -4, D:6) a +0 morningstar (44, -31, D:6) a +0 hand axe (44, -5, D:6) 21 bolts (46, -39, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 trident (20, -12, D:7) a +0 hand axe a +0 chain mail a +0 robe a +0 dagger a +0 chain mail a +0 flail (20, -11, D:7) a +0 club a +0 leather armour a +1 dagger of protection (21, -17, D:7) a +0 dagger (40, -18, D:7) an adder skeleton Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (0, 2, D:10) a stone (1, 3, D:10) 2 stones (2, 3, D:10) a stone the Ecumenical Temple