Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -2, D:1) a +0 leather armour (14, -7, D:1) a +0 spear (23, -15, D:1) a +0 club (25, 20, D:1) a cursed +0 robe (28, -6, D:1) a +0 club (29, 10, D:1) a +0 club (32, -4, D:1) a +0 dagger a +0 club (38, 6, D:1) 23 arrows (45, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -3, D:2) a +0 robe (12, 5, D:2) a +0 dagger (12, 21, D:2) 2 potions of degeneration (13, -8, D:2) a +0 ring mail (14, 25, D:2) 6 poisoned needles (16, 13, D:2) a +0 hand axe (18, -3, D:2) a +0 plate armour (46, 21, D:2) a +0 club (48, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 dagger of protection (3, 29, D:3) a +4 club a +0 robe (4, 40, D:3) a +0 short sword (6, -9, D:3) a +0 club (14, 42, D:3) 19 arrows (14, 43, D:3) a +0 dagger (15, -10, D:3) a +0 club (22, 5, D:3) a +0 robe (22, 34, D:3) a +0 short sword (27, 32, D:3) a +0 short sword (30, 32, D:3) a +0 club (31, 38, D:3) a +0 club (32, 9, D:3) a +0 quarterstaff (32, 13, D:3) a +0 trident Level 4 of the Dungeon [Shop] Lijuypsu's Antique Weapon Emporium a +0 hand crossbow (101 gold) a +3 hand crossbow of freezing (675 gold) a +0 flail (101 gold) a +0 long sword (101 gold) a +0 flail of holy wrath (240 gold) a +2 triple sword of holy wrath (870 gold) the +8 storm bow {elec} (1687 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 quarterstaff (116 gold) a +0 trident (101 gold) a +0 dagger (58 gold) a +1 long sword of holy wrath (385 gold) the +8 whip "Faylen" {slash, +Blink} (1673 gold) It inflicts extra damage upon your enemies. It lets you blink. a +0 war axe (101 gold) (0, 0, D:4) a +0 ring mail (25, 20, D:4) 6 silver javelins (26, 7, D:4) a +0 club (30, 21, D:4) a +0 robe (32, 13, D:4) 13 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (3, 0, D:5) a +0 hand axe of chopping (4, 18, D:5) a +0 hunting sling (5, 0, D:5) a +0 robe a +0 dagger (5, 16, D:5) 2 javelins (19, -12, D:5) a +0 short sword (29, 21, D:5) 18 arrows (34, 13, D:5) 15 gold pieces (35, 2, D:5) a +0 leather armour (35, 11, D:5) 9 gold pieces (35, 12, D:5) 11 gold pieces (37, 11, D:5) 7 gold pieces (37, 12, D:5) 10 gold pieces (37, 14, D:5) 5 gold pieces (38, 13, D:5) 13 gold pieces (38, 14, D:5) 8 gold pieces (39, 13, D:5) 12 gold pieces (41, 27, D:5) a cursed -2 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 23 arrows (4, 18, D:6) a +0 chain mail a +0 club (6, 12, D:6) a cursed -3 falchion (6, 13, D:6) a +0 hand axe a +0 dagger a +0 robe (7, 12, D:6) 2 silver tomahawks (14, 1, D:6) a +0 robe a +2 dagger of venom (14, 2, D:6) a cursed -3 club (14, 3, D:6) a +0 dagger (15, -2, D:6) a +0 scale mail (16, -2, D:6) a +0 short sword (16, -1, D:6) a +2 short sword of speed (16, 31, D:6) a +0 halberd (19, -2, D:6) a +0 robe (20, 27, D:6) a +0 spear (22, 27, D:6) a cursed -2 spear (29, 27, D:6) a +2 hand axe of electrocution (37, 7, D:6) a +3 flail (37, 12, D:6) a +0 club a cursed +0 chain mail (37, 13, D:6) a +0 dagger a +0 robe a +0 leather armour (45, 20, D:6) a +0 plate armour (48, -4, D:6) a +0 club (56, 26, D:6) a +0 glaive Level 7 of the Dungeon [Shop] Fyfe Ucw's Armour Shoppe a +2 hat (240 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) the +2 ring mail of Taeforha {rN+} (378 gold) It protects you from negative energy. a +0 plate armour (345 gold) a +2 robe (190 gold) a +0 chain mail (67 gold) a +2 scale mail of cold resistance (315 gold) (0, 0, D:7) a +0 hand axe a +0 animal skin (7, -25, D:7) a +0 helmet (9, 10, D:7) a +2 dagger of draining a +0 robe (9, 11, D:7) a +0 short sword a +0 ring mail (15, 1, D:7) a +0 ring mail (15, 4, D:7) 7 gold pieces (16, 0, D:7) a ration (16, 3, D:7) a +0 plate armour (16, 4, D:7) 21 stones (21, -28, D:7) a +0 ring mail (21, -16, D:7) a cursed -3 rapier (23, -16, D:7) a +0 spear (26, -13, D:7) a +0 whip Level 8 of the Dungeon [Shop] Defud's Armour Emporium the +8 plate armour of Wrong Decisions {rC++ MR+ Int+4} (1414 gold) It affects your intelligence (+4). It greatly protects you from cold. It affects your resistance to hostile enchantments. a +1 chain mail of magic resistance (231 gold) the cursed +0 pair of boots "Mew Agoh" {rC+ Dex+4} (334 gold) It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. the cursed +0 plate armour "Taamoasy" {Dex+3} (466 gold) It affects your dexterity (+3). It has a curse placed upon it. a +0 ring mail (56 gold) a +0 scale mail (56 gold) a cursed +0 scale mail (14 gold) a +0 chain mail of magic resistance (161 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) (0, 0, D:8) a +4 falchion (6, -8, D:8) a +0 giant club a +0 giant spiked club (12, 0, D:8) a +0 pair of gloves (12, 4, D:8) a +0 club a +0 chain mail (13, -22, D:8) a scroll of noise (17, -10, D:8) an uncursed ring of teleportation (24, 25, D:8) a +1 shortbow of flaming 28 arrows (25, 25, D:8) an arrow (30, -16, D:8) a cursed +3 scimitar a +0 robe (30, -3, D:8) a +0 hand axe (31, -16, D:8) a +0 spear a +0 robe (32, -18, D:8) a +0 whip (35, -18, D:8) a +2 spear of freezing a +0 robe (38, 11, D:8) a +0 spear (39, 12, D:8) a +0 trident a +0 ring mail (40, 12, D:8) a +0 spear (41, 27, D:8) a +0 robe (42, 19, D:8) a +0 spear (43, 10, D:8) a +0 shield a +0 club (45, 25, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 hand axe a +0 mace of protection a +0 ring mail (1, 5, D:9) a +0 giant club (2, -1, D:9) a +0 flail (9, -12, D:9) a +0 flail (10, 1, D:9) a +0 giant club (16, -21, D:9) a +0 pair of gloves (16, 8, D:9) a +0 longbow (17, -10, D:9) a cursed -1 trident (30, 6, D:9) a +0 ring mail (31, 2, D:9) a +0 giant club (33, 14, D:9) a +5 shortbow of flaming (34, 13, D:9) a +1 arbalest of flaming (34, 19, D:9) an uncursed ring of stealth (35, 18, D:9) the cursed +3 hand axe of Ru's Envy {flame, +Inv rPois MR++ Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (40, -16, D:9) a +0 giant club (46, 18, D:9) 4 arrows (46, 23, D:9) a +0 shortbow 12 arrows (49, 5, D:9) a +0 naga barding (56, -5, D:9) a +0 large shield (58, 15, D:9) a cursed +0 whip (58, 23, D:9) a +0 quarterstaff Level 10 of the Dungeon (2, -1, D:10) a +0 short sword (2, 0, D:10) a +0 club a +0 blowgun (9, -7, D:10) a +0 ring mail (9, -5, D:10) 3 tomahawks (11, -11, D:10) a +0 dagger a +0 robe (13, -11, D:10) a +0 hand axe 2 exploding tomahawks (13, -10, D:10) a +0 mace (27, -21, D:10) a scroll of random uselessness (33, -46, D:10) a +0 flail a +0 ring mail (36, -24, D:10) a +0 pair of boots (38, -45, D:10) a +0 ring mail (38, -13, D:10) a +0 robe (40, -34, D:10) a +0 short sword (40, -28, D:10) a +0 whip a +0 dagger (41, -29, D:10) a +0 dagger (41, -27, D:10) a cursed -1 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (40, -41, Lair:1) a +0 leather armour (55, -29, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 arrows (12, -15, Lair:2) a +0 ring mail (19, -17, Lair:2) 13 arrows (29, -23, Lair:2) 32 arrows (40, 10, Lair:2) 59 bolts 457 stones 61 sling bullets 8 curare-tipped needles 36 poisoned needles a +0 blowgun a +1 hunting sling of venom (43, 14, Lair:2) 17 arrows (44, -8, Lair:2) a +0 ring mail (52, -27, Lair:2) a scroll of noise (54, -15, Lair:2) a +0 falchion (59, -22, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 tomahawks (27, -6, Lair:3) a +7 short sword of electrocution (40, 7, Lair:3) an iguana corpse (41, 7, Lair:3) a komodo dragon corpse (42, -1, Lair:3) an iguana corpse