Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (17, -35, D:1) a +0 ring mail (29, 7, D:1) 16 arrows (38, 20, D:1) a cursed -3 short sword (39, -12, D:1) 13 arrows (45, 22, D:1) a +0 scale mail (50, 13, D:1) a +0 club (54, 17, D:1) 14 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 5 curare-tipped needles (1, 23, D:2) a +0 club a +0 dagger (1, 26, D:2) a +0 dagger a +0 dagger (1, 27, D:2) a +0 club a +0 animal skin a +0 club a +0 club (2, 31, D:2) 15 bolts (6, -6, D:2) a +0 club (12, -12, D:2) 28 bolts (21, -16, D:2) a +0 whip (21, -10, D:2) a +0 dagger (32, 15, D:2) a +0 scythe a +0 robe (33, 20, D:2) a +0 club Level 3 of the Dungeon (15, 19, D:3) a +0 robe (21, 15, D:3) a +0 club (32, -5, D:3) a +0 naga barding (40, 12, D:3) a +0 club (44, 15, D:3) a +0 trident (48, 4, D:3) 16 arrows (49, -8, D:3) 2 large rocks (49, -5, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (0, 8, D:4) a +0 spear (2, 11, D:4) a +0 whip (5, -13, D:4) a +0 war axe (5, -7, D:4) a +0 ring mail (5, 12, D:4) a +0 flail (6, -8, D:4) a +0 ring mail (8, 14, D:4) a +0 whip (15, -1, D:4) a cursed +3 ring of evasion (16, 3, D:4) a +0 helmet (22, 6, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Helymoss's Assorted Antiques a +0 scimitar (108 gold) a +0 battleaxe (175 gold) a scroll of enchant armour (202 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a potion of brilliance (108 gold) a +2 halberd of flaming (518 gold) a +0 dagger (54 gold) [Shop] Usiown's Antique Armour Boutique a +0 pair of gloves (94 gold) a +0 chain mail of fire resistance (241 gold) a +4 plate armour of fire resistance (1050 gold) the +0 chain mail of Vidic {*Slow MR+++ rCorr} (476 gold) It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. a +0 scale mail (84 gold) [Shop] Pigiteqa's Antique Armour Emporium a +0 robe (16 gold) a +0 cloak (103 gold) a cursed +0 robe (2 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +3 leather armour of fire resistance (552 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) a +0 chain mail (103 gold) [Shop] Ucwol's General Store a +0 quarterstaff (52 gold) a +0 flail (45 gold) the +1 pair of boots of Proximity {rCorr} (287 gold) It provides partial protection from all sources of acid and corrosion. a potion of brilliance (52 gold) a +0 club (13 gold) (0, 0, D:5) a +0 mace (13, 30, D:5) a +1 robe (15, -6, D:5) 24 arrows (15, 7, D:5) a +0 ring mail (28, 0, D:5) a +0 club a +0 leather armour (38, 5, D:5) a +0 long sword (41, 22, D:5) 16 arrows (49, 14, D:5) a stone (49, 16, D:5) a stone (50, 18, D:5) a stone (50, 19, D:5) 4 large rocks (50, 26, D:5) a +0 scale mail a +0 robe a +0 flail a +0 dagger (51, 15, D:5) 3 large rocks (53, 14, D:5) a stone (53, 19, D:5) 6 large rocks (53, 23, D:5) a +0 dagger (54, 22, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, 4, D:6) a cursed -3 spear (4, 5, D:6) a +0 trident a +0 ring mail (6, 5, D:6) a +0 club a +0 short sword a +0 leather armour (13, 11, D:6) a +0 mace a +0 robe (14, 18, D:6) a +0 leather armour (14, 19, D:6) a +0 cloak (15, 16, D:6) a +0 giant club a +0 club (21, -16, D:6) a +0 dagger (21, -7, D:6) a +0 scythe a +0 robe (24, 18, D:6) 15 arrows a +0 shortbow (25, 8, D:6) a +0 robe a +0 dagger (25, 12, D:6) a cursed +0 leather armour a +0 short sword (25, 40, D:6) 8 bolts (26, 6, D:6) a +0 mace (26, 17, D:6) a +0 club (27, -2, D:6) 21 arrows (33, 24, D:6) a cursed +0 robe a +0 dagger (34, 19, D:6) 19 bolts (44, 11, D:6) a +0 animal skin (46, 12, D:6) a +1 whip of flaming a +0 robe (57, 7, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 15 poisoned needles (23, 19, D:7) a +0 war axe (33, -26, D:7) a +0 short sword a +0 leather armour (34, -23, D:7) a +0 ring mail a +0 club (35, -25, D:7) a +0 robe a +0 dagger of electrocution (35, -24, D:7) a +0 club a +0 mace (35, -23, D:7) a +0 flail (35, -22, D:7) a +0 leather armour a +2 dagger of venom (39, -28, D:7) a +0 robe (41, -21, D:7) a +0 dagger (43, 4, D:7) a +0 flail Level 8 of the Dungeon [Shop] Ituceo's Jewellery Shop a +5 amulet of reflection (412 gold) an uncursed amulet of regeneration (300 gold) an uncursed amulet of rage (400 gold) a +3 ring of intelligence (157 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of stealth (175 gold) an uncursed ring of resist corrosion (200 gold) the amulet "Wejuosoy" {Gourm rN+} (412 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from negative energy. an uncursed amulet of faith (400 gold) a +3 ring of dexterity (157 gold) an uncursed ring of flight (175 gold) the ring of Gin and Tonic {*Tele rN+} (187 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from negative energy. an uncursed ring of flight (175 gold) the ring of Jesuh {+Fly rPois MR+ Str-4 Int+7} (410 gold) [ring of poison resistance] It affects your strength (-4). It affects your intelligence (+7). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. the ring of the Mage {Wiz MR++ Int+3} (517 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (0, 0, D:8) a +0 hand axe (2, -15, D:8) a +0 falchion (3, -18, D:8) a +0 short sword (25, -28, D:8) 5 needles of confusion (27, -15, D:8) a +0 quarterstaff a +0 shortbow 10 arrows (29, -19, D:8) a +0 leather armour (34, -2, D:8) a poisoned needle a +0 club a +0 dagger a +0 short sword (35, -6, D:8) a +0 short sword (35, -3, D:8) a poisoned needle a +0 short sword (36, -7, D:8) a +0 blowgun a +0 short sword a poisoned needle (37, 13, D:8) 19 arrows Level 9 of the Dungeon (0, 0, D:9) a scroll of immolation (1, -5, D:9) a +0 giant club (1, -1, D:9) a +0 long sword (3, 13, D:9) a +0 whip (5, -23, D:9) a +0 dagger a +0 robe (5, -22, D:9) a +0 war axe 7 tomahawks of returning a +0 plate armour (5, -18, D:9) a tomahawk of returning (6, -26, D:9) a +0 trident (7, -20, D:9) a +4 whip (11, 1, D:9) 2 potions of degeneration (20, -37, D:9) a +0 leather armour (22, -37, D:9) a +0 leather armour (23, -35, D:9) a +0 chain mail (23, 7, D:9) a +0 leather armour (24, -30, D:9) a +0 dagger a +0 robe (26, 13, D:9) a +0 trident (33, -10, D:9) a +0 dagger (unseen) (33, -9, D:9) a +0 dagger of venom (still there?) Sif Muna's Catalogue of Unholy Magic (still there?) Spells Type Level a - Animate Skeleton Necromancy 1 (33, -8, D:9) a sling bullet (34, 10, D:9) a +0 falchion (35, -24, D:9) a +0 scale mail (62, -7, D:9) a cursed -3 dagger Level 10 of the Dungeon (2, -13, D:10) a +0 arbalest (9, -6, D:10) a +0 club a +0 leather armour (13, -51, D:10) a +0 spear (15, -39, D:10) the +1 ring mail "Sehokoc" {*Drain Str+3 Int+3 Dex+6} It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (+6). It causes draining when unequipped. (18, -12, D:10) a +0 hand crossbow (24, -12, D:10) a +0 shortbow 18 arrows (25, -50, D:10) 13 bolts (26, -18, D:10) an arrow (28, -28, D:10) a +0 chain mail (30, -7, D:10) a scroll of immolation (34, -28, D:10) a +0 dagger (36, -48, D:10) a +0 plate armour (38, -32, D:10) an uncursed staff of death (38, -27, D:10) a +0 giant club (40, -45, D:10) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (22, -12, Lair:1) a +0 falchion (26, 8, Lair:1) 9 arrows (33, 3, Lair:1) a +0 robe (54, -19, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (23, -16, Lair:2) a +0 robe (30, -26, Lair:2) a +0 rapier (44, -27, Lair:2) 11 bolts Level 3 of the Lair of Beasts (6, -7, Lair:3) a sling bullet (7, -7, Lair:3) a sling bullet (13, -32, Lair:3) a +0 rapier (36, -36, Lair:3) a potion of might a Gauntlet (0, 0, Gauntlet) the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. (0, 6, Gauntlet) the cursed +0 hat of Levity {rN+ Int+2} It affects your intelligence (+2). It protects you from negative energy. It has a curse placed upon it. (1, 0, Gauntlet) a +1 cloak of invisibility (3, 6, Gauntlet) a scroll of summoning (4, 0, Gauntlet) a +0 plate armour (4, 6, Gauntlet) a +0 pair of gloves of strength (12, -18, Gauntlet) a +0 robe (12, -17, Gauntlet) 5 large rocks (12, -14, Gauntlet) the +1 cloak of the Thistle {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (12, -6, Gauntlet) a book of Conjurations (12, -5, Gauntlet) the +0 pair of boots "Ozeaqar" {rElec rCorr SInv} It insulates you from electricity. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (12, -2, Gauntlet) a potion of mutation (12, 8, Gauntlet) 24 bolts (12, 9, Gauntlet) the ring "Suff" {rCorr +Inv rElec} [ring of resist corrosion] It insulates you from electricity. It lets you turn invisible. (12, 11, Gauntlet) a potion of heal wounds (12, 20, Gauntlet) a potion of cancellation (12, 23, Gauntlet) a +0 lajatang of venom (12, 24, Gauntlet) an uncursed ring of poison resistance (29, 14, Gauntlet) the cursed +0 plate armour of Vanity {rC+ rN+ Str+7 Dex-2} It affects your strength (+7). It affects your dexterity (-2). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (34, 14, Gauntlet) a wand of digging (5)