Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 5, D:1) a +0 club (14, -6, D:1) a +0 club (21, 30, D:1) a +0 club (44, -6, D:1) 23 poisoned needles Level 2 of the Dungeon (21, -31, D:2) a +3 spear (23, 20, D:2) a +0 dagger (27, -11, D:2) a +0 club (29, -28, D:2) a +0 dagger (34, -14, D:2) a cursed +0 short sword a +0 club (55, -4, D:2) a +0 dagger Level 3 of the Dungeon (8, -7, D:3) a -3 ring of slaying (10, -18, D:3) a +0 dagger (18, 1, D:3) a +0 club (22, 1, D:3) a +0 mace (23, 31, D:3) a +0 hand axe (30, -24, D:3) a +0 club (36, -7, D:3) a +1 dagger of chaos (36, 0, D:3) 21 bolts Level 4 of the Dungeon (11, 26, D:4) a +2 cloak (12, 31, D:4) a +0 giant club (21, 47, D:4) 18 bolts (28, 5, D:4) a +0 war axe (30, 42, D:4) 17 poisoned needles (46, 32, D:4) a large rock (51, 38, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 16 arrows (4, -20, D:5) 22 arrows (6, 17, D:5) a +0 mace (7, 22, D:5) a +0 mace (8, 23, D:5) a +0 mace (8, 24, D:5) a +3 quarterstaff of chaos a +0 cloak (9, 24, D:5) a cursed -1 mace (16, -7, D:5) a +0 hand axe (20, -3, D:5) a +0 robe (21, 17, D:5) a +0 short sword (29, -18, D:5) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (35, -7, D:5) a +0 scale mail (40, -13, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 club a tomahawk a +0 leather armour (1, 0, D:6) a +0 mace a +0 mace a +0 plate armour a +0 club (5, -19, D:6) a bullfrog skeleton (5, 1, D:6) a tomahawk (9, -33, D:6) a +0 ring mail (29, 0, D:6) 22 arrows the Ecumenical Temple