Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -10, D:1) a +0 short sword (5, -5, D:1) a +0 club (9, -1, D:1) a +0 spear (12, -20, D:1) 11 bolts (14, -9, D:1) a +0 shield (17, -9, D:1) a +0 dagger (28, 3, D:1) a +0 dagger (33, -2, D:1) a +0 short sword (36, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +1 whip of electrocution (8, -3, D:2) a +2 scythe of venom a +0 robe a +0 falchion (13, 7, D:2) a stone (13, 8, D:2) a stone (14, 6, D:2) a +0 mace (18, -19, D:2) a bat skeleton (32, -24, D:2) a +0 falchion (38, 12, D:2) a +0 club a +0 club (43, -18, D:2) a +0 helmet (43, 7, D:2) a +0 mace (53, -3, D:2) a +0 club