Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (14, 51, D:1) a +0 ring mail (17, 19, D:1) a +0 robe (20, 35, D:1) a +0 club (26, 50, D:1) a +0 club (46, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, 5, D:2) a +0 club (25, 12, D:2) a +0 spear (29, -4, D:2) a +0 ring mail (32, 1, D:2) 2 tomahawks (32, 13, D:2) a +0 robe (35, 13, D:2) 17 bolts (49, 26, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon (2, 32, D:3) a +2 leather armour of fire resistance (8, 12, D:3) a +0 short sword (14, 26, D:3) a +0 dagger (15, 27, D:3) a +0 hand axe (17, -11, D:3) a +0 leather armour (20, -3, D:3) a +0 hunting sling (24, 22, D:3) a cursed -1 dagger (25, 23, D:3) a +0 club a +0 club (25, 24, D:3) a +0 club (25, 25, D:3) a +0 club a +0 spear a +1 animal skin a +2 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (3, -11, D:4) a +0 spear (13, 0, D:4) a +0 broad axe (23, 17, D:4) 8 tomahawks (25, 7, D:4) a +0 whip of flaming a +0 robe (25, 10, D:4) a +0 robe (30, -21, D:4) a +0 animal skin (30, -20, D:4) a +0 animal skin (30, -9, D:4) a +0 ring mail (37, 4, D:4) 2 tomahawks (39, -3, D:4) a +0 flail (39, -2, D:4) a +0 whip (43, -19, D:4) a +0 chain mail a +0 falchion (44, -20, D:4) a +0 hand axe a +0 leather armour a +0 falchion (44, -6, D:4) a tomahawk (44, -5, D:4) a +0 robe a +0 flail (46, -24, D:4) 2 scrolls of immolation Level 5 of the Dungeon [Shop] Giulu's Distillery a potion of flight (39 gold) a potion of cancellation (104 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of mutation (104 gold) 2 potions of curing (78 gold) a potion of magic (104 gold) 2 potions of ambrosia (208 gold) a potion of flight (39 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) [Shop] Yplijopp's Antique Armour Shoppe a +0 chain mail (112 gold) a +0 buckler (112 gold) a +0 plate armour (575 gold) the +1 hat "Earthly Heaven" {MR- Dex+4 Stlth+} (575 gold) It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a scarf of cloud immunity (175 gold) a +0 scale mail (100 gold) a +1 shield of protection (412 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 robe (17 gold) (0, 0, D:5) a +0 flail (5, -48, D:5) a +0 dagger (8, -24, D:5) an uncursed staff of conjuration (18, -26, D:5) a scroll of immolation (18, -14, D:5) 4 large rocks (25, -8, D:5) a cursed -3 shortbow (30, -47, D:5) a +0 shortbow (34, -19, D:5) a +2 ring mail of cold resistance (35, 0, D:5) a +0 flail 2 tomahawks a +0 leather armour a cursed -2 dagger (35, 2, D:5) a tomahawk (39, -32, D:5) a +0 dagger a +0 robe (39, -31, D:5) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 dagger (52, -34, D:5) a +0 ring mail (63, -25, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (1, 2, D:6) a +0 quarterstaff (3, 0, D:6) a +0 leather armour (7, 4, D:6) a +0 dagger (20, 14, D:6) a +0 mace (20, 15, D:6) a +0 ring mail a +0 dagger (21, 15, D:6) a +0 leather armour a cursed -1 falchion a +0 club (22, 13, D:6) a +0 hand axe (22, 15, D:6) a +1 robe of magic resistance a +0 dagger (26, 15, D:6) 19 bolts (31, 24, D:6) a +0 flail (39, -9, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (0, 2, D:7) a +0 giant club (4, -9, D:7) a +0 giant club (9, -17, D:7) a +0 scale mail a +0 club (10, -18, D:7) a cursed -1 hand axe (16, -20, D:7) a +0 dagger (21, -25, D:7) a +0 dagger a +0 robe (26, 7, D:7) a +0 giant spiked club (34, 12, D:7) a +0 hand crossbow (36, 4, D:7) a +0 leather armour (37, -4, D:7) 3 potions of degeneration (44, 7, D:7) a +0 large shield (52, -8, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a sling bullet (6, -4, D:8) a sling bullet (6, -2, D:8) a sling bullet the Ecumenical Temple