Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 13, D:1) a cursed +0 chain mail (4, -4, D:1) a +0 club (7, 6, D:1) a +0 robe (7, 18, D:1) a +0 ring mail (8, 12, D:1) a +0 club (26, 26, D:1) a +0 whip Level 2 of the Dungeon (1, 7, D:2) a +0 robe (2, 41, D:2) a +0 club (10, 16, D:2) a +0 scale mail (15, 7, D:2) a +0 whip (24, 6, D:2) a +0 club (26, 12, D:2) a +0 club (27, 40, D:2) a +0 dagger (30, 39, D:2) a +0 chain mail (32, 27, D:2) a +0 leather armour (39, 7, D:2) a +0 dagger (43, -3, D:2) a +0 chain mail (49, 20, D:2) a +0 short sword a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (14, 5, D:3) a +0 club (16, -9, D:3) a +0 ring mail (18, 14, D:3) a +0 helmet (20, 24, D:3) a +0 robe (22, -12, D:3) a +0 robe (22, 12, D:3) a +0 flail (28, 14, D:3) a +0 dagger (32, -2, D:3) a +0 club (34, 2, D:3) a cursed -1 club (41, -5, D:3) a +0 leather armour a cursed +0 ring mail (42, -5, D:3) a +0 dagger (43, -5, D:3) a +0 club (47, -1, D:3) a +0 short sword (50, 9, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) the cursed +0 chain mail "Barhih" {rF+ rC+ MR+ Str-5} It affects your strength (-5). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (15, -24, D:4) a +0 morningstar (20, 8, D:4) a +0 robe a +0 falchion (21, 8, D:4) a hound skeleton (25, -29, D:4) 15 bolts (27, -2, D:4) a +0 scale mail (30, 24, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an arrow (1, 4, D:5) a ration (11, 33, D:5) a +0 club (13, 32, D:5) 2 potions of degeneration (14, 32, D:5) a +0 short sword (15, 32, D:5) a +0 whip an orc skeleton (25, 27, D:5) an arrow a stone (31, 24, D:5) a +0 large shield