Tinylith Level 1 of the Dungeon (0, 0, D:1) 9 bolts (2, 0, D:1) a +0 dagger (6, 19, D:1) a +0 club (15, 34, D:1) a +0 club (16, 48, D:1) a +2 hunting sling of velocity (27, 13, D:1) 11 poisoned needles (37, 42, D:1) a +0 club (52, 26, D:1) a +0 dagger (55, 21, D:1) 15 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -4, D:2) a +0 leather armour (8, -8, D:2) 8 poisoned needles a +0 ring mail (21, -10, D:2) a +0 mace (21, -7, D:2) a +1 dagger of venom (22, -7, D:2) a +0 club (25, 31, D:2) a +0 long sword (26, 6, D:2) a +0 club (32, 9, D:2) a +0 scale mail (34, 14, D:2) a +0 dagger (37, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -4, D:3) 16 sling bullets (13, 1, D:3) 5 needles of sleeping (16, 9, D:3) a +0 dagger a +0 ring mail (19, -13, D:3) a +0 giant spiked club an ogre skeleton (19, 1, D:3) 2 tomahawks (21, -14, D:3) a bat skeleton (22, 17, D:3) a +0 short sword (25, 1, D:3) a +0 falchion of slicing 3 tomahawks a cursed -1 leather armour (27, 1, D:3) a +0 robe