Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, -17, D:1) a +0 whip (13, -26, D:1) a +0 leather armour (25, 14, D:1) a +0 hand axe (35, 8, D:1) a cursed -3 club (53, -22, D:1) a +0 ring mail (56, -35, D:1) a +0 club (58, 11, D:1) a +3 mace of protection (60, -41, D:1) 7 arrows Level 2 of the Dungeon (0, 0, D:2) a wand of random effects (22) (3, -2, D:2) a scroll of blinking (11, 0, D:2) a leopard gecko skeleton (21, 5, D:2) a +0 club (28, 3, D:2) an adder skeleton (28, 7, D:2) a bat skeleton