Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -9, D:1) a +0 club (5, 30, D:1) a +0 dagger (6, 10, D:1) a +0 leather armour (38, 25, D:1) a +0 club (38, 38, D:1) a +0 whip (42, 11, D:1) a +0 club (47, 4, D:1) a +0 leather armour (50, 31, D:1) a +0 dagger (51, -1, D:1) a +0 robe (54, 45, D:1) a +0 mace (57, 24, D:1) a +0 club Level 2 of the Dungeon (14, -4, D:2) a +0 club (18, -34, D:2) a +0 club (22, 14, D:2) a +0 dagger (23, -4, D:2) a +0 whip (24, -3, D:2) a +0 quarterstaff (24, 25, D:2) a +0 ring mail (33, 25, D:2) a +0 club (39, 3, D:2) a +0 short sword (51, 0, D:2) a +0 spear (51, 1, D:2) a cursed -2 spear a cursed +0 whip Level 3 of the Dungeon (0, 0, D:3) a bat skeleton an orc skeleton a quokka skeleton (0, 1, D:3) a goblin corpse (12, -17, D:3) a +0 short sword (28, -15, D:3) a hound skeleton (31, -5, D:3) a +0 club (34, -15, D:3) a potion of mutation (34, 24, D:3) a +0 trident a +0 leather armour