Tinylith Level 1 of the Dungeon (6, 1, D:1) a cursed -3 short sword (8, -14, D:1) a +0 club (14, -32, D:1) a +0 dagger (21, -21, D:1) a +0 club (21, -17, D:1) a +0 whip (29, -7, D:1) a +0 club (38, -24, D:1) a +0 whip (44, -20, D:1) a cursed +0 leather armour (46, -11, D:1) a +0 short sword (51, 0, D:1) 24 arrows (64, -45, D:1) a +0 hat (66, -19, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (16, 10, D:2) a +0 whip (16, 32, D:2) a +0 dagger (18, 22, D:2) a +0 dire flail (18, 61, D:2) a +0 dagger (21, 33, D:2) a +0 falchion (25, 3, D:2) a +0 leather armour (27, 50, D:2) a cursed +0 short sword (41, 22, D:2) a +0 club (41, 43, D:2) a +0 club (62, 46, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 0, D:3) 4 large rocks (25, -15, D:3) a +0 club (25, -2, D:3) a +0 club (31, -12, D:3) a +0 robe (32, -27, D:3) a +0 flail (32, -25, D:3) 19 bolts (34, -29, D:3) a +0 short sword (36, -16, D:3) 13 arrows (43, -19, D:3) a +0 dagger (43, 0, D:3) a +0 dagger (47, -15, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 hand axe (1, 1, D:4) a +0 dagger a +0 robe (3, -14, D:4) a +0 dagger (5, -18, D:4) a +0 buckler (8, -24, D:4) a +0 quarterstaff (15, 6, D:4) 21 arrows (24, -12, D:4) a +0 dagger (32, -20, D:4) a +0 hand axe (32, -19, D:4) a cursed -2 ring mail (33, -11, D:4) a +0 club (33, -10, D:4) a +0 short sword (33, -7, D:4) a +0 halberd (34, -10, D:4) a +0 spear a cursed -2 spear (36, -20, D:4) a +1 robe of magic resistance a cursed -1 dagger Level 5 of the Dungeon [Shop] Caruwn's Weapon Shoppe 31 arrows (74 gold) a +3 hand crossbow of flaming (279 gold) a +1 rapier of holy wrath (170 gold) a +3 quarterstaff (252 gold) a +0 long sword (42 gold) the cursed +0 hunting sling "Ysosof" {venom, rPois rF+ rC+ Dex+4} (388 gold) It poisons the ammo it fires. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. a +0 whip (30 gold) a +0 dagger (24 gold) (0, 0, D:5) 10 poisoned needles (3, 6, D:5) a +0 scale mail a +0 club (4, 27, D:5) a +0 robe (5, 1, D:5) a +0 giant club (5, 26, D:5) a +0 dagger (8, 47, D:5) a +0 hunting sling (13, 11, D:5) a cursed -2 whip a +2 ring mail of poison resistance (19, 35, D:5) a +0 ring mail (20, 3, D:5) a +0 dagger (21, 30, D:5) a +0 giant club (28, 21, D:5) the -4 hat of Birdsong {Dex+3} It affects your dexterity (+3). (33, -10, D:5) a +0 plate armour (41, 14, D:5) a +0 dagger (59, 15, D:5) a +0 robe a +0 dagger (60, 10, D:5) a tomahawk (60, 11, D:5) a +0 ring mail (60, 12, D:5) a +0 hand axe a tomahawk Level 6 of the Dungeon (0, 0, D:6) a +0 club (still there?) a +0 dagger (still there?) (0, 1, D:6) a leopard gecko corpse (0, 8, D:6) a potion of might (1, -7, D:6) a ball python skeleton (1, -2, D:6) a +0 mace an orc corpse (1, 0, D:6) a +0 hand axe (1, 1, D:6) a stone (2, -4, D:6) a scorpion corpse (2, 0, D:6) 3 stones (3, 0, D:6) a stone (5, -7, D:6) a stone (6, -12, D:6) a stone (6, 4, D:6) a stone (6, 5, D:6) a stone (7, -10, D:6) a stone the Ecumenical Temple