Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, -13, D:1) a +0 leather armour (18, -4, D:1) a +0 club (23, -8, D:1) a +0 club (24, -30, D:1) a cursed -1 club (43, -15, D:1) a cursed -1 club (45, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -8, D:2) a +0 club (4, 14, D:2) a +0 club (5, 23, D:2) a +0 dagger (19, 7, D:2) a +0 leather armour (32, -17, D:2) a +0 ring mail (44, -8, D:2) a +0 dagger (45, -6, D:2) a +0 club (56, 30, D:2) a +0 dagger (57, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a cursed +0 robe a +0 hand axe a cursed -3 dagger a cursed +0 robe (0, 2, D:3) a +0 mace 4 boomerangs (9, 18, D:3) a +0 chain mail a +0 flail (9, 49, D:3) a +0 animal skin (12, 44, D:3) a +0 animal skin (12, 48, D:3) a +0 animal skin a +0 animal skin (13, 43, D:3) a +0 animal skin (14, 47, D:3) a +0 animal skin (17, 8, D:3) a +0 dagger (17, 12, D:3) a +0 robe (17, 13, D:3) a +0 flail a +0 leather armour (20, 14, D:3) a +0 short sword a +0 leather armour (20, 18, D:3) a +0 hand axe (31, 28, D:3) a +0 whip a cursed +0 leather armour (37, 29, D:3) a +0 dagger a cursed +0 robe a +0 mace (38, 27, D:3) a +0 club (44, 28, D:3) a cursed -3 club (65, 11, D:3) a +0 falchion Level 4 of the Dungeon (0, 1, D:4) a +0 dagger (2, 7, D:4) a +0 dagger (3, 7, D:4) a +0 robe a +0 dagger (3, 8, D:4) an uncursed amulet of guardian spirit a potion of degeneration (6, 11, D:4) a +0 flail a +0 leather armour (7, 9, D:4) a +0 flail a +0 leather armour (12, 26, D:4) a +0 club a +0 leather armour (13, 1, D:4) a +0 leather armour (13, 23, D:4) a +0 dagger a +0 robe a +0 leather armour (15, 9, D:4) a +0 hand axe (16, 10, D:4) a +0 dagger a +0 robe (17, 40, D:4) 3 atropa-tipped darts (18, 5, D:4) a +0 hand axe (19, 6, D:4) a +0 dagger of venom a +0 chain mail a +0 falchion a +0 ring mail a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (5, 3, D:5) a +0 robe (14, -23, D:5) a +0 ring mail a +0 mace (15, -36, D:5) a +0 ring mail (15, -33, D:5) 8 poisoned darts (19, 3, D:5) a +0 falchion (34, 16, D:5) a +0 giant spiked club (36, 7, D:5) a +0 centaur barding Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, 3, D:6) a +0 dagger a +0 leather armour (6, -13, D:6) an uncursed ring of ice (7, 3, D:6) a +0 mace (9, -10, D:6) a +0 shortbow (10, 0, D:6) a +0 lajatang (22, 2, D:6) a +0 leather armour (28, -33, D:6) an uncursed ring of see invisible (29, -26, D:6) a +0 leather armour (32, -23, D:6) a +0 quarterstaff (35, -7, D:6) a +0 giant club (36, -33, D:6) a +0 short sword a +0 shield (40, 3, D:6) a +0 scale mail (47, 10, D:6) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (47, 11, D:6) a +0 dagger a +0 club a +0 leather armour a +0 short sword (50, -33, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Qacva's Weapon Boutique 14 bolts (30 gold) a +0 club (11 gold) a +0 dire flail (44 gold) the +1 war axe of Victory {flame, rElec rC+ MR-} (309 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 whip (27 gold) a cursed -1 quarterstaff (1 gold) 22 arrows (48 gold) 14 stones (15 gold) a +5 giant spiked club (317 gold) a +0 trident (38 gold) a +0 scythe (33 gold) 23 bolts (50 gold) (0, 0, D:7) a +0 ring mail (2, -8, D:7) a +0 dagger (12, -1, D:7) an arrow (12, 4, D:7) 43 bolts 85 arrows a +0 long sword a +0 chain mail (12, 6, D:7) a +0 hand axe a +0 shortbow (17, 20, D:7) a +0 ring mail (18, 21, D:7) a +0 mace (20, 27, D:7) a +0 dagger a +0 flail (23, -1, D:7) a +0 ring mail (25, 24, D:7) a +0 mace (26, 21, D:7) a +0 morningstar (26, 26, D:7) a +0 chain mail (27, 11, D:7) a cursed -3 hand axe a cursed +0 animal skin (27, 24, D:7) 21 sling bullets (31, 12, D:7) a +0 ring mail (36, 18, D:7) 44 sling bullets 302 stones a +0 hunting sling (36, 20, D:7) an uncursed staff of energy (42, 0, D:7) a +0 club a +0 war axe (43, -1, D:7) a +0 flail (43, 0, D:7) a +0 short sword a +0 hand axe (52, 23, D:7) 21 stones (52, 28, D:7) 20 bolts (54, 23, D:7) a -2 ring of protection Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 club (1, 0, D:8) a +0 ring mail a cursed +0 whip (1, 20, D:8) 2 arrows (1, 22, D:8) 3 arrows (1, 26, D:8) 20 arrows a +0 shortbow (4, 42, D:8) an uncursed amulet of magic regeneration (5, 1, D:8) a +0 shortbow 11 arrows (5, 19, D:8) a scroll of immolation (7, 47, D:8) 13 gold pieces (9, 48, D:8) 10 gold pieces (9, 49, D:8) 12 gold pieces (10, 48, D:8) a scroll of identify (11, 48, D:8) 9 gold pieces (12, 5, D:8) a +0 leather armour (12, 48, D:8) a potion of brilliance (12, 52, D:8) a +0 scale mail (13, 43, D:8) 13 gold pieces (13, 48, D:8) a ration (13, 49, D:8) 16 gold pieces (13, 53, D:8) a +0 chain mail (14, -3, D:8) a +0 ring mail (19, 7, D:8) a +2 vampiric whip a +0 leather armour a +0 chain mail a +0 war axe (36, -5, D:8) 7 stones (41, -2, D:8) a +0 short sword (41, 6, D:8) a +0 club 2 stones a cursed +0 dagger (41, 9, D:8) 2 stones the Ecumenical Temple