Tinylith Level 1 of the Dungeon (8, -4, D:1) a +0 dagger (17, -18, D:1) a +0 whip of distortion (18, 10, D:1) a +0 leather armour (27, 8, D:1) a +0 dagger (30, -4, D:1) a +0 dagger (43, -12, D:1) a +0 robe (46, -5, D:1) a +0 ring mail (48, -15, D:1) a +0 scale mail (48, 6, D:1) a scroll of amnesia Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (5, 17, D:2) a +0 hand axe (5, 22, D:2) a +0 scale mail (8, 22, D:2) a +0 club (10, 26, D:2) a +0 club (10, 27, D:2) a +1 scythe of flaming a +0 robe (12, 28, D:2) a +0 club (13, 15, D:2) a +0 hand axe (22, 13, D:2) a +0 barding (26, 56, D:2) a +0 short sword (27, 54, D:2) an uncursed amulet of faith (28, 21, D:2) a +0 club (36, 44, D:2) a +0 club a +0 club a +0 club a +0 animal skin a +0 dagger a +0 dagger (36, 46, D:2) a +0 dagger (42, 45, D:2) a +0 club (53, 47, D:2) a +0 club Level 3 of the Dungeon (2, -6, D:3) a +0 club (8, 0, D:3) a +0 hunting sling (9, 19, D:3) a +0 leather armour (12, 19, D:3) a +0 club 7 poisoned darts (13, 17, D:3) a +0 whip (13, 18, D:3) a +0 dagger (15, 18, D:3) a poisoned dart (17, 18, D:3) a +0 short sword (18, 17, D:3) a +0 club (21, -12, D:3) a +0 dagger (22, 16, D:3) a +0 club (24, 26, D:3) 10 poisoned darts (26, 21, D:3) a +0 short sword (27, 0, D:3) a +0 leather armour (27, 8, D:3) a +0 dagger (29, 4, D:3) a +0 club (30, -20, D:3) a +0 club (46, 3, D:3) a cursed -3 club (46, 4, D:3) a +0 ring mail a +0 club (47, 4, D:3) a +0 club (53, 2, D:3) a +0 dagger (53, 12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 7 boomerangs (1, -9, D:4) 24 bolts (21, 24, D:4) a +0 scale mail a +0 flail (22, 23, D:4) a +0 plate armour a +0 hand axe (23, 24, D:4) a +0 leather armour a +0 whip (23, 25, D:4) a +0 robe a +0 dagger (23, 26, D:4) a +0 spear (25, 24, D:4) a +0 club (42, 12, D:4) a +0 short sword (52, -12, D:4) 18 bolts Level 5 of the Dungeon [Shop] Ihaon's Assorted Antiques a +0 plate armour (644 gold) the +2 leather armour of Uhiog {rPois Int+6} (1002 gold) It affects your intelligence (+6). It protects you from poison. a scroll of enchant armour (210 gold) a +0 ring mail (112 gold) a scroll of magic mapping (98 gold) a scroll of identify (56 gold) a potion of haste (280 gold) a scroll of identify (56 gold) a +2 robe of willpower (495 gold) (4, 11, D:5) 13 bolts (11, 24, D:5) a +0 dagger a big kobold corpse (14, 18, D:5) a tin of tremorstones (2/2) (15, 22, D:5) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (17, 8, D:5) a +0 ring mail (19, 21, D:5) a +0 club (22, 18, D:5) a +0 giant club (24, 13, D:5) a +0 dagger (25, 21, D:5) a +0 giant club (30, 15, D:5) a tin of tremorstones (2/2) (31, 22, D:5) 23 bolts (33, -12, D:5) a +0 club a +0 long sword (38, -2, D:5) 12 arrows (39, 22, D:5) a +0 giant club (44, 10, D:5) a +0 giant spiked club (45, -6, D:5) 20 bolts (45, 3, D:5) 11 bolts (52, -20, D:5) a +0 flail a +0 club (52, -19, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a stone (0, 1, D:6) a stone (0, 7, D:6) a stone (0, 8, D:6) a stone (still there?) a +0 robe (still there?) (2, 3, D:6) a +0 pair of boots