Tinylith Level 1 of the Dungeon (7, -6, D:1) a +0 hand axe (9, -4, D:1) a +0 club (10, -2, D:1) a +0 club (13, 15, D:1) a +0 short sword (31, 32, D:1) a +0 leather armour (32, -13, D:1) a +0 leather armour (35, 3, D:1) a +0 leather armour (40, 38, D:1) a +0 ring mail (46, -2, D:1) a +0 short sword (49, 24, D:1) a +0 dagger (56, 18, D:1) a +0 mace (61, -16, D:1) a +0 leather armour (66, 1, D:1) a +0 club (66, 22, D:1) a cursed +0 club Level 2 of the Dungeon (13, -12, D:2) a +0 dagger (30, 26, D:2) a +0 hand axe (31, -3, D:2) a +0 dagger (31, 8, D:2) a +0 short sword (34, 18, D:2) a +0 ring mail (37, 7, D:2) 19 bolts (41, 30, D:2) a +0 dagger (47, 25, D:2) 18 bolts Level 3 of the Dungeon (4, 0, D:3) an uncursed staff of poison (7, 3, D:3) a cursed -2 hunting sling (18, 11, D:3) a +0 war axe (20, -9, D:3) 8 datura-tipped darts (21, -10, D:3) 9 bolts (28, 0, D:3) a quokka corpse a hound corpse (44, 6, D:3) 26 bolts (44, 20, D:3) 2 sling bullets (45, 23, D:3) a +0 mace