Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 mace (15, -26, D:1) a +0 club (15, 4, D:1) 22 arrows (18, -4, D:1) a +0 whip (19, -5, D:1) a +0 club (21, -7, D:1) a +0 robe (21, -4, D:1) a +0 robe (22, 10, D:1) a +0 leather armour (25, -43, D:1) a +0 mace (26, 5, D:1) a +0 whip (50, -10, D:1) 17 poisoned darts Level 2 of the Dungeon (1, 9, D:2) 28 arrows (4, -3, D:2) a +0 leather armour (10, -45, D:2) 14 arrows (20, -42, D:2) a cursed -1 whip a +0 ring mail (20, -38, D:2) a cursed +0 dagger (30, -3, D:2) a +0 tower shield (40, -33, D:2) a +0 dagger (42, -36, D:2) a +0 leather armour (49, -6, D:2) a +0 leather armour Level 3 of the Dungeon (3, -7, D:3) a +0 dagger (6, 7, D:3) a +0 hand axe (6, 8, D:3) a +0 short sword (11, -5, D:3) a +0 robe (22, 1, D:3) a +0 club (23, 36, D:3) 29 bolts (28, 33, D:3) a +0 club (29, 23, D:3) a +0 leather armour a +0 short sword (29, 28, D:3) a +0 dagger (30, 28, D:3) 6 poisoned darts (30, 32, D:3) a +0 club a +0 leather armour a +0 club (31, 29, D:3) a +0 ring mail a poisoned dart a +0 scale mail a +0 flail a +0 ring mail a +2 dagger of protection a +0 whip (33, 18, D:3) a +0 club (34, 27, D:3) 2 poisoned darts (34, 29, D:3) a poisoned dart an uncursed ring of positive energy a +0 spear (36, 40, D:3) 28 arrows (59, 34, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 mace a +0 ring mail (0, 3, D:4) a +0 dagger a +0 robe (12, -11, D:4) a jackal corpse (skeletalised by now) (13, -11, D:4) a potion of berserk rage (16, 9, D:4) 20 bolts (30, 9, D:4) a +0 club (31, 16, D:4) a +0 great sword (45, 26, D:4) 2 potions of degeneration (50, -4, D:4) a +0 robe (53, 14, D:4) a +0 short sword Level 5 of the Dungeon (5, -8, D:5) a +0 war axe (11, -2, D:5) a +0 rapier (16, 6, D:5) a +0 leather armour (17, 3, D:5) a +0 flail