Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 4441883364727946294 527 Tinylith the Ducker (level 7, -10/51 HPs) Began as a Djinni Ice Elementalist on Jan 22, 2022. Was an Initiate of Makhleb. Mangled by a two-headed ogre (13 damage) ... on level 5 of the Dungeon. The game lasted 00:12:21 (5407 turns). Tinylith the Ducker (Djinni Ice Elementalist) Turns: 5407, Time: 00:12:21 Health: -10/51 AC: 12 Str: 8 XL: 7 Next: 47% Gold: 198 EV: 14 Int: 15 God: Makhleb [......] SH: 0 Dex: 15 rFire + + . SeeInvis . i - +1 dagger (antimagic) rCold x . . Faith . (no shield) rNeg + . . Spirit . a - +1 robe rPois ∞ Reflect . (no helmet) rElec . Harm . r - +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.17/turn s - +4 ring of slaying MPRegen 0.00/turn (no ring) @: ice-armoured, freezing walls, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons i - a +1 antimagic dagger (weapon) Missiles b - 140 stones (quivered) k - 37 arrows m - a throwing net p - 65 sling bullets Armour a - a +1 robe (worn) r - the +2 ratskin cloak (worn) {*Rats rPois rN+ Str-1 Int-1 Dex+1} (You found it on level 4 of the Dungeon) When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. Jewellery s - a +4 ring of slaying (left hand) Wands t - a wand of mindburst (13) Scrolls c - a scroll of enchant armour d - a scroll of noise {unknown} h - 3 scrolls of teleportation {unknown} j - 2 scrolls of fear {unknown} l - a scroll of amnesia {unknown} o - a scroll of enchant weapon {unknown} x - a scroll of immolation {unknown} Potions e - 3 potions of attraction f - a potion of haste {unknown} g - a potion of brilliance n - a potion of cancellation {unknown} q - a potion of magic {unknown} u - a potion of flight {unknown} v - 2 potions of curing {unknown} w - a potion of degeneration {unknown} Skills: + Level 3.6 Fighting + Level 4.8 Dodging - Level 3.0 Stealth + Level 4.4 Spellcasting + Level 0.2 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 2% 1 h - Hailstorm Conj/Ice 16% 3d6 28% 4 o - Ozocubu's Armour Ice 16% N/A 9% 3 s - Sting Tmut/Pois 64% 1d6 2% 1 w - Frozen Ramparts Ice 32% 1d5 9% 3 F - Inner Flame Hex/Fire 16% N/A 9% 3 H - Ensorcelled Hibernat Hex/Ice 32% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Makhleb Sif Muna Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded, very poisoned) You freeze the two-headed ogre! The two-headed ogre is moderately wounded. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (moderately wounded, very poisoned) You freeze the two-headed ogre. The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavily wounded, very poisoned) You freeze the two-headed ogre! The two-headed ogre is severely wounded. * * * LOW HITPOINT WARNING * * * The wall freezes the two-headed ogre. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severely wounded, very poisoned) You freeze the two-headed ogre. The two-headed ogre is severely wounded. * * * LOW HITPOINT WARNING * * * The wall freezes the two-headed ogre. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! You die... ...######..##............?... ##..####..###..######........ ##.......###.## #........ #.#...>..#..# #........ #..#.......## #..[....( ##.##.##..## #........ ##.#####.# #........ ##.###..#########........ ##.........@O.†.((...... ###############........ #........ ######### You could see a two-headed ogre (poisoned). Vanquished Creatures An ogre (D:5) A scorpion (D:4) A water moccasin skeleton (D:5) An orc priest (D:3) 2 jellies (D:4) A gnoll shaman (D:4) An iguana (D:5) A hound skeleton (D:5) 4 gnolls (D:4) 4 adders An ufetubus (D:4) An adder zombie (D:5) A worm (D:2) 2 dart slugs (D:1) 4 orcs 4 endoplasms 6 giant cockroaches 6 goblins 7 hobgoblins 4 jackals (D:1) A kobold (D:1) 5 quokkas 3 ball pythons 5 bats A frilled lizard (D:2) 2 hobgoblin zombies (D:5) 2 orc zombies (D:5) 8 rats 80 creatures vanquished. Vanquished Creatures (collateral kills) A mummy (D:5) 1 creature vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tinylith the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 343 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 457 | D:1 | You are sucked into a shaft and drop 1 floor! 457 | D:2 | Found a faded altar of an unknown god. 488 | D:2 | You are sucked into a shaft and drop 1 floor! 563 | D:3 | Reached skill level 1 in Fighting 563 | D:3 | Reached XP level 3. HP: 7/27 MP: 0/0 563 | D:3 | Learned a level 1 spell: Sting 581 | D:3 | Reached XP level 4. HP: 2/32 MP: 0/0 2353 | D:2 | Reached XP level 5. HP: 30/38 MP: 0/0 2353 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 3404 | D:4 | Found an ornate altar of the Wu Jian Council. 3418 | D:4 | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 3522 | D:4 | Reached XP level 6. HP: 41/45 MP: 0/0 4521 | D:5 | Entered Level 5 of the Dungeon 4995 | D:5 | Reached XP level 7. HP: 47/50 MP: 0/0 4995 | D:5 | Learned a level 3 spell: Inner Flame 5162 | D:5 | Found a burning altar of Makhleb. 5224 | D:5 | Became a worshipper of Makhleb the Destroyer 5272 | D:5 | Found a staircase to the Ecumenical Temple. 5322 | D:5 | Noticed a two-headed ogre 5407 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring, chequers_serial_rivers_small_b D:2: layout_loops_corners, shapermc_ecumenical_altar_starsandcircs, minmay_crystal_room D:3: layout_loops_ring D:4: layout_rooms, kennysheep_mini_moat D:5: layout_basic, grunt_temple_overflow_open, minmay_temple_entry_wispy, biasface_ghost_orc_armoury, minmay_mini_ossuary Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.6 Stealth | 2 3 | 3.0 Dodging | 3 4 | 4.8 Spellcasting | 4 | 4.4 Invocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 74 | 19 || 93 Throw: Stone | 15 | 12 | 3 || 30 Cast: Freeze | 24 | 41 | 5 || 70 Sting | | 41 | 3 || 44 Frozen Ramparts | | 8 | 2 || 10 Ozocubu's Armour | | 5 | 2 || 7 Use: Potion | 1 | | || 1 Scroll | | 3 | || 3 Stab: Sleeping | | 5 | || 5 Armor: Skin | 4 | | || 4 Robe | | 18 | 4 || 22 Dodge: Dodged | 5 | 70 | 21 || 96