Tinylith Level 1 of the Dungeon (3, -41, D:1) a +0 club (13, -37, D:1) 3 large rocks (20, -22, D:1) a +0 dagger (22, -34, D:1) a +0 club (30, -39, D:1) a book of Displacement (30, -38, D:1) a +0 club (35, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 13, D:2) a +0 short sword a +0 dagger (6, 30, D:2) a +0 dagger a +0 whip (8, 16, D:2) a +0 dagger (12, -6, D:2) a book of Geomancy (14, -6, D:2) 2 poisoned darts (15, -9, D:2) a +0 robe (17, -8, D:2) a +0 rapier (24, 38, D:2) a +0 whip (25, 32, D:2) a +0 dagger (34, 15, D:2) a +0 dagger (36, 37, D:2) a bat corpse (skeletalised by now) (37, 38, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 12, D:3) a +2 dagger of speed a goblin corpse (1, 7, D:3) a +0 dagger a +0 robe an orc corpse (1, 11, D:3) a +0 spear a +0 whip a gnoll skeleton (3, 1, D:3) a +0 flail (9, 6, D:3) a stone