Tinylith Level 1 of the Dungeon (14, 17, D:1) a +0 whip (29, 34, D:1) a staff of fire (40, 10, D:1) a +0 leather armour (45, -7, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -1, D:2) a staff of poison (9, 8, D:2) a +0 dagger (17, 47, D:2) a +0 dagger (19, 19, D:2) a +0 dagger (30, 15, D:2) a +0 club (36, 3, D:2) a +0 leather armour a +0 flail (38, 14, D:2) a book of Death (46, 0, D:2) a +0 animal skin (50, 30, D:2) a +0 whip Level 3 of the Dungeon (3, -4, D:3) a +1 dagger of electrocution (10, -14, D:3) a +0 robe (17, -3, D:3) a +0 short sword (18, -21, D:3) a +1 dagger of flaming (27, 18, D:3) a +0 dagger (31, -1, D:3) a +0 dagger (31, 11, D:3) a +0 leather armour (51, 13, D:3) a book of Air Level 4 of the Dungeon (4, 2, D:4) a +0 giant spiked club (9, 10, D:4) a book of Air (14, 29, D:4) a +0 falchion (23, 1, D:4) a +0 short sword (29, 0, D:4) a +0 giant spiked club (32, 28, D:4) a potion of brilliance (34, -11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (16, -29, D:5) a +0 rapier (36, -48, D:5) a +0 leather armour a +0 club (43, -40, D:5) a +0 helmet (50, -12, D:5) 5 poisoned darts (55, -2, D:5) a +0 mace Level 6 of the Dungeon (3, -25, D:6) a +1 short sword of freezing a +0 leather armour (8, 1, D:6) a +0 dagger (8, 2, D:6) a +0 club (8, 4, D:6) a +0 short sword (9, 4, D:6) a +0 whip (10, -3, D:6) a +0 short sword (10, -1, D:6) a +0 dagger 3 poisoned darts (10, 1, D:6) a +2 short sword of draining (10, 3, D:6) a +0 whip (18, 20, D:6) a +0 mace (19, 20, D:6) a +0 mace (20, 19, D:6) a +0 hand axe a +0 ring mail (20, 20, D:6) a +0 club (25, 17, D:6) a +0 mace (29, 24, D:6) a +0 hand axe (38, -15, D:6) a +0 spear (38, -14, D:6) a +0 flail (38, -13, D:6) a +0 club (38, -12, D:6) a +0 whip a +0 leather armour a +0 halberd (38, -10, D:6) a +0 flail (40, 2, D:6) 16 stones (40, 3, D:6) a potion of flight (40, 4, D:6) 16 gold pieces (43, -1, D:6) 7 gold pieces (53, -8, D:6) the +4 mace "Zaed Xaide" {protect, Fragile Will+ Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). Fragile: It will be destroyed if unequipped. Will: It increases your willpower. (56, 23, D:6) a +0 leather armour a +0 hand axe (57, 22, D:6) a +0 robe a +0 dagger (57, 23, D:6) a +0 hand axe a +0 giant spiked club (57, 24, D:6) a +0 dagger (59, -17, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 fustibalus (16, 22, D:7) a boomerang (19, 18, D:7) a boomerang (20, 20, D:7) a boomerang (20, 21, D:7) 2 boomerangs (22, 6, D:7) a +0 shortbow 17 arrows (23, -17, D:7) a +0 leather armour (25, -4, D:7) a +0 hunting sling 64 arrows 24 sling bullets 75 stones (31, -12, D:7) a +0 flail a bailey (0, 0, Bailey) 2 bolts (3, -1, Bailey) a +0 war axe a +0 leather armour (4, 2, Bailey) a bolt (5, 0, Bailey) a +0 hand axe a +0 leather armour (6, 3, Bailey) a +0 hand axe a +0 leather armour (6, 4, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a scroll of brand weapon (still there?) a gnoll corpse (still there?) (6, 5, Bailey) a +0 war axe (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (7, 4, Bailey) a +0 hand axe a +0 leather armour (7, 5, Bailey) a bolt (8, -2, Bailey) a +0 hand axe a +0 leather armour (8, 5, Bailey) a +0 hand axe a +0 leather armour (8, 6, Bailey) a +0 war axe a +0 leather armour (8, 8, Bailey) a +0 hand axe a +0 leather armour a +0 leather armour (9, 2, Bailey) a bolt (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (9, 7, Bailey) a +0 hand axe a +0 ring mail (9, 8, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour (10, 0, Bailey) a bolt (10, 7, Bailey) a +0 hand axe (11, 0, Bailey) a bolt (13, 11, Bailey) a +0 war axe a +0 ring mail an orc corpse (19, 10, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (19, 11, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse (skeletalised by now) (19, 12, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (20, 11, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (skeletalised by now) (22, 9, Bailey) a bolt (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (23, 8, Bailey) a bolt (25, 7, Bailey) a bolt