Tinylith Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (11, 6, D:1) a potion of heal wounds (14, -28, D:1) Dite's Collected Works on Confrontation Spells Type Level Known a - Searing Ray Conjuration 2 no b - Flame Wave Conjuration/Fire 4 no c - Fulminant Prism Conjuration/Hexes 4 no Trog disapproves of the use of such an item. (17, -1, D:1) +0 ice dragon scales (19, 9, D:1) a +0 whip (31, -41, D:1) a +0 flail (41, -25, D:1) a +0 club (45, -13, D:1) a +0 animal skin Level 2 of the Dungeon (4, -24, D:2) a potion of heal wounds (40, 6, D:2) the +8 mace of Ynoaxt {spect, Contam rPois rC+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Level 3 of the Dungeon (6, 1, D:3) a +0 dagger (7, -9, D:3) a +0 short sword (17, -16, D:3) a +0 short sword (19, -22, D:3) a +0 hand axe (22, 11, D:3) a +0 club (22, 27, D:3) a +0 robe (26, 0, D:3) a +0 robe a +1 dagger of venom (27, 1, D:3) a +0 club a +0 short sword a +0 spear (28, 1, D:3) a +0 club (28, 2, D:3) a +0 ring mail a +0 falchion (31, 3, D:3) a +0 whip (32, 3, D:3) a +0 whip (36, 20, D:3) a book of Spatial Translocations (40, 7, D:3) a +0 flail a gnoll corpse (46, -17, D:3) a +0 hand axe (51, 18, D:3) a +0 hand axe (59, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 stones (0, 1, D:4) a +0 scale mail (7, 3, D:4) a staff of cold (13, 8, D:4) an adder corpse (15, -45, D:4) a +0 chain mail (18, -10, D:4) 6 poisoned darts (25, 1, D:4) a scroll of vulnerability a scroll of immolation (27, 0, D:4) a +0 spear