Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, 0, D:1) a +0 ring mail (24, -11, D:1) a +0 dagger (31, -28, D:1) a +0 dagger a +0 whip (31, -27, D:1) a +3 falchion (32, -1, D:1) a +0 animal skin (38, -25, D:1) a +0 short sword (43, -21, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 1, D:2) a +0 leather armour (9, -14, D:2) a +0 ring mail (15, -31, D:2) a +0 shortbow a +0 club (23, -15, D:2) a +0 bardiche (33, -30, D:2) a +0 leather armour (38, -3, D:2) a +0 mace (42, 24, D:2) 4 large rocks (46, -4, D:2) a +0 cloak a +4 quarterstaff of chaos (48, -5, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 whip (7, -8, D:3) a +0 robe (7, 14, D:3) a +0 club a +0 ring mail (13, -8, D:3) a +0 rapier (16, 9, D:3) a +5 dagger of flaming a +0 robe (16, 10, D:3) a +0 giant club (20, -1, D:3) a +0 quarterstaff (20, 2, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (5, 12, D:4) a +0 glaive a +0 robe of willpower (15, 21, D:4) a +0 flail (16, 21, D:4) a +0 mace (16, 22, D:4) a +2 dagger of flaming a +0 hand axe (18, 22, D:4) a +0 hand axe a +0 scale mail (43, 23, D:4) a +0 flail (46, 22, D:4) a +0 club (57, 21, D:4) a +0 dagger (57, 24, D:4) a potion of brilliance a potion of berserk rage (61, 14, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (15, -13, D:5) a +0 flail (16, -12, D:5) a +0 giant spiked club (40, -47, D:5) a +0 hand axe (48, -10, D:5) 3 poisoned darts (51, -43, D:5) a +0 spear (52, -44, D:5) a +0 flail (52, -43, D:5) a +0 club (57, 0, D:5) a +0 whip (60, -38, D:5) a +0 club a +0 scale mail (61, -42, D:5) a +0 dagger a +0 hand crossbow (61, -41, D:5) a +0 short sword a +0 whip Level 6 of the Dungeon [Shop] Qoam's Antique Armour Shop the +3 warlock's mirror {reflect} (1120 gold) It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 leather armour (56 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) the +3 buckler of the Marlin {Str+2 Int+2} (977 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+2). a +2 robe of cold resistance (495 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) (0, 0, D:6) a +0 ring mail (3, -1, D:6) a +0 war axe (4, 4, D:6) 4 datura-tipped darts (4, 5, D:6) a +0 mace (9, 11, D:6) a +0 hand axe a +0 leather armour (12, 29, D:6) a +0 mace (39, 24, D:6) a +0 spear (40, 42, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (20, 4, D:7) a book of Minor Magic (20, 22, D:7) a +0 mace (23, 14, D:7) a scroll of noise (24, -14, D:7) a +2 mace of holy wrath (33, 10, D:7) a +0 leather armour (34, 7, D:7) a +2 mace of freezing a +0 robe (37, -6, D:7) a +1 war axe of electrocution a +0 ring mail (37, 7, D:7) a +1 great sword a +0 robe (37, 12, D:7) a +0 robe (38, 12, D:7) a +0 robe a +0 mace a +0 robe a +2 battleaxe (39, -9, D:7) a +0 falchion a +0 leather armour (41, -12, D:7) a +0 dagger (41, -11, D:7) a +0 giant club (41, -10, D:7) a +0 short sword a +0 chain mail (43, -2, D:7) a +0 flail (47, -11, D:7) a +0 whip (52, -4, D:7) a +0 dagger a +0 robe (53, -4, D:7) a +0 mace a +0 leather armour (55, -3, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -21, D:8) a +2 vorpal scimitar a +0 chain mail (5, -21, D:8) a +0 quarterstaff a +0 hunting sling a +0 ring mail (6, -22, D:8) a +0 dire flail a +0 robe (6, -21, D:8) a +0 robe (7, -20, D:8) a +0 great sword a +0 robe (7, -13, D:8) a scroll of amnesia (18, -29, D:8) a +0 chain mail a +0 dire flail (18, -9, D:8) a +0 quarterstaff (19, -8, D:8) a +0 dagger (20, -4, D:8) a +0 club a +0 club (20, -2, D:8) a +0 whip (21, -34, D:8) a +0 club (21, -2, D:8) a +0 club (22, -8, D:8) a +0 short sword 7 poisoned darts a +0 short sword a +0 short sword (23, -8, D:8) 4 poisoned darts a +0 dagger (24, -9, D:8) 6 poisoned darts a +0 whip (37, -19, D:8) a +0 club (37, -18, D:8) a +0 hand axe a +0 chain mail a +0 whip a +0 club a +0 scale mail (38, -18, D:8) a +0 dagger a +0 robe (40, -48, D:8) a +0 dire flail a +0 giant club (53, -38, D:8) a scroll of noise (55, -51, D:8) 3 potions of degeneration (57, -38, D:8) +2 steam dragon scales (57, -13, D:8) a +0 ring mail a +2 vorpal mace (63, -26, D:8) a +2 dagger of venom (65, -27, D:8) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (2, 25, Lair:1) a +0 plate armour (6, -6, Lair:1) a +0 pair of boots (12, -18, Lair:1) a +0 hand crossbow (25, -13, Lair:1) a +0 cloak (29, -14, Lair:1) the +0 ring mail "Kexivvodgh" {rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. (36, 24, Lair:1) a +1 dagger of venom (38, 36, Lair:1) a +0 hunting sling the amulet of Quynadwawui {Reflect Harm Int-4 Dex+6 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). SH: It affects your SH (+5). Harm: It increases damage dealt and taken. (45, 21, Lair:1) 5 poisoned darts (51, 15, Lair:1) a +0 trident (52, -12, Lair:1) 4 javelins (52, 17, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (12, 2, Lair:2) a +3 scale mail (13, 0, Lair:2) a +0 hand axe (13, 2, Lair:2) a +0 club (14, 0, Lair:2) 4 atropa-tipped darts (17, 11, Lair:2) a +0 flail (21, 10, Lair:2) a +0 chain mail (28, -23, Lair:2) a +0 rapier (39, 15, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a Trismegistus Codex (6, -15, Lair:3) a scroll of noise (27, -4, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (23, -21, Lair:4) a +0 trident (28, -7, Lair:4) a scroll of torment (32, -28, Lair:4) a +0 dire flail (48, -21, Lair:4) a +0 dagger (48, -10, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (3, 10, Lair:5) a scroll of amnesia (6, 12, Lair:5) a ring of magical power (14, 41, Lair:5) a +0 chain mail a +1 great mace of holy wrath (18, 6, Lair:5) 6 javelins (19, -8, Lair:5) a +0 helmet (19, 5, Lair:5) a potion of degeneration (19, 14, Lair:5) 2 curare-tipped darts (21, -12, Lair:5) a basilisk corpse (skeletalised by now) (23, 2, Lair:5) a book of Winter (24, 31, Lair:5) a book of Blasting (32, -5, Lair:5) a +2 dagger of venom a +0 robe the human corpse of Josephine (skeletalised by now) (35, 25, Lair:5) a +0 ring mail (41, 21, Lair:5) a yak corpse (42, 18, Lair:5) a +0 whip (43, 18, Lair:5) a potion of might (44, 18, Lair:5) the +4 battleaxe of Ozoxup {pain, rPois SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rPois: It protects you from poison. SInv: It lets you see invisible. Trog disapproves of the use of such an item. (45, 18, Lair:5) 18 gold pieces (46, 13, Lair:5) a +0 ring mail (51, 13, Lair:5) a book of Callings (51, 28, Lair:5) a +0 broad axe (67, -3, Lair:5) a +0 whip