Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 1, D:1) a +0 short sword (4, 2, D:1) a +0 club (4, 4, D:1) a +0 leather armour (7, 0, D:1) 3 poisoned darts (15, 14, D:1) a +0 club (33, 29, D:1) a +0 short sword (40, 12, D:1) a +0 short sword (40, 19, D:1) a +0 dagger (41, 15, D:1) a +0 robe (43, 1, D:1) a +0 leather armour (51, 9, D:1) a +0 animal skin (55, 25, D:1) a +0 hand axe Level 2 of the Dungeon (10, -1, D:2) a +0 hand axe a +0 leather armour (15, -6, D:2) a +0 club (17, -21, D:2) a +0 short sword (18, -24, D:2) a +0 club (26, 15, D:2) a +0 short sword (50, -13, D:2) a +0 dagger a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) an amulet of guardian spirit (10, 36, D:3) a +0 dagger (12, 16, D:3) a +0 robe (16, -9, D:3) a +0 dagger (38, 28, D:3) a +0 club (45, 15, D:3) a +0 hand axe (51, 13, D:3) a +0 scale mail (57, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, -1, D:4) a +3 quarterstaff of chaos (3, -30, D:4) an amulet of reflection (7, 16, D:4) a +0 club (15, -21, D:4) a scroll of immolation (26, 10, D:4) a +0 spear (40, -2, D:4) a +0 robe Level 5 of the Dungeon (11, -12, D:5) a book of Armaments (15, -34, D:5) a +0 mace (20, -15, D:5) a +0 leather armour (29, 8, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +3 flail of holy wrath (2, -10, D:6) a +0 short sword a +0 robe (13, -7, D:6) a +0 halberd a +0 robe (14, -7, D:6) a +4 scimitar a +0 robe (14, 0, D:6) a potion of brilliance (34, -34, D:6) a +0 scythe a +0 robe (37, -14, D:6) a +1 short sword a +0 robe (55, -43, D:6) a ring of fire (65, 10, D:6) a +0 chain mail (67, -8, D:6) a +0 dagger a +0 club 2 poisoned darts (67, -7, D:6) a +0 short sword 3 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -39, D:7) a +0 robe (5, -39, D:7) a +0 shortbow (7, -25, D:7) a +0 giant club (21, -28, D:7) a +0 trident (30, -42, D:7) a +0 giant spiked club (36, -42, D:7) a +0 leather armour (49, -54, D:7) a +0 leather armour (55, 0, D:7) a +0 rapier (59, -38, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Ittosik's General Store a staff of poison (350 gold) a +0 battleaxe (91 gold) a scroll of amnesia (49 gold) a throwing net (42 gold) a scroll of enchant weapon (105 gold) (0, 0, D:8) a +0 short sword of speed (13, 13, D:8) a +0 mace a +0 leather armour (21, 7, D:8) a +0 whip (28, -11, D:8) a +0 robe (31, -7, D:8) a +0 dagger a +0 robe (31, -5, D:8) a +0 dagger a +1 dagger of speed a +0 robe a +0 halberd (31, 1, D:8) a +0 long sword (33, -6, D:8) a +0 whip (33, -5, D:8) a +0 spear a +0 ring mail (34, -4, D:8) a +0 spear (43, -12, D:8) a +0 falchion a +3 dagger of pain a +0 leather armour (43, -11, D:8) a +0 flail a +0 plate armour (43, -10, D:8) a +0 dagger (44, -12, D:8) a +0 club a +0 scale mail (44, 24, D:8) a +0 war axe a +0 scale mail (44, 25, D:8) a +0 glaive a +0 chain mail (45, 24, D:8) a +0 club (46, 27, D:8) a scroll of torment a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 1, D:9) a +0 club (1, 0, D:9) a +0 club (2, 1, D:9) a +0 trident a +0 ring mail (2, 3, D:9) a +0 flail (2, 5, D:9) a +0 flail (14, 8, D:9) a +0 robe (17, -1, D:9) a +0 spear (26, -16, D:9) a +0 dagger (35, 5, D:9) a +0 shortbow (36, 10, D:9) a +0 halberd (37, 11, D:9) a +0 whip (37, 13, D:9) a +0 shortbow (38, 9, D:9) a +0 whip a +0 spear (38, 11, D:9) a +0 club a +0 leather armour a +0 whip (39, -2, D:9) a +0 ring mail (51, -1, D:9) a +0 short sword a +0 leather armour a +0 mace a +0 hand axe a +2 robe of willpower a +0 dagger (51, 0, D:9) a +0 robe a +0 halberd a +0 leather armour a +0 short sword (51, 6, D:9) a +0 robe a +3 falchion (52, -2, D:9) a +0 club (52, 0, D:9) a +0 robe a +0 dagger (52, 6, D:9) a +1 robe of resistance a +0 hand axe (52, 7, D:9) a +0 long sword a +0 robe (53, 7, D:9) a +0 shortbow (53, 10, D:9) a +4 scimitar a +0 robe Level 10 of the Dungeon (0, 0, D:10) 6 poisoned darts (7, 16, D:10) a +0 dire flail (7, 22, D:10) a +0 trident (9, 12, D:10) a scarf of harm (13, 37, D:10) a +0 pair of boots (13, 45, D:10) a potion of degeneration (15, 15, D:10) a ring of positive energy (26, 25, D:10) a +0 giant club a +0 giant club (30, 15, D:10) a +0 flail (36, 39, D:10) the +10 great sword of a bazaar {flame, rN+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. (37, 16, D:10) a potion of degeneration (46, 8, D:10) a +0 rapier (46, 37, D:10) a +0 robe (46, 47, D:10) a +0 giant spiked club a +0 dire flail (46, 49, D:10) a ring of wizardry Level 1 of the Orcish Mines (0, 0, Orc:1) 16 gold pieces (4, 1, Orc:1) 22 gold pieces (4, 2, Orc:1) a +0 flail (still there?) 17 gold pieces (still there?) a +0 club (still there?) an orc corpse (still there?) (4, 48, Orc:1) a +0 short sword an orc corpse (5, 0, Orc:1) a +0 trident (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) an orc corpse (still there?) (5, 1, Orc:1) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 chain mail (still there?) a +0 club (still there?) (5, 2, Orc:1) a +0 trident (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) an orc corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) (6, 1, Orc:1) a +1 vorpal war axe (still there?) a +0 plate armour (still there?) a +0 mace (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (6, 39, Orc:1) a +0 giant spiked club (6, 45, Orc:1) a +0 whip an orc corpse (6, 46, Orc:1) a +0 flail (8, 43, Orc:1) a +0 troll leather armour a troll corpse (8, 45, Orc:1) a +1 vorpal battleaxe a +2 chain mail of willpower an orc corpse (9, 8, Orc:1) 5 gold pieces (9, 31, Orc:1) a +0 whip a +0 leather armour (9, 44, Orc:1) a +0 dagger a +0 robe (9, 45, Orc:1) a +0 short sword a +0 mace an orc corpse (9, 47, Orc:1) a +0 troll leather armour a troll corpse (10, 31, Orc:1) a +0 giant club a +0 flail a +0 plate armour an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 34, Orc:1) a +0 morningstar an orc corpse (skeletalised by now) (18, 24, Orc:1) a +0 short sword an orc skeleton (21, 24, Orc:1) a +0 flail a +0 ring mail an orc skeleton (21, 25, Orc:1) a +0 dagger a +0 robe an orc skeleton (25, 23, Orc:1) a +0 flail a +0 chain mail an orc skeleton (29, 12, Orc:1) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (3, 16, Lair:1) an orb of mayhem (5, 2, Lair:1) a piece from Xom's chessboard (15/15) (7, -26, Lair:1) a +0 ring mail (17, 7, Lair:1) a +0 ring mail (18, -3, Lair:1) a +0 short sword (29, 17, Lair:1) a +0 club (38, -9, Lair:1) a staff of conjuration (42, -32, Lair:1) a scroll of noise (44, -26, Lair:1) a +0 short sword (50, -22, Lair:1) a ring of magical power Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (52, -21, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (11, 17, Lair:3) a potion of lignification a ring of magical power a ring of protection from fire (13, -21, Lair:3) a book of the Senses (17, -9, Lair:3) a +0 scale mail (27, -1, Lair:3) a There-And-Back Book (29, 16, Lair:3) a +0 dagger (32, 15, Lair:3) a +0 short sword a +0 robe (32, 28, Lair:3) a +2 shortbow of flaming (33, 16, Lair:3) a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 dagger (34, 15, Lair:3) a +0 dagger a +0 robe a +0 buckler a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe (34, 17, Lair:3) a +0 robe a +0 short sword a +0 robe a +0 robe a +0 short sword a +0 buckler a +0 robe a +0 dagger the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Trog disapproves of the use of such an item. (43, 19, Lair:3) a +0 club Level 4 of the Lair of Beasts (20, 11, Lair:4) a potion of berserk rage (22, 8, Lair:4) a +1 whip of draining a +1 kite shield of reflection a +0 war axe a +0 hand crossbow (27, -26, Lair:4) the +1 robe of Chimes {MP+9 Dex+2 Stlth+} Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (44, -12, Lair:4) a +0 crystal plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 poisoned darts (1, 1, Lair:5) a +0 flail (19, -28, Lair:5) a +0 battleaxe (31, -52, Lair:5) a book of Decay (34, -12, Lair:5) a book of Pain (41, -40, Lair:5) 6 poisoned darts (63, -34, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (2, -15, Lair:6) a +0 flail (15, 9, Lair:6) a book of Iron (17, 6, Lair:6) a +0 plate armour (23, -21, Lair:6) a +0 helmet (37, -32, Lair:6) the amulet of Tyutugawn {RegenMP Str+8 Int-4 Dex-2 Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+8). Int: It affects your intelligence (-4). Dex: It affects your dexterity (-2). Stlth: It makes you more stealthy. (38, -32, Lair:6) a +0 quarterstaff (44, -21, Lair:6) a +0 quarterstaff (46, -11, Lair:6) a +0 shortbow (48, -22, Lair:6) a +0 chain mail (49, -3, Lair:6) a +0 leather armour (52, -25, Lair:6) a +4 ring of slaying