Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -27, D:1) a +0 club (17, -8, D:1) a +0 short sword (29, -12, D:1) a +0 club (33, -27, D:1) a +0 dagger (37, -21, D:1) a +0 spear (47, -14, D:1) an amulet of magic regeneration (49, -23, D:1) a book of Changes (53, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (12, 10, D:2) a +0 animal skin (13, -21, D:2) the +10 whip of Yppisope {holy, rN+ Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). rN: It protects you from negative energy. (27, -12, D:2) an orb of mayhem (30, -12, D:2) a +0 club (30, -6, D:2) a +0 club (30, -4, D:2) a +0 dagger (31, -6, D:2) a +0 club (31, -4, D:2) a +0 dagger a +0 dagger (32, -4, D:2) a +0 dagger a +0 dagger a +0 club a +0 club (46, -15, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a book of Vapours (3, -13, D:3) 18 arrows (6, 9, D:3) 5 javelins (9, 17, D:3) a +0 morningstar a +0 dagger (10, 10, D:3) 5 silver javelins (12, -16, D:3) a +0 short sword (13, 3, D:3) a +0 dagger (16, -4, D:3) a +0 mace (18, -2, D:3) a +0 club a scroll of immolation (20, 0, D:3) a +0 dagger (21, -5, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 club (21, -4, D:3) a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a +0 animal skin a +0 dagger (23, -5, D:3) a +0 club (23, -4, D:3) a +0 club (25, -6, D:3) a +0 whip (28, -7, D:3) a +0 dagger (30, -5, D:3) a +0 mace (44, 19, D:3) a +1 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 0, D:4) a +0 whip (2, 0, D:4) a quokka corpse (3, 0, D:4) a +0 club a +0 hunting sling a goblin corpse (skeletalised by now) (3, 1, D:4) a +0 whip (21, 5, D:4) a scorpion corpse (25, 14, D:4) a potion of attraction (25, 15, D:4) a +0 club (still there?) a goblin corpse (still there?) (25, 19, D:4) a scroll of magic mapping (27, 17, D:4) a book of Frost (29, 15, D:4) a stone