Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -4, D:1) a +0 short sword (5, -4, D:1) a +0 animal skin (9, -11, D:1) a +0 club (14, -9, D:1) a +0 club (18, -21, D:1) 24 arrows (19, -5, D:1) 22 arrows (22, 2, D:1) a +0 leather armour (30, -13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 7, D:2) a +0 chain mail (6, -2, D:2) a +0 shortbow (20, -6, D:2) a +0 whip (21, 24, D:2) a +0 whip (26, 21, D:2) 11 sling bullets (29, 35, D:2) a ring of wizardry (31, 2, D:2) a +0 hunting sling (34, 33, D:2) a +0 club (38, 33, D:2) a +0 dagger (52, 3, D:2) 11 arrows Level 3 of the Dungeon (0, 0, D:3) 4 poisoned darts (4, -7, D:3) a +0 dagger (5, -7, D:3) a +0 leather armour a +1 hand axe of venom (10, -11, D:3) a +0 short sword (11, -10, D:3) a +0 dagger (still there?) a +0 club (still there?) (12, -8, D:3) a +0 club a +0 dagger (16, -12, D:3) a +0 whip (19, -40, D:3) a +0 dagger (21, -43, D:3) a +0 dagger (26, -30, D:3) 15 arrows (30, -43, D:3) a +0 club (37, -47, D:3) a +0 dagger (42, -23, D:3) 14 arrows (44, -32, D:3) 19 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 flail (1, 0, D:4) a +0 flail a +0 whip (1, 4, D:4) a book of Minor Magic (2, -14, D:4) 14 bolts (4, -4, D:4) a +0 club (5, -9, D:4) a +0 robe a +0 dagger a +0 club a +0 animal skin a +3 dagger (6, -9, D:4) a +0 giant spiked club (6, -8, D:4) a +0 leather armour a +0 club (8, -15, D:4) a +0 dagger (12, -9, D:4) a +0 club (13, -10, D:4) 21 sling bullets a +0 dagger a +0 hunting sling (14, -25, D:4) a +0 club (15, -12, D:4) 25 sling bullets (18, 7, D:4) 15 arrows (22, -9, D:4) a +5 short sword of venom a +0 leather armour (22, -8, D:4) a +0 dagger a +0 robe (25, -27, D:4) a staff of fire (35, -11, D:4) a +0 whip 3 poisoned darts (38, 4, D:4) a +0 leather armour (40, 8, D:4) a Young Poisoner's Handbook (48, -6, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe (0, 1, D:5) a +0 club a +0 club (1, 27, D:5) a potion of berserk rage a potion of brilliance (5, 20, D:5) the +4 flail "Giantbane" {pain, rPois rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. rPois: It protects you from poison. Trog disapproves of the use of such an item. (6, 29, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (7, 27, D:5) a +0 short sword (7, 29, D:5) a +0 whip a +0 ring mail (17, 7, D:5) an orb of mayhem (18, -4, D:5) a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail (18, 8, D:5) a +0 shortbow 17 arrows (19, -4, D:5) a +0 hand axe a +0 leather armour (20, -4, D:5) a +0 flail (26, -14, D:5) a +0 spear (26, -13, D:5) a +0 club (26, -12, D:5) a +0 flail (31, 20, D:5) a potion of degeneration a potion of magic (36, -8, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 whip (16, -19, D:6) a book of Misfortune (22, -20, D:6) a +0 hand crossbow a +0 club 44 bolts a +0 short sword (22, -19, D:6) a +0 whip a +0 whip a +0 dagger (26, -1, D:6) a +0 club (28, 4, D:6) the +1 trident of Hyodobro {flame, *Slow +Blink Str-2 Dex+10} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-2). Dex: It affects your dexterity (+10). +Blink: It lets you blink. *Slow: It may slow you when you take damage. (31, -19, D:6) a +0 buckler (32, -20, D:6) a +0 dagger (32, -14, D:6) 16 bolts (33, -31, D:6) a +0 giant spiked club (33, -19, D:6) a +0 leather armour (34, -19, D:6) a +0 dagger (39, -20, D:6) a +0 short sword a +0 giant club a +1 short sword of draining a +0 short sword 7 poisoned darts a +0 short sword (40, -21, D:6) a +0 dagger 8 poisoned darts (62, -2, D:6) a +0 pair of gloves (68, -47, D:6) a +0 dagger a +0 leather armour a +0 war axe (68, -46, D:6) a +0 club (69, -34, D:6) a +0 great mace Level 7 of the Dungeon [Shop] Weolely's Book Shoppe a Young Poisoner's Handbook (280 gold) a book of Ice (644 gold) a book of Weapons (448 gold) a book of Burglary (280 gold) a book of the Spheres (756 gold) Great Wizards, Vol. II (532 gold) a book of Storms (448 gold) a book of Dreams (336 gold) a book of Decay (420 gold) a book of the Dragon (644 gold) (0, 0, D:7) a potion of magic (9, -28, D:7) a +0 club a +0 short sword (9, -27, D:7) a +0 club (10, -37, D:7) 207 stones (10, -27, D:7) a +0 dagger a +0 short sword (13, -5, D:7) 16 stones (17, -28, D:7) a +0 hunting sling (18, -32, D:7) a +0 spear (19, -33, D:7) a +0 halberd (19, -32, D:7) a +0 halberd of protection the +0 kite shield of Xehastest {Harm Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Harm: It increases damage dealt and taken. (19, -31, D:7) a +0 spear (22, -21, D:7) 26 sling bullets (35, -34, D:7) a +0 robe (37, -36, D:7) a +0 club (40, -29, D:7) a +0 falchion (40, -28, D:7) a +0 robe a +0 dagger (41, -30, D:7) a +0 plate armour a +0 scimitar (41, -28, D:7) a +0 short sword (41, -22, D:7) a wand of flame (24) (43, -6, D:7) a scroll of amnesia (45, -40, D:7) a potion of flight (45, 1, D:7) 13 bolts (46, -2, D:7) a book of Minor Magic Level 8 of the Dungeon (0, 0, D:8) 26 sling bullets (5, 2, D:8) a +0 shortbow (still there?) 11 arrows (still there?) a wand of flame (16) (still there?) a scroll of teleportation (still there?) (7, 3, D:8) a +0 trident (still there?) 2 throwing nets (still there?) a +0 chain mail (still there?) a wand of iceblast (6) (still there?) (11, -2, D:8) a scroll of teleportation