Tinylith Level 1 of the Dungeon [Shop] Eril Ykly's Magic Scroll Shop a scroll of torment (97 gold) a scroll of amnesia (45 gold) a scroll of amnesia (45 gold) (0, 0, D:1) a +0 short sword (9, -19, D:1) a +0 dagger (40, 6, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 robe (14, -2, D:2) a book of the Dragon (34, -26, D:2) a +0 leather armour (41, 8, D:2) a +0 club (44, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 whip (5, 3, D:3) a wand of flame (23) (9, 2, D:3) a +0 hand axe a boomerang (10, 0, D:3) a +0 dagger a +0 leather armour (12, -5, D:3) a +0 dagger (14, -7, D:3) a +0 dagger a +0 dagger a +0 club 3 large rocks (14, -6, D:3) a +0 club a +0 giant club a +0 dagger (14, -5, D:3) a +0 club (15, -6, D:3) a +0 dagger (15, -5, D:3) 6 large rocks (16, 13, D:3) a +0 club (24, 30, D:3) a wand of charming (8) (25, 36, D:3) a +0 mace (27, 38, D:3) a +4 quarterstaff of chaos (28, -1, D:3) a +0 spear (29, 0, D:3) a +0 whip (30, 0, D:3) a +0 whip (30, 1, D:3) a +0 dagger (32, 27, D:3) a +0 dagger (34, 12, D:3) a +0 leather armour a +0 whip (35, 12, D:3) a +0 leather armour a +0 mace a +0 club a +0 dagger (36, 10, D:3) a +0 club (36, 11, D:3) a +0 leather armour a +0 mace a +0 dagger a +0 dagger a +0 dagger (36, 12, D:3) a +0 hand axe a +0 club a +0 club a +2 dagger of venom (37, 12, D:3) a +0 dagger (38, 12, D:3) a +0 dagger (38, 13, D:3) a +0 dagger a +0 helmet a +0 animal skin a +0 short sword (40, 2, D:3) a +0 short sword (43, 14, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of distortion (4, 37, D:4) a +0 hand axe (6, 5, D:4) a +0 great mace (9, 38, D:4) a +0 dagger (10, -4, D:4) a +0 leather armour (13, 21, D:4) a +0 club (14, 24, D:4) a +0 hand axe a +0 club (14, 25, D:4) a +0 ring mail (28, 26, D:4) a +0 dagger a +0 leather armour a +0 dagger (31, 28, D:4) a book of Misfortune (32, 30, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar (19, 1, D:5) a +0 rapier (24, 1, D:5) a potion of brilliance (33, 17, D:5) a +0 chain mail (35, 34, D:5) a +0 club (35, 35, D:5) a +0 whip a +0 dagger a +0 robe (35, 36, D:5) a +0 dagger a +0 robe (41, 38, D:5) a +0 dagger of protection Level 6 of the Dungeon (0, 0, D:6) a book of Callings (7, 10, D:6) a +0 shortbow (10, -3, D:6) a +0 hand axe (11, -4, D:6) a +1 spear of freezing (11, -3, D:6) a +0 dagger a +0 robe (19, 19, D:6) a +0 hand axe (19, 40, D:6) a scroll of vulnerability (20, 16, D:6) a +4 short sword a +0 robe (20, 19, D:6) a +0 leather armour (21, 13, D:6) a +0 robe (23, 14, D:6) a +0 flail a +0 robe a +2 short sword of freezing a +0 robe (23, 34, D:6) a +0 battleaxe a +0 plate armour (26, 14, D:6) a +0 dagger (26, 15, D:6) a +0 whip a curare-tipped dart (27, 27, D:6) a +0 giant spiked club (30, 3, D:6) a +0 shortbow a +0 club (30, 14, D:6) a +0 shortbow (30, 18, D:6) a +0 shortbow (30, 38, D:6) a +0 whip (32, 13, D:6) a +0 shortbow (48, 23, D:6) a +0 whip a +0 leather armour (49, 22, D:6) a +1 falchion of draining a +0 leather armour (50, 22, D:6) a +0 dagger (51, 20, D:6) a +0 falchion a +0 chain mail a +0 club a +0 ring mail a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +4 mace of protection a +0 broad axe (11, 8, D:7) a +0 whip 4 poisoned darts a +0 robe a wand of charming (11) (18, 30, D:7) a wand of mindburst (4) a wand of polymorph (11) (20, 10, D:7) a +0 short sword (25, -7, D:7) a +0 cloak (26, 7, D:7) a +0 dagger (26, 8, D:7) a +0 club (27, 0, D:7) a +0 long sword a potion of brilliance (27, 8, D:7) a +0 club 3 poisoned darts (36, 22, D:7) a +0 dagger of holy wrath a +0 hunting sling (37, 25, D:7) a +0 robe a +2 dire flail of protection a +0 robe a +1 flail a +0 robe a +3 long sword a +0 robe a +4 great sword a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger a +1 mace of protection a +0 flail a +0 mace (38, 18, D:7) a +0 leather armour a +0 dagger (38, 24, D:7) a boomerang a +0 dagger (44, -8, D:7) 7 gold pieces (45, -8, D:7) a scroll of teleportation (45, -7, D:7) a +2 pair of gloves of strength (46, -8, D:7) a ring of willpower (46, 28, D:7) a +0 lajatang (55, 25, D:7) 2 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 flail a +0 flail a +0 scale mail a +0 spear (2, 3, D:8) a +0 flail a +0 flail (12, 25, D:8) a scroll of vulnerability (14, 23, D:8) a +0 shortbow (25, 25, D:8) a potion of magic (26, -25, D:8) a +0 dagger (26, -24, D:8) a +0 ring mail (32, 27, D:8) a ring of ice (38, 5, D:8) a +1 robe of positive energy a +0 mace (38, 6, D:8) a +0 robe a +2 battleaxe of freezing (39, 5, D:8) a +0 robe a +1 spear a +0 robe a +3 mace (39, 6, D:8) a +0 short sword of venom (40, 5, D:8) a +0 robe a +0 halberd (41, 6, D:8) a +0 whip (42, 6, D:8) a +0 short sword (42, 7, D:8) 10 poisoned darts a +0 dagger (42, 8, D:8) a +0 dagger (42, 9, D:8) a +0 short sword (46, 3, D:8) a +0 shortbow (49, 4, D:8) a +0 giant club a +0 giant club (50, -2, D:8) a scroll of vulnerability (50, 6, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) the +7 war axe of Fortitude {flame, rN+ Int+3 Dex+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. a +0 buckler (3, 1, D:9) a +0 robe a +0 dagger (9, 20, D:9) a +0 leather armour a +0 club (9, 21, D:9) a +0 chain mail a +0 long sword of protection (9, 36, D:9) a +0 robe (10, 4, D:9) a scroll of vulnerability (10, 20, D:9) a +0 short sword (10, 21, D:9) a +0 dagger (10, 22, D:9) a +0 flail (10, 23, D:9) a +0 club (10, 48, D:9) a +0 quarterstaff (11, 21, D:9) a +2 dagger of venom (11, 22, D:9) a +0 falchion (12, 33, D:9) a +0 dagger (13, 23, D:9) a +0 scale mail a +0 short sword (15, 26, D:9) a +0 leather armour a +0 whip (17, 20, D:9) a +0 flail a +0 plate armour a +0 dire flail (17, 21, D:9) a +0 ring mail a +0 trident (18, 16, D:9) a +0 hand axe (23, 50, D:9) a +0 leather armour (25, 20, D:9) a +0 ring mail (27, 35, D:9) a +0 ring mail (35, 2, D:9) a +0 flail (35, 3, D:9) a +0 scimitar a +0 chain mail a +0 club a +0 leather armour (35, 4, D:9) a +0 falchion a +0 leather armour a +1 flail of protection a +0 ring mail (45, 11, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Erhuner's Armour Shop a +1 pair of boots (184 gold) a +1 helmet of intelligence (264 gold) a +0 leather armour (32 gold) a +2 chain mail of cold resistance (344 gold) a +0 cloak (72 gold) a +0 pair of gloves (72 gold) a scarf of resistance (512 gold) a +0 leather armour (32 gold) a +0 chain mail (72 gold) (0, 0, D:10) a +0 war axe (0, 6, D:10) a +0 long sword (2, 14, D:10) a +0 spear (3, 12, D:10) a +0 whip (3, 13, D:10) a +0 club a +0 robe (3, 14, D:10) a +0 spear (4, 14, D:10) a +0 halberd (7, -4, D:10) a +0 kite shield (7, 2, D:10) a +0 trident (10, 31, D:10) a +0 falchion a +0 dagger a +0 robe of willpower a +0 trident a +0 chain mail (10, 32, D:10) a +0 club (10, 33, D:10) a +0 ring mail (12, 19, D:10) a wand of polymorph (2) (13, 7, D:10) a +0 club (18, 31, D:10) a +0 shortbow (18, 44, D:10) an amulet of magic regeneration (30, 19, D:10) a +0 short sword (36, -3, D:10) a +0 robe a +0 dagger (36, 36, D:10) a +0 short sword (36, 37, D:10) a +0 dagger a +0 dagger (37, 29, D:10) a +0 long sword a +0 plate armour (37, 31, D:10) a +0 dagger a +0 robe (37, 33, D:10) a +0 dagger (38, 27, D:10) a +0 club a +0 ring mail (38, 31, D:10) a +0 club (38, 32, D:10) a +0 short sword 8 poisoned darts (38, 35, D:10) a +0 whip (43, 11, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (1, -1, D:11) a +0 whip (1, 0, D:11) a +0 dagger a +0 robe (1, 4, D:11) a +0 shortbow (2, -1, D:11) a +0 mace (2, 1, D:11) a +1 helmet (5, -22, D:11) a book of Spectacle (6, -21, D:11) a +0 plate armour a +0 long sword (8, -12, D:11) the Volume of Dark Intoxication Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Poisonous Vapours Poison/Air 2 no c - Borgnjor's Revivification Necromancy 8 no d - Necromutation Transmutation/Necromancy 8 no Trog disapproves of the use of such an item. (12, -15, D:11) a +0 quarterstaff (15, -7, D:11) a +0 plate armour (16, -17, D:11) a +0 robe a +0 dagger (18, -15, D:11) a +0 club (19, -14, D:11) a +0 robe a +0 dagger (19, -13, D:11) a +0 chain mail a +0 halberd (19, -12, D:11) a +0 flail (23, 1, D:11) a +0 leather armour (24, -7, D:11) a scroll of vulnerability (38, -20, D:11) a +0 hand axe (41, -6, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) an amulet of faith (2, -6, D:12) a +0 vorpal spear a +0 robe (4, 8, D:12) 2 potions of lignification (6, -4, D:12) a +0 war axe (7, -4, D:12) a +0 club a boomerang a +0 giant club a +0 dagger a +0 robe (8, -4, D:12) a +2 vorpal long sword a +0 leather armour a +0 kite shield a +2 great sword of flaming a +0 arbalest (8, -3, D:12) a +0 rapier (9, -4, D:12) a staff of poison a +0 ring mail a +0 buckler of positive energy a +0 giant club a +0 giant club a +0 spear a +0 robe (9, -3, D:12) a +0 giant spiked club a +0 giant club a +3 great sword of flaming a +0 giant spiked club (9, 8, D:12) 17 stones (14, -2, D:12) a +3 mace of holy wrath (14, -1, D:12) the +9 great sword "Puram" {speed, +Blink} Attacks with this weapon are significantly faster. +Blink: It lets you blink. (14, 4, D:12) a +0 halberd (15, -11, D:12) a +0 shortbow (15, -3, D:12) a +0 dagger (15, -2, D:12) a book of the Earth (15, -1, D:12) a staff of conjuration (15, 11, D:12) a +0 shortbow (16, -3, D:12) a book of Death (16, -2, D:12) a +2 war axe (16, 14, D:12) +0 acid dragon scales (17, -1, D:12) a +0 mace (18, -10, D:12) a +2 vorpal battleaxe (20, -7, D:12) 6 large rocks (22, 4, D:12) a scroll of vulnerability (22, 5, D:12) 21 stones (23, 0, D:12) a +0 scale mail (31, -9, D:12) a condenser vane (53, -11, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a scroll of identify (8, 2, D:13) a +0 pair of boots (16, -23, D:13) a +0 mace (22, -2, D:13) a staff of poison (26, -26, D:13) a +0 chain mail (26, -2, D:13) a phial of floods (33, -30, D:13) 4 large rocks (37, 1, D:13) a +0 scale mail (41, -9, D:13) a scroll of blinking (42, -11, D:13) a box of beasts (42, -10, D:13) 23 gold pieces (44, -27, D:13) a +0 leather armour (46, -11, D:13) 15 gold pieces (46, -10, D:13) a +0 short sword (47, -11, D:13) 17 gold pieces (48, -28, D:13) a +0 club (49, -28, D:13) a +0 giant spiked club a +0 giant club (49, -12, D:13) 15 gold pieces (49, -11, D:13) a +0 ring mail (55, -19, D:13) a +1 vorpal long sword (57, -22, D:13) a scroll of torment Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (1, 1, D:14) the +6 broad axe "Ogrebane" {freeze, Contam rElec rN++ Str+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. (1, 10, D:14) 7 stones (4, 18, D:14) a +2 robe of fire resistance (6, 15, D:14) a +0 ring mail (13, 13, D:14) a +0 spear (21, -7, D:14) a +0 kite shield a +0 ring mail a +0 long sword (21, -6, D:14) a +0 ring mail a +0 battleaxe (21, 29, D:14) a +0 war axe (21, 34, D:14) a +0 hand axe a +1 dagger of flaming a +0 robe a scroll of vulnerability (21, 35, D:14) a +0 barding of stealth (21, 36, D:14) a +0 dagger (22, 29, D:14) a +0 falchion a +0 robe a +0 war axe a +0 chain mail (22, 34, D:14) a +0 halberd a +0 chain mail a ring of see invisible a +0 dagger a +0 robe (22, 35, D:14) 14 stones a +0 bardiche a +0 chain mail (23, 37, D:14) 166 bolts a +6 arbalest (25, 35, D:14) 20 sling bullets (31, 5, D:14) 23 sling bullets (31, 28, D:14) 4 atropa-tipped darts (33, -3, D:14) a +2 short sword of venom (34, -16, D:14) a +0 shortbow (34, 10, D:14) a +0 spear (34, 34, D:14) 26 sling bullets (35, -2, D:14) a +0 robe a +0 dagger (35, 20, D:14) a +0 whip of electrocution (36, 22, D:14) 22 stones (36, 32, D:14) a +0 dagger 9 stones (37, 3, D:14) 22 bolts (37, 10, D:14) 23 sling bullets (39, 21, D:14) a book of Geomancy (42, 6, D:14) a +0 pair of boots (45, 16, D:14) 23 stones (49, 14, D:14) the +6 rapier of Doom {vorpal, Str+4 Dex+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). (53, 22, D:14) a +0 shortbow (60, 1, D:14) a scroll of identify (61, 15, D:14) a book of Storms (63, -2, D:14) 10 bolts Level 15 of the Dungeon (0, 0, D:15) a +0 mace (14, -2, D:15) 12 stones (23, -6, D:15) a +0 scale mail (23, 0, D:15) 8 stones (26, -7, D:15) 4 poisoned darts (26, 18, D:15) a +0 shortbow (27, 16, D:15) a +0 shortbow a +0 shortbow (28, 17, D:15) the ring of Esocof {*Slow rPois rC+ Dex+4} [ring of protection from cold] Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. a +0 robe a +0 dagger (28, 19, D:15) a +0 robe a +0 longbow (29, -2, D:15) a +0 buckler a +0 ring mail a +0 war axe (31, 12, D:15) a scroll of identify (32, -1, D:15) a +0 halberd (33, -2, D:15) a +0 trident (33, -1, D:15) a +0 short sword (33, 4, D:15) a +0 robe a +2 dagger of draining (34, -4, D:15) a +0 halberd of freezing (35, -4, D:15) 4 large rocks (36, -16, D:15) a +0 ring mail (36, 4, D:15) a +0 rapier a +0 ring mail (36, 6, D:15) a +0 club (37, 4, D:15) a +0 dagger a +2 robe of the Archmagi (40, -15, D:15) a +1 vorpal dire flail a +0 robe a +0 whip (41, -3, D:15) a scroll of immolation (42, 6, D:15) a +0 dagger a +0 robe (43, -19, D:15) a +0 long sword (46, -22, D:15) a +0 trident (47, 14, D:15) 24 stones (48, -24, D:15) a +0 leather armour a +0 short sword (51, 18, D:15) a scroll of immolation (52, -24, D:15) 28 sling bullets Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 ring mail a +0 flail (0, 2, Orc:1) a +0 robe a +0 dagger (2, -1, Orc:1) a +0 chain mail a boomerang a +0 long sword (8, 4, Orc:1) a +0 plate armour a +0 hand axe (8, 5, Orc:1) a +0 dagger of speed a +0 plate armour a +0 long sword (9, 4, Orc:1) a +0 whip a +0 leather armour a +0 dagger (9, 5, Orc:1) a +0 troll leather armour a +0 chain mail a +0 war axe (26, 47, Orc:1) a +0 giant club (27, 42, Orc:1) a +0 plate armour a +0 trident (27, 44, Orc:1) a +0 morningstar (28, 43, Orc:1) a +0 flail a +0 leather armour a +0 club (28, 44, Orc:1) a +0 hand axe (28, 46, Orc:1) a +0 dagger (29, 41, Orc:1) a +0 scale mail a +0 dagger (29, 42, Orc:1) a +0 plate armour 2 boomerangs a +0 battleaxe (32, 39, Orc:1) a +0 chain mail a +0 battleaxe a +0 dagger (33, 39, Orc:1) a +0 ring mail a +0 whip a +0 robe a +0 dagger a +0 scale mail a +1 mace of protection a +0 robe a +0 dagger (33, 40, Orc:1) a +0 short sword (34, 38, Orc:1) a +0 short sword (34, 39, Orc:1) a +0 hand axe (36, 38, Orc:1) a +0 giant club (38, 22, Orc:1) a +0 dagger a +0 robe (38, 29, Orc:1) a +0 giant club (39, 33, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Duarap's Magic Scroll Shoppe a scroll of identify (32 gold) a scroll of amnesia (56 gold) a scroll of identify (32 gold) a scroll of vulnerability (120 gold) a scroll of identify (32 gold) a scroll of vulnerability (120 gold) a scroll of identify (32 gold) [Shop] Pehawnom's Assorted Antiques a wand of polymorph (4) (180 gold) a +1 leather armour of willpower (420 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a wand of iceblast (1) (150 gold) a scroll of magic mapping (105 gold) a scroll of silence (225 gold) a +0 spear (90 gold) [Shop] Otenn's Antique Weapon Boutique a +0 trident (91 gold) a +0 trident (91 gold) a +0 falchion (78 gold) the +2 scimitar of Unpleasantness {vorpal, *Rage rC++} (998 gold) It inflicts extra damage upon your enemies. rC: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 battleaxe (169 gold) a +0 mace (78 gold) a +1 shortbow of freezing (322 gold) a +3 mace (520 gold) a +5 antimagic scythe (936 gold) [Shop] Orebbalo's Armour Boutique a +0 plate armour (322 gold) a +0 chain mail (63 gold) a +3 leather armour of poison resistance (294 gold) a +1 pair of boots of stealth (231 gold) a +0 chain mail (63 gold) an orb of mayhem (182 gold) the +3 scale mail of Forking Paths {Will+} (442 gold) Will: It increases your willpower. the +4 ice dragon scales of Voosm {*Slow rF- rC++ rN+ rCorr Str+6} (1437 gold) Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +0 leather armour (28 gold) (5, 13, Orc:2) a +0 dagger a +0 robe (6, 11, Orc:2) a +0 dagger a +0 robe (6, 12, Orc:2) a +0 club a +0 leather armour (7, 13, Orc:2) a +0 halberd a +0 plate armour (8, 16, Orc:2) a +0 dagger a scroll of noise (8, 17, Orc:2) a +0 mace a +0 plate armour a +0 hand axe a +0 scale mail (8, 18, Orc:2) a +0 troll leather armour a scroll of noise (9, 16, Orc:2) a +0 hand axe (18, 11, Orc:2) a +0 trident (20, -11, Orc:2) a +0 leather armour a +0 short sword (20, -10, Orc:2) a +0 chain mail a +0 trident (20, -9, Orc:2) a +0 plate armour 2 boomerangs a +0 long sword a +0 plate armour a +2 glaive a +0 chain mail a +0 dire flail a +0 chain mail a +0 long sword (20, -8, Orc:2) a +0 plate armour 3 boomerangs of dispersal a +0 flail a +0 chain mail a +0 flail (20, -3, Orc:2) a +0 glaive a +0 plate armour (20, 10, Orc:2) a +0 plate armour a +0 halberd (21, -28, Orc:2) 108 sling bullets 515 stones the +1 shortbow of the Puffin {freeze, rC+ Stlth+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 hunting sling (21, -13, Orc:2) a +0 vorpal long sword a +0 plate armour (21, -12, Orc:2) a +0 war axe a +0 leather armour (21, 5, Orc:2) a +0 battleaxe a +0 chain mail (21, 6, Orc:2) a +0 mace a +0 plate armour (22, -15, Orc:2) a +0 trident (22, -13, Orc:2) a +0 dire flail (22, -11, Orc:2) a +0 flail a +0 ring mail a +0 dagger (22, 4, Orc:2) a +0 trident a +1 leather armour of poison resistance (22, 6, Orc:2) a +0 war axe (22, 7, Orc:2) a +0 glaive (22, 8, Orc:2) a +0 trident a +0 chain mail (23, -12, Orc:2) a +0 dire flail a +0 chain mail (23, 6, Orc:2) a +0 halberd a +0 plate armour (23, 8, Orc:2) a +0 falchion (23, 9, Orc:2) a +0 chain mail a +0 trident a +0 chain mail a +0 scimitar of draining (23, 10, Orc:2) a +0 club a +0 plate armour a +0 short sword a +0 club (24, 8, Orc:2) a +0 ring mail a +0 hand axe (24, 9, Orc:2) a +0 flail a +0 plate armour a +0 trident a +0 plate armour a +0 hand axe a +0 trident a +0 ring mail a +0 dagger a +0 chain mail a boomerang a +0 war axe a +0 mace a +0 club a +0 plate armour a +0 long sword (24, 10, Orc:2) a +0 giant club a +0 short sword a +0 club a +0 ring mail a +0 dagger a +0 ring mail a +0 mace (25, 9, Orc:2) a +0 hand axe a +0 dagger a +0 short sword (25, 10, Orc:2) a +0 short sword (26, 10, Orc:2) a +0 leather armour a +0 trident a +0 plate armour a +0 long sword a +0 leather armour a +0 short sword (26, 11, Orc:2) a +0 whip a +0 chain mail a +0 short sword a +0 club a +0 scale mail a +0 club a +0 plate armour a +0 short sword (26, 12, Orc:2) a +0 dagger (27, 10, Orc:2) a +0 short sword (27, 11, Orc:2) a +1 antimagic battleaxe (27, 12, Orc:2) a +0 leather armour a +0 club (28, 12, Orc:2) a +2 hand axe of holy wrath (29, 12, Orc:2) a +0 chain mail 3 boomerangs a +2 morningstar of holy wrath (29, 13, Orc:2) a +0 dagger (34, 13, Orc:2) a +0 war axe (35, 5, Orc:2) a +0 hand axe (35, 6, Orc:2) a +0 mace of draining (35, 7, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 long sword (36, 7, Orc:2) a +0 troll leather armour a +0 war axe (37, 7, Orc:2) a +0 giant spiked club (38, 9, Orc:2) a +0 giant club (39, -19, Orc:2) a +0 flail (39, -18, Orc:2) a +0 trident (40, -18, Orc:2) a +0 hand axe (50, -20, Orc:2) a +0 chain mail a +1 great mace (52, -21, Orc:2) a +0 giant club (53, -22, Orc:2) a +0 chain mail a +0 dagger (53, -21, Orc:2) a +0 scale mail a +0 short sword a +0 club a +0 chain mail a +0 mace (53, -20, Orc:2) a +0 mace a +0 chain mail a +0 scimitar (53, -9, Orc:2) a +0 ring mail a +0 dagger (54, -10, Orc:2) a +0 club (54, -9, Orc:2) a +0 mace a +0 dagger (55, -20, Orc:2) a +0 whip Level 1 of the Lair of Beasts (3, 0, Lair:1) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. Trog disapproves of the use of such an item. (3, 38, Lair:1) a scroll of vulnerability (4, 29, Lair:1) 6 poisoned darts (12, 44, Lair:1) a scroll of immolation (25, 46, Lair:1) Great Wizards, Vol. VII (26, 57, Lair:1) a +0 ring mail (30, 30, Lair:1) a +0 robe (60, 20, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of paralysis (3) (0, 19, Lair:2) an amulet of guardian spirit (1, -7, Lair:2) a book of Armaments (16, 1, Lair:2) a +0 leather armour (21, 8, Lair:2) a +0 spear (48, 29, Lair:2) the ring "Qolenuupre" {Will+ Str+4} [ring of willpower] Str: It affects your strength (+4). Will: It increases your willpower. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +4 antimagic war axe (6, -48, Lair:3) a staff of poison (20, -3, Lair:3) a +0 robe (20, 2, Lair:3) a +0 robe (25, 5, Lair:3) 5 javelins (38, -11, Lair:3) a +0 short sword (43, -47, Lair:3) a +0 mace (49, -25, Lair:3) a scroll of amnesia (49, 5, Lair:3) a +0 dagger (53, -2, Lair:3) a +0 robe (56, -30, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (3, 41, Lair:4) a +0 war axe of venom (12, 6, Lair:4) a scarf of harm (13, 14, Lair:4) a +0 leather armour (15, 6, Lair:4) 2 potions of degeneration (26, 9, Lair:4) a +0 trident (29, -6, Lair:4) a +0 leather armour (31, 13, Lair:4) 4 poisoned darts (55, -3, Lair:4) a +0 leather armour a +0 war axe (57, 20, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 great sword of flaming a +0 leather armour (0, 1, Lair:5) a +0 trident (0, 13, Lair:5) a +0 morningstar (6, -12, Lair:5) a potion of brilliance (12, 27, Lair:5) a wand of mindburst (6) (14, 26, Lair:5) a +0 chain mail (21, 8, Lair:5) a wand of mindburst (10) (34, 20, Lair:5) a piece from Xom's chessboard (15/15) (39, 21, Lair:5) a +3 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 troll leather armour (9, -8, Lair:6) a +0 robe (10, -7, Lair:6) a +0 chain mail (11, -6, Lair:6) the +9 dagger of Xom's Regard {pain, rElec rPois rN+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. Trog disapproves of the use of such an item. (12, -5, Lair:6) 2 scrolls of vulnerability (13, -4, Lair:6) a book of Necromancy (14, -4, Lair:6) a Fen Folio (26, -21, Lair:6) a potion of brilliance (35, -55, Lair:6) a +0 flail (35, -38, Lair:6) a scroll of identify (41, 4, Lair:6) a scroll of identify (45, -6, Lair:6) a scroll of amnesia (45, 2, Lair:6) a +0 ring mail (46, -5, Lair:6) a +0 robe (48, -25, Lair:6) a staff of poison (50, -54, Lair:6) a scroll of vulnerability (51, -29, Lair:6) a potion of magic (65, -1, Lair:6) a +0 chain mail Level 1 of the Spider Nest (0, 0, Spider:1) 26 stones (0, 24, Spider:1) a scroll of identify (3, 16, Spider:1) 21 stones (6, 22, Spider:1) a +0 robe a +0 hand axe a meliai corpse (7, 22, Spider:1) a redback corpse (8, -7, Spider:1) a +0 short sword (11, -3, Spider:1) a redback corpse (27, 28, Spider:1) a +0 long sword (28, 4, Spider:1) 20 stones (28, 20, Spider:1) a culicivora corpse (39, 19, Spider:1) a +0 robe (42, 12, Spider:1) a +2 robe of willpower a +0 vorpal quarterstaff (44, 12, Spider:1) a +0 leather armour a +0 broad axe (44, 13, Spider:1) a +0 leather armour a +0 hand axe (45, 13, Spider:1) a potion of brilliance Level 2 of the Spider Nest (0, 0, Spider:2) 28 stones (1, 15, Spider:2) 23 gold pieces (8, 1, Spider:2) 11 gold pieces (10, 7, Spider:2) 20 gold pieces (12, 5, Spider:2) 13 gold pieces (15, 6, Spider:2) a potion of attraction (18, 7, Spider:2) a +0 leather armour (21, 13, Spider:2) 2 poisoned darts