Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -8, D:1) a +0 ring mail (5, -7, D:1) a +0 dagger (6, -9, D:1) a +0 whip (14, -4, D:1) a +0 mace (19, 14, D:1) a +0 club (20, 29, D:1) a +0 dagger (23, -7, D:1) a +0 short sword (35, -1, D:1) a +0 animal skin (44, 36, D:1) a +0 leather armour (46, 22, D:1) a +0 club (49, 13, D:1) a +0 club a +0 dagger a +1 dagger of freezing (50, 40, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (2, 17, D:2) a book of Callings (3, 5, D:2) a +0 spear (13, 18, D:2) a book of Flames (18, 6, D:2) a +0 club (26, 1, D:2) a +0 dagger (26, 22, D:2) a +0 mace a +0 chain mail (29, 2, D:2) a +0 scale mail (30, -8, D:2) a +0 robe (33, -2, D:2) a +0 ring mail (45, 11, D:2) a +0 dagger (46, 0, D:2) a +0 ring mail (46, 23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 8, D:3) a +0 club (2, 4, D:3) a +3 dagger (2, 5, D:3) a +0 mace (6, 0, D:3) a staff of conjuration (7, -14, D:3) a scroll of immolation (10, 6, D:3) a book of Conjurations (13, 2, D:3) 5 poisoned darts (18, 3, D:3) a +0 robe (21, -12, D:3) a +0 giant spiked club (24, -1, D:3) a +2 robe a +0 dagger (26, -4, D:3) a +0 short sword (31, 15, D:3) a +0 spear (35, 9, D:3) a +0 robe (37, 8, D:3) a +0 robe (40, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 16, D:4) a +0 whip (4, 1, D:4) a +4 quarterstaff of chaos (5, 9, D:4) a +0 short sword (14, 43, D:4) a potion of brilliance (15, 16, D:4) a +0 giant club (15, 17, D:4) a +0 dagger (17, 44, D:4) a +0 club (18, 15, D:4) a +1 vampiric short sword (19, 34, D:4) a +0 dagger 7 poisoned darts a +0 giant club (20, 17, D:4) a +0 whip (23, 27, D:4) a +0 whip a +0 leather armour (25, 27, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 28, D:4) a +0 whip a +0 halberd (38, 28, D:4) a +0 halberd (39, 28, D:4) a +0 spear 6 datura-tipped darts (41, 16, D:4) a +0 ring mail (44, 8, D:4) a +0 falchion a +1 leather armour of positive energy (47, 19, D:4) a +0 flail (47, 20, D:4) a +2 robe of positive energy a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (4, 36, D:5) the Reference Book on Unholy Rites and Flames Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Corpse Rot Necromancy/Air 2 no c - Death Channel Necromancy 6 no Trog disapproves of the use of such an item. (7, 40, D:5) a wand of paralysis (9) (17, 24, D:5) a book of Flames (19, 1, D:5) a +0 rapier (22, 16, D:5) a potion of lignification (29, 33, D:5) a +0 mace (32, 20, D:5) a potion of magic (35, 8, D:5) a +0 robe a +0 flail (36, -2, D:5) a +0 ring mail (36, 26, D:5) a +0 flail (37, 26, D:5) a +0 whip (38, 25, D:5) a +0 dagger a +3 leather armour (38, 26, D:5) a +0 flail a +0 flail (41, 37, D:5) a +3 mace (42, 43, D:5) a +0 hunting sling (46, 37, D:5) a potion of degeneration (47, 41, D:5) a +0 quarterstaff (49, 33, D:5) a +0 giant club (50, 14, D:5) a +1 long sword of holy wrath (57, 10, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 17 arrows (13, -1, D:6) a +0 dagger a +0 ring mail (13, 0, D:6) a +0 falchion a +0 whip (13, 3, D:6) a +0 whip a +0 leather armour (13, 4, D:6) a +0 halberd a +0 hunting sling (14, -1, D:6) a +0 dagger a +0 robe (14, 0, D:6) a +0 whip a +0 leather armour (14, 1, D:6) a +0 whip (15, 1, D:6) a +0 club 4 poisoned darts (15, 2, D:6) a +0 short sword (15, 10, D:6) a +0 whip (20, -5, D:6) a +0 whip (30, -1, D:6) a +0 short sword (31, -8, D:6) a +0 ring mail (31, -1, D:6) 2 boomerangs a +0 hand axe (31, 0, D:6) a +0 mace (31, 20, D:6) a +0 scale mail (32, -4, D:6) a +0 whip (32, -2, D:6) a +0 mace (32, -1, D:6) a +0 trident (35, 20, D:6) 17 arrows a +0 shortbow (45, -6, D:6) a staff of cold (59, 13, D:6) a book of Spectacle Level 7 of the Dungeon (0, 0, D:7) a book of Decay (2, -14, D:7) a potion of magic (15, -15, D:7) a +0 mace a +0 chain mail (15, -13, D:7) a +0 mace a +0 plate armour (15, 9, D:7) a +0 falchion (16, -17, D:7) a +2 morningstar of protection (16, -11, D:7) a +0 hand axe a +3 whip of freezing (18, -18, D:7) a +1 chain mail of cold resistance (18, -10, D:7) a +2 chain mail of positive energy (20, -17, D:7) a +0 halberd (20, -11, D:7) a +0 scimitar (20, 2, D:7) a +0 hand axe a +0 dagger a +0 robe (20, 3, D:7) a +2 whip of flaming (21, 2, D:7) a +0 dagger a +2 robe of willpower (21, 3, D:7) a +0 short sword a +0 ring mail (29, -15, D:7) a wand of flame (23) (41, -17, D:7) a +0 giant club (47, -11, D:7) a +0 quarterstaff a +0 hunting sling a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (7, 14, D:8) 24 arrows a +0 shortbow (9, 18, D:8) a +0 dagger a +0 giant club a +0 giant club (19, 1, D:8) +0 steam dragon scales (20, 29, D:8) a +0 giant spiked club a +0 giant club the +1 robe of the Valley {MP+9} MP: It affects your magic capacity (+9). (33, -6, D:8) a +0 shortbow 22 arrows (42, 33, D:8) a +0 robe a +0 dagger (42, 34, D:8) a silver boomerang a +0 flail a +0 flail (42, 35, D:8) a +0 trident (44, 34, D:8) a +0 whip (46, 3, D:8) a +6 ring of dexterity Level 9 of the Dungeon (8, -6, D:9) a +0 hunting sling (12, -31, D:9) a +0 trident a +0 leather armour (13, -32, D:9) a +0 dire flail a +0 chain mail (13, -31, D:9) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (13, -30, D:9) a +3 long sword a +0 robe (13, -15, D:9) the +2 plate armour of the Mordant Grue {Str+5} Str: It affects your strength (+5). (13, 9, D:9) a +0 ring mail (15, -18, D:9) a +0 shortbow 7 arrows (17, -32, D:9) a +0 giant club a +0 giant spiked club 10 arrows (17, -30, D:9) a +0 war axe (17, -28, D:9) a +0 short sword a +0 robe (18, -31, D:9) a +0 spear (19, -31, D:9) a +2 battleaxe (20, -4, D:9) a +0 robe a +0 dagger (20, -3, D:9) a wand of polymorph (3) a +0 ring mail a +0 whip a +0 hand axe a +0 plate armour a +0 halberd (20, -2, D:9) a +0 hand axe (25, -36, D:9) a +0 shortbow 18 arrows (38, -32, D:9) a +0 whip (45, -34, D:9) a +2 dagger of chaos a +0 robe of fire resistance a wand of paralysis (3) (48, -9, D:9) a +0 flail (50, -2, D:9) a +0 helmet (51, -27, D:9) a potion of magic (53, 7, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 1, D:10) a +0 club a +0 chain mail (1, 0, D:10) a +0 dagger a +0 robe (2, 0, D:10) a +0 dagger a +0 robe (2, 1, D:10) a +0 club a +0 leather armour (16, 3, D:10) a +0 spear (19, 5, D:10) a potion of magic (21, -7, D:10) a +1 dagger of draining (22, 4, D:10) a +0 ring mail (23, 16, D:10) a +0 giant club a +0 giant club (24, 15, D:10) a +0 troll leather armour (27, -15, D:10) a +0 whip (27, 5, D:10) a +0 scale mail (29, -6, D:10) a +0 shortbow 26 arrows (29, -5, D:10) a +0 giant spiked club a +0 giant spiked club (34, 4, D:10) the +2 spear of Enimivyal {elec, rC+++ rN++ rCorr Dex-2} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (-2). rC: It renders you almost immune to cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (35, 1, D:10) a +0 shortbow (52, 3, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Watenwym's General Store the +9 ring mail of Hiekkoab {rPois Dex+5 Slay+3} (1332 gold) Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. a scroll of identify (32 gold) a piece from Xom's chessboard (15/15) (320 gold) a potion of degeneration (16 gold) 29 stones (46 gold) a book of Spatial Translocations (416 gold) a +0 war axe (56 gold) 10 stones (16 gold) a +0 whip (40 gold) a scroll of holy word (120 gold) (0, 0, D:11) a +0 vorpal arbalest (4, 8, D:11) 5 poisoned darts (5, 6, D:11) a +2 robe of fire resistance a +0 dagger a +0 war axe a +0 club a +0 leather armour a +0 flail (5, 7, D:11) a +0 ring mail a +0 mace a +0 robe a +0 dagger a +0 chain mail a +0 short sword (5, 8, D:11) a +0 ring mail a +0 flail a +0 short sword a +0 robe a +0 dagger (9, 7, D:11) an amulet of magic regeneration a +2 ring mail of poison resistance the +3 leather armour of the Moon Troll {rElec MP+9 Int+8 Dex-4} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). the +0 plate armour "Boecwur" {rC++ Str+3 Slay+3} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It greatly protects you from cold. a +0 plate armour 3 boomerangs a +0 trident (10, 7, D:11) a +0 ring mail (11, 6, D:11) a +0 hand axe (15, -27, D:11) a +0 shortbow 23 arrows a potion of degeneration (24, -34, D:11) a book of Misfortune (26, -2, D:11) 22 arrows (35, -20, D:11) a +0 robe (45, 15, D:11) a +0 scale mail (47, -35, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) 5 curare-tipped darts (5, 1, D:12) a +0 leather armour (15, -30, D:12) a +0 giant club a +0 giant club (26, 11, D:12) a ring of protection from cold a ring of positive energy (27, 11, D:12) a +0 long sword (46, -33, D:12) 4 poisoned darts (47, -19, D:12) a +1 barding (50, -33, D:12) 26 arrows (54, 15, D:12) a potion of lignification Level 13 of the Dungeon (0, 0, D:13) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (0, 13, D:13) a scroll of vulnerability (0, 22, D:13) a scroll of noise (2, 24, D:13) 29 arrows (3, 15, D:13) a +0 mace (3, 16, D:13) a +0 war axe (4, 16, D:13) a +0 hand axe (10, 13, D:13) a +0 hunting sling (14, 4, D:13) 4 large rocks (16, 6, D:13) 16 arrows a +0 shortbow (20, -7, D:13) a +2 dagger of venom a +0 robe (22, 17, D:13) a +0 dire flail a +0 giant club (23, 25, D:13) an orb of energy (25, 1, D:13) 3 large rocks (41, 4, D:13) a scroll of immolation (46, 16, D:13) a +0 shortbow 16 arrows (52, 15, D:13) a +4 scimitar 4 javelins a +4 chain mail of cold resistance Level 14 of the Dungeon (0, 0, D:14) Great Wizards, Vol. VII (1, -1, D:14) a +0 war axe (4, 11, D:14) a +0 long sword (7, 33, D:14) a +3 scimitar of flaming (8, 31, D:14) a wand of flame (5) (23, 20, D:14) a +0 falchion (29, 8, D:14) a +2 hand axe (31, 31, D:14) a scroll of vulnerability (33, 11, D:14) a +0 robe a +0 vorpal quarterstaff (33, 12, D:14) a +0 robe a +0 dagger 15 arrows a +0 longbow (34, 7, D:14) 5 large rocks (34, 8, D:14) a +0 leather armour a +0 dire flail (34, 12, D:14) 21 arrows a +0 shortbow (35, 0, D:14) a +0 robe (35, 10, D:14) 9 arrows a +0 shortbow (35, 12, D:14) a +0 giant club a +0 giant spiked club (37, 24, D:14) a +0 scale mail (43, 40, D:14) a +0 plate armour (46, -3, D:14) a +0 giant spiked club a +0 giant spiked club (48, -3, D:14) a book of Pain (48, 14, D:14) a +0 scale mail a +0 mace a +0 robe a +0 dagger (48, 15, D:14) a +0 club (49, 14, D:14) a +0 flail a +0 club (56, 33, D:14) a +0 buckler a +0 leather armour a +0 long sword (57, 22, D:14) 6 boomerangs (64, 34, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest (4, 0, D:15) 6 large rocks (5, -55, D:15) a wand of flame (9) (6, -44, D:15) a +0 robe (6, 0, D:15) a +0 longbow 19 arrows (8, -16, D:15) a +0 hat (13, -21, D:15) a +0 ring mail (16, -1, D:15) 4 large rocks (24, -30, D:15) a scroll of torment (25, -17, D:15) a +0 trident (33, -29, D:15) 19 arrows (38, -49, D:15) 3 large rocks (45, -14, D:15) the +6 war axe of the Eternal Void {freeze, Str+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). (47, -45, D:15) a +0 short sword a +0 leather armour (50, -37, D:15) a scroll of amnesia (60, -47, D:15) a scroll of amnesia Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 short sword (1, 0, Orc:1) a +0 chain mail a +0 glaive (2, 0, Orc:1) a +0 giant spiked club (2, 1, Orc:1) a +0 club (8, 0, Orc:1) a +0 giant club (18, 0, Orc:1) a +0 troll leather armour (27, 0, Orc:1) a +0 leather armour a +0 short sword (28, 0, Orc:1) a +0 plate armour a +0 flail (28, 2, Orc:1) a +0 plate armour a +0 long sword a +0 chain mail a +0 war axe (29, 0, Orc:1) a +0 robe a +2 dagger of protection (29, 1, Orc:1) a +2 hand axe of flaming a +0 plate armour a +0 mace (35, -29, Orc:1) a +0 giant club (38, -29, Orc:1) a +0 chain mail a +1 long sword of holy wrath (39, -29, Orc:1) a +0 ring mail a +0 club (39, -28, Orc:1) a +0 robe a +0 dagger (41, -29, Orc:1) a +0 chain mail a +0 bardiche (46, -13, Orc:1) a +0 giant club (47, -12, Orc:1) a +0 plate armour a +0 hand axe a +0 robe a +0 dagger (47, -11, Orc:1) a +0 chain mail a +0 short sword a +0 dagger a +0 giant club (48, -11, Orc:1) a +0 plate armour a +3 battleaxe a +0 arbalest Level 2 of the Orcish Mines [Shop] Lez Qont's Jewellery Shoppe the ring "Ulirargh" {*Corrode rC+ Int+2 Slay+2} (624 gold) [ring of protection from cold] Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. a ring of magical power (320 gold) the ring "Ciduiv" {rPois rC- Will+ Int+6} (611 gold) [ring of poison resistance] Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It increases your willpower. a +4 ring of protection (576 gold) a ring of willpower (400 gold) a +6 ring of intelligence (936 gold) the amulet "Vouruifu" {RegenMP Int+4 Slay-3} (524 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). a +4 ring of slaying (1248 gold) a ring of poison resistance (320 gold) a ring of ice (400 gold) [Shop] Ewaji's Antique Weapon Shoppe a +0 trident (101 gold) a +0 arbalest (130 gold) a +0 hand axe (87 gold) a +0 war axe (101 gold) a +0 hunting sling (43 gold) a +0 club (29 gold) a +0 spear (87 gold) a +3 dagger of speed (667 gold) a +0 mace (87 gold) a +0 glaive (188 gold) a +0 arbalest (130 gold) [Shop] Veiritut's Antique Armour Shoppe a +1 plate armour of fire resistance (1050 gold) a +2 helmet (495 gold) a +3 chain mail of cold resistance (795 gold) a +0 chain mail (135 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) [Shop] Omyorocw's General Store a +0 antimagic morningstar (168 gold) a +0 hand axe (36 gold) 5 poisoned darts (24 gold) 24 stones (28 gold) a +0 leather armour (24 gold) a scroll of identify (24 gold) (4, 14, Orc:2) a +0 war axe (4, 15, Orc:2) a +0 chain mail a +0 dire flail (5, 14, Orc:2) a +3 whip (5, 15, Orc:2) a +0 flail (6, 14, Orc:2) a +0 robe a +0 dagger (8, 22, Orc:2) a +0 hand axe a +0 scale mail a +0 dagger a +0 hand axe (8, 23, Orc:2) a +0 cloak a +1 dagger of venom (8, 24, Orc:2) a +1 plate armour of willpower a +0 trident (9, 22, Orc:2) a +0 hand axe (9, 23, Orc:2) a +0 dagger (9, 24, Orc:2) a +0 cloak of poison resistance a +0 trident (10, 22, Orc:2) a +0 robe a +0 dagger (10, 23, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +2 hand axe of electrocution (10, 36, Orc:2) a ring of ice a ring of ice a +3 vampiric demon trident a +0 demon whip the ring of Polee {Ice +Blink Str+8 Int-2 Slay-2} [ring of ice] It enhances your ice magic. Str: It affects your strength (+8). Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. a +6 ring of intelligence a +2 plate armour of fire resistance (25, 31, Orc:2) a +0 hand axe of holy wrath a +0 leather armour (26, 31, Orc:2) a +0 scimitar a +0 plate armour (27, 33, Orc:2) a +0 club (28, 19, Orc:2) a +0 giant club (36, 14, Orc:2) a +0 chain mail a +0 flail (36, 15, Orc:2) a +0 dagger (36, 17, Orc:2) a +0 robe a +0 dagger (37, 16, Orc:2) a +0 dagger (37, 18, Orc:2) a +0 plate armour a +1 glaive of protection (38, 28, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 plate armour a +0 mace a +0 dagger a +0 robe (38, 30, Orc:2) a +0 chain mail a +0 scimitar (40, 30, Orc:2) a +0 long sword a boomerang a +0 plate armour (41, 5, Orc:2) a +0 hand axe (42, 11, Orc:2) a +0 leather armour a +0 whip (42, 35, Orc:2) a +3 hand axe a +0 plate armour a +0 glaive a +0 chain mail (43, 11, Orc:2) a +0 plate armour a +0 trident (43, 31, Orc:2) a +0 trident a +0 plate armour (44, 24, Orc:2) a +0 pair of gloves (46, 8, Orc:2) a +0 leather armour a +0 club (48, 17, Orc:2) a +0 plate armour a +0 mace (48, 18, Orc:2) a +4 executioner's axe of flaming (49, 17, Orc:2) a +0 troll leather armour a +0 ring mail a +0 whip a +0 chain mail a +0 broad axe a +0 chain mail a +0 broad axe a +0 chain mail a +0 battleaxe a +1 chain mail of fire resistance a +0 mace (50, 17, Orc:2) a +0 giant spiked club a +1 robe of resistance a +0 dagger a +2 chain mail of willpower a +0 scimitar a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 glaive a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 short sword (50, 18, Orc:2) a +0 plate armour a +2 great sword a +0 chain mail a +0 short sword (51, 21, Orc:2) a +0 ring mail a +0 flail (51, 35, Orc:2) a +0 dire flail a +0 chain mail (52, 21, Orc:2) a +0 robe a +0 dagger (52, 22, Orc:2) a +0 robe a +0 dagger (52, 34, Orc:2) a +0 dagger a +0 robe a +0 hand axe (53, 24, Orc:2) a silver boomerang a +0 dagger (53, 26, Orc:2) a +0 ring mail a +0 flail (58, 50, Orc:2) a +0 trident a +0 plate armour (59, 49, Orc:2) a +0 club a +0 short sword a +0 chain mail (59, 50, Orc:2) a +0 broad axe a +0 chain mail (60, 48, Orc:2) a +0 trident (61, 50, Orc:2) a +0 flail (64, 25, Orc:2) a +0 short sword a boomerang of dispersal a +2 plate armour of positive energy (64, 26, Orc:2) a +0 dagger a +0 robe (64, 47, Orc:2) a +0 dagger a +0 robe (65, 25, Orc:2) a +0 whip Level 1 of the Lair of Beasts (3, 15, Lair:1) the +8 quarterstaff "Midd" {vorpal, Fly rElec Str+3 Dex-5} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. Fly: It grants you flight. (25, -19, Lair:1) an amulet of the acrobat Level 2 of the Lair of Beasts (0, 0, Lair:2) the +1 robe of the First Servitors {rElec} rElec: It insulates you from electricity. (2, -7, Lair:2) 2 potions of degeneration (7, -3, Lair:2) a book of Touch (7, 23, Lair:2) 19 arrows (21, 3, Lair:2) a +0 robe (27, 13, Lair:2) a +0 leather armour (45, 17, Lair:2) a +0 chain mail (55, 13, Lair:2) a +6 ring of strength (59, 7, Lair:2) a +0 leather armour (64, -8, Lair:2) 5 atropa-tipped darts (71, -10, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (2, 12, Lair:3) a wand of paralysis (4) (6, -8, Lair:3) a +4 antimagic battleaxe (6, -6, Lair:3) an amulet of regeneration (7, -1, Lair:3) a +0 trident (21, 7, Lair:3) a +0 rapier of flaming (29, -3, Lair:3) 20 arrows (31, 22, Lair:3) a +0 trident (33, 3, Lair:3) 18 arrows (33, 19, Lair:3) a +0 dire flail (36, 10, Lair:3) a +0 leather armour (37, -10, Lair:3) a wand of charming (3) (41, -4, Lair:3) 16 arrows (52, 25, Lair:3) a +0 robe (59, -20, Lair:3) a +0 leather armour (59, 3, Lair:3) a scroll of vulnerability Level 4 of the Lair of Beasts (0, 0, Lair:4) the +6 quarterstaff of Borub {drain, rPois rN+} A truly terrible weapon, it drains the life of any living foe it strikes. rPois: It protects you from poison. rN: It protects you from negative energy. (1, -1, Lair:4) a +0 quarterstaff (41, 29, Lair:4) a +0 falchion (43, 29, Lair:4) a +0 rapier (56, 18, Lair:4) a scroll of amnesia 3 scrolls of noise (58, -15, Lair:4) a +0 robe (67, -5, Lair:4) 15 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of torment (2, -9, Lair:5) a wand of charming (2) (15, -3, Lair:5) a +0 quarterstaff (19, -30, Lair:5) the Collected Works on Mutagenic Flight Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Static Discharge Conjuration/Air 2 no c - Maxwell's Capacitive Coupling Air 8 no d - Necromutation Transmutation/Necromancy 8 no Trog disapproves of the use of such an item. (36, 2, Lair:5) 5 poisoned darts (40, 0, Lair:5) a +0 dagger (41, -13, Lair:5) a +0 plate armour (41, 2, Lair:5) a wand of charming (4) (42, 10, Lair:5) a +0 leather armour (44, -39, Lair:5) a +0 ring mail (57, 9, Lair:5) a +0 chain mail (62, -32, Lair:5) a +0 longbow Level 6 of the Lair of Beasts (2, -24, Lair:6) a +0 ring mail (4, -30, Lair:6) a potion of lignification (5, -24, Lair:6) a +0 leather armour (24, 10, Lair:6) a +0 spear (25, 1, Lair:6) a +0 robe (34, -20, Lair:6) 19 arrows (34, -19, Lair:6) a potion of brilliance (34, -18, Lair:6) a +3 short sword of venom (34, 14, Lair:6) a +0 leather armour (35, -18, Lair:6) a scroll of immolation (36, -21, Lair:6) a +0 robe of positive energy (37, -18, Lair:6) a book of Spatial Translocations (39, -34, Lair:6) a +0 ring mail a +0 hunting sling Level 1 of the Snake Pit (0, 0, Snake:1) a +0 longbow a +0 mace 23 arrows (0, 1, Snake:1) a +0 arbalest a +0 battleaxe a +0 robe (0, 4, Snake:1) a +3 flail of protection (11, 34, Snake:1) 19 arrows (12, -2, Snake:1) a +2 long sword of holy wrath (21, 4, Snake:1) a ring of protection from cold (24, 6, Snake:1) Great Wizards, Vol. VII (24, 21, Snake:1) a scroll of noise (29, 26, Snake:1) a +0 quarterstaff (40, 22, Snake:1) a +0 long sword (43, 18, Snake:1) a +0 whip a +0 pair of gloves (43, 24, Snake:1) a +0 glaive (43, 25, Snake:1) a +0 battleaxe (45, 18, Snake:1) a +0 buckler a +0 long sword (47, 31, Snake:1) a +2 dire flail of protection a +0 robe (49, -10, Snake:1) a +0 great sword (49, 34, Snake:1) a +0 halberd Level 2 of the Snake Pit (0, 0, Snake:2) a +0 whip (4, 12, Snake:2) a +0 long sword a +0 robe (5, -17, Snake:2) a +0 arbalest a +0 trident a +0 robe (5, -14, Snake:2) a +0 shortbow a +0 long sword 11 arrows (5, -13, Snake:2) a +0 hand axe a +0 robe (6, -15, Snake:2) a +0 shortbow a +0 long sword 16 arrows (7, -16, Snake:2) a +2 spear of flaming (7, -14, Snake:2) a +0 spear (7, -13, Snake:2) a +0 halberd (10, -17, Snake:2) a +0 leather armour (11, -14, Snake:2) a book of Air (11, 16, Snake:2) a There-And-Back Book (12, 10, Snake:2) a +0 plate armour (24, 21, Snake:2) a potion of degeneration (39, -19, Snake:2) a +0 club (41, 13, Snake:2) a +0 mace a +0 robe (46, -20, Snake:2) a +0 scale mail (48, -15, Snake:2) a +0 mace (49, -15, Snake:2) a +0 spear a +0 robe (49, -14, Snake:2) a +0 mace (50, -18, Snake:2) a +0 trident (53, 5, Snake:2) a +0 scimitar a +0 robe (54, 5, Snake:2) a +0 war axe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 shortbow a +0 war axe 18 arrows a +0 robe a naga corpse (skeletalised by now) (0, 1, Snake:3) a +0 arbalest a +0 short sword a +0 robe of fire resistance (0, 2, Snake:3) a +0 dire flail a +0 robe (1, 6, Snake:3) a +0 short sword (1, 11, Snake:3) a +0 halberd (2, 23, Snake:3) 25 gold pieces (3, -3, Snake:3) 2 potions of brilliance (5, 7, Snake:3) a +0 long sword a naga skeleton (5, 11, Snake:3) a +0 glaive (6, 6, Snake:3) a +0 robe (8, 23, Snake:3) a +0 spear (still there?) a +0 broad axe (still there?) a +0 war axe (still there?) a scroll of acquirement (still there?) a +1 halberd (still there?) a salamander corpse (still there?) (9, 23, Snake:3) a salamander corpse (10, 5, Snake:3) 25 arrows a +0 halberd a +0 longbow (10, 23, Snake:3) a black mamba corpse a black mamba corpse an anaconda corpse (11, 20, Snake:3) a +0 halberd a +0 robe 19 gold pieces a naga corpse (11, 22, Snake:3) a +0 halberd (still there?) a +0 robe (still there?) a +4 spear of venom (still there?) a guardian serpent corpse (still there?) a naga corpse (still there?) a salamander corpse (still there?) (11, 24, Snake:3) a +0 long sword (still there?) 23 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (12, 20, Snake:3) a +0 dire flail (still there?) a +1 battleaxe of electrocution (still there?) a +0 flail (still there?) a +0 mace (still there?) a naga corpse (still there?) a guardian serpent corpse (still there?) (12, 21, Snake:3) a +0 flail (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a +3 trident (still there?) a naga corpse (still there?) (14, 21, Snake:3) a potion of mutation