Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -1, D:1) a +2 dagger of venom (18, 20, D:1) a +0 club (33, 26, D:1) a +0 dagger a +0 club (33, 28, D:1) a +0 club (33, 29, D:1) a +0 leather armour (46, 27, D:1) an orb of mayhem (52, 35, D:1) a +0 whip (52, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 0, D:2) an amulet of guardian spirit (9, 11, D:2) 18 arrows (15, 24, D:2) a +0 robe (19, 14, D:2) a +0 scale mail (21, 20, D:2) a +0 dagger (30, 23, D:2) a +0 chain mail a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a jackal corpse a jackal corpse (1, -13, D:3) a +0 dagger of venom (5, -9, D:3) a stone (5, -4, D:3) a stone (6, -9, D:3) a stone (6, -4, D:3) 3 stones (6, 8, D:3) a quokka corpse (skeletalised by now) (7, -8, D:3) a stone (7, -6, D:3) a stone (11, -11, D:3) a stone (13, -10, D:3) a stone (13, -7, D:3) a bat skeleton (14, -11, D:3) a stone (15, -5, D:3) a +0 chain mail (23, -29, D:3) a +0 dagger