Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 5, D:1) a +0 whip (16, -22, D:1) a +0 whip (27, 1, D:1) a +0 quarterstaff (39, 6, D:1) a +0 animal skin (47, -32, D:1) a +0 dagger (47, -2, D:1) a +0 club a +0 dagger (63, -16, D:1) a +0 club Level 2 of the Dungeon (10, 10, D:2) a +1 vampiric dagger (19, -12, D:2) a +0 war axe (20, -23, D:2) a +0 club (22, -28, D:2) a +0 dagger (22, -27, D:2) a +0 mace a +0 robe (26, 6, D:2) a +0 spear (33, -33, D:2) a +0 club (45, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -5, D:3) a +0 club a +0 whip a +0 club a +0 club (14, -15, D:3) a +0 club (16, -22, D:3) a +0 ring mail (20, -4, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (29, -4, D:3) a +0 dagger (29, -3, D:3) a +2 whip of venom a +0 hand axe (30, -3, D:3) a +0 ring mail a +0 hand axe (34, -5, D:3) 2 poisoned darts (35, -13, D:3) a +1 dagger of pain 6 poisoned darts (35, 10, D:3) a +0 flail a +0 leather armour a +0 short sword a +0 flail a +0 ring mail a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, 47, D:4) a +0 club (30, 26, D:4) a +0 club (35, -4, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 club a +0 dagger a +0 robe (1, 0, D:5) a +0 club an orc corpse (skeletalised by now) (4, 22, D:5) 10 gold pieces (4, 23, D:5) 8 gold pieces (4, 24, D:5) 8 gold pieces (4, 25, D:5) 15 gold pieces (4, 26, D:5) 6 gold pieces (10, 11, D:5) a +0 ring mail (20, 28, D:5) 15 stones (22, 24, D:5) a potion of flight (23, 24, D:5) a scroll of acquirement (24, 25, D:5) 4 poisoned darts (25, 29, D:5) 7 gold pieces (26, 22, D:5) a sling bullet a +0 flail a gnoll corpse (26, 31, D:5) a scroll of enchant armour (27, 24, D:5) a sling bullet (29, 3, D:5) a hound corpse (30, 22, D:5) 7 gold pieces (31, 24, D:5) a sling bullet (32, 25, D:5) a sling bullet Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 6, D:6) 12 gold pieces (7, 5, D:6) a +0 club an orc corpse (8, 5, D:6) a +0 short sword an orc corpse (10, 5, D:6) a +0 dagger (11, 5, D:6) a +0 dagger a +0 robe a +0 shortbow 13 arrows (12, 5, D:6) a +0 club