Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -5, D:1) a +0 spear (7, 1, D:1) a +0 short sword (14, 27, D:1) a +0 club (24, 16, D:1) a +0 ring mail (28, 5, D:1) a +4 dagger (46, 10, D:1) a +0 animal skin (49, 9, D:1) a +0 whip Level 2 of the Dungeon (2, 7, D:2) a +0 whip a ring of wizardry (2, 8, D:2) a +0 dagger (7, 21, D:2) a +0 spear (10, -1, D:2) a +0 whip (23, 3, D:2) a +0 dagger (24, 17, D:2) a +0 hand axe (25, 15, D:2) a +0 club (25, 16, D:2) a +0 whip (36, 6, D:2) a +0 club (37, 5, D:2) a +0 whip (37, 31, D:2) a +0 robe (38, 7, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 21, D:3) a +0 dagger (5, 34, D:3) a +0 dagger (6, 41, D:3) a +0 dagger (18, -4, D:3) 4 atropa-tipped darts (19, 6, D:3) a +0 short sword (23, 33, D:3) a +0 whip (28, 16, D:3) a +0 rapier (29, 26, D:3) a +0 club (29, 33, D:3) the -2 cloak of the Rose {rF+ Will+} rF: It protects you from fire. Will: It increases your willpower. (35, 23, D:3) a +0 flail a +0 whip (35, 24, D:3) a +0 dagger a +0 robe (43, 22, D:3) a +0 kite shield the +1 Delatra's gloves {ID++} It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. (44, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (11, -11, D:4) a +0 club (14, -33, D:4) a +0 robe (36, 13, D:4) a +0 leather armour (53, -30, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -31, D:5) a +0 mace (4, 3, D:5) a +0 robe (9, -33, D:5) a scroll of immolation a potion of degeneration a potion of magic (17, 7, D:5) a +0 scale mail (19, -36, D:5) a +0 ring mail (19, 0, D:5) a potion of degeneration (19, 5, D:5) a +0 hand axe (36, -4, D:5) a +0 leather armour (37, -34, D:5) a +0 ring mail (41, -30, D:5) a +0 ring mail (44, -26, D:5) a +0 robe (46, -33, D:5) a +0 flail (49, -24, D:5) a +0 ring mail Level 6 of the Dungeon (2, -2, D:6) a scroll of silence (3, 3, D:6) a scroll of identify (4, -3, D:6) a scroll of teleportation (4, 4, D:6) a +0 leather armour (4, 5, D:6) 17 gold pieces (6, -1, D:6) a +0 ring mail (12, -12, D:6) a +5 falchion of holy wrath a +0 leather armour (27, 19, D:6) a book of Beasts (31, 29, D:6) a +0 hand axe a +0 leather armour a +0 club (32, 29, D:6) a +0 dagger a +0 robe (33, 29, D:6) a +0 dagger a +0 robe (39, -17, D:6) a +1 flail of protection a +0 scale mail (43, -10, D:6) a +0 rapier (45, -14, D:6) a +0 great sword a +0 robe a +2 halberd a +0 robe (46, -14, D:6) a +0 robe (48, -14, D:6) a +2 scimitar of flaming a +0 robe (49, -15, D:6) a +3 mace a +0 robe (50, -8, D:6) a +0 club (51, -15, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a book of Necromancy (3, 1, D:7) a +0 scale mail (11, -31, D:7) a +0 club a +0 club a +0 short sword a +0 short sword a +0 club (12, -31, D:7) a +0 short sword 3 poisoned darts a +0 short sword (16, 7, D:7) a +0 war axe (17, 7, D:7) a +0 mace (18, 8, D:7) a +0 whip (19, 13, D:7) a +0 club 2 boomerangs (20, -24, D:7) a +0 club a +0 leather armour (20, -23, D:7) a +0 hand axe (20, -22, D:7) a +0 chain mail a +0 battleaxe a +0 club a +0 ring mail (33, -27, D:7) a +0 morningstar a +0 scale mail a +0 flail a +0 club a +0 leather armour a +0 giant club (35, 19, D:7) a +0 short sword (37, -12, D:7) a book of Alchemy (40, 1, D:7) 3 large rocks (41, 15, D:7) a +0 rapier (43, -13, D:7) +0 steam dragon scales (43, -12, D:7) a +0 shortbow (44, -3, D:7) a +0 long sword a +0 robe a +3 long sword a +0 robe (45, -3, D:7) a +0 hand axe a +0 robe a +5 dire flail a +0 robe (50, -2, D:7) a +5 war axe a +0 robe (54, -21, D:7) a scroll of holy word (56, 6, D:7) the +9 trident "Uberi Vaugg" {freeze, *Slow rN++} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Level 8 of the Dungeon [Shop] Ojucw's Antique Weapon Shoppe a +0 broad axe (116 gold) a +0 dire flail of holy wrath (266 gold) a +0 flail (101 gold) the +11 halberd "Hydrabane" {flame, Stlth+} (2088 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Stlth: It makes you more stealthy. a +3 battleaxe (681 gold) a +0 longbow (130 gold) a +1 hand axe of flaming (359 gold) (0, 0, D:8) a +0 dagger a +0 robe a +0 hand axe (1, 0, D:8) a +0 dagger a +0 robe a +0 trident a +0 chain mail (3, -3, D:8) a staff of air (5, -9, D:8) a +0 falchion (5, -8, D:8) a +0 mace a +0 short sword (12, 8, D:8) a +0 flail (32, -3, D:8) a +0 flail a +0 robe (32, -2, D:8) a +2 long sword a +0 robe (34, -2, D:8) a +0 hand axe a +0 robe (36, 10, D:8) a +0 dagger of freezing (39, -29, D:8) a +0 spear (47, 32, D:8) a +0 quarterstaff (51, 20, D:8) a +0 leather armour (53, -15, D:8) a +0 dagger a +0 ring mail (54, -15, D:8) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (54, 20, D:8) a +0 dagger a +0 dagger a +0 robe a +0 short sword a +0 scale mail (55, 21, D:8) a +0 whip a +0 scale mail a +0 mace a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) an arrow (2, -8, Lair:1) 21 bolts (4, 1, Lair:1) a blink frog corpse (10, 10, Lair:1) a potion of degeneration (21, 4, Lair:1) a yak corpse (skeletalised by now) (21, 5, Lair:1) a yak corpse (skeletalised by now) (21, 12, Lair:1) an arrow (22, 19, Lair:1) an arrow (22, 20, Lair:1) an arrow (25, 19, Lair:1) an arrow (28, 18, Lair:1) a basilisk corpse (skeletalised by now) (30, 18, Lair:1) a +2 buckler (33, 28, Lair:1) a +1 mace of distortion (34, 11, Lair:1) a +0 leather armour