Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -4, D:1) a +0 club (19, 40, D:1) 3 poisoned darts (34, 38, D:1) a +2 dagger of holy wrath (43, -6, D:1) a +0 club (45, 20, D:1) a staff of poison (46, -8, D:1) a +0 dagger (46, 50, D:1) a +0 dagger (46, 51, D:1) a +0 mace (47, -4, D:1) a +0 club (51, -7, D:1) a +0 robe (52, 32, D:1) a +0 whip (53, 30, D:1) a +0 mace (53, 40, D:1) a +0 whip Level 2 of the Dungeon (6, -1, D:2) a +0 robe a +0 dagger (10, -9, D:2) a +0 flail (13, -10, D:2) a +0 short sword (14, -9, D:2) a +0 flail (18, -16, D:2) a +0 club (29, -41, D:2) a +0 club (34, -37, D:2) a +0 short sword (48, 1, D:2) a +0 glaive Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -1, D:3) a +0 flail a +0 chain mail (2, -1, D:3) a +0 whip a +0 dagger a +0 leather armour (2, 0, D:3) a +0 dagger a +0 leather armour (5, 18, D:3) a +0 animal skin a +2 short sword of electrocution (18, -8, D:3) a +0 hunting sling 35 stones (21, 22, D:3) a +0 whip (29, 12, D:3) a +1 dagger of speed (36, 37, D:3) a +0 leather armour (39, 2, D:3) a +0 club (42, 39, D:3) a +0 scythe a +0 robe (50, 7, D:3) a +4 quarterstaff of chaos (51, 5, D:3) a +0 mace (58, -2, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 hand axe of Revolt {elec, rElec Str+4 Int-4} (3150 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. the +3 mace "Ibelar" {distort, +Blink rF+ rCorr} (4910 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rF: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the +1 robe "Zig Yrch" {Harm Will+} (1830 gold) Harm: It increases damage dealt and taken. Will: It increases your willpower. the +1 leather armour "Reskoi" {-Tele Fly rC++ Will+} (3360 gold) rC: It greatly protects you from cold. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. [Shop] Tuav's Armour Shop a +0 chain mail (63 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 pair of boots (63 gold) a +3 leather armour of cold resistance (336 gold) a +1 pair of boots (161 gold) the +2 cloak of Lugonu's Hope {rElec Will+++ Dex-3 SInv} (526 gold) Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It greatly increases your willpower. a +0 leather armour (28 gold) (0, 0, D:4) 2 stones a +0 whip (3, -4, D:4) a +0 whip (9, 0, D:4) a +0 hand axe (9, 2, D:4) a +0 leather armour an orc corpse (skeletalised by now) (9, 3, D:4) a +0 club an orc corpse (skeletalised by now) (10, 1, D:4) a +0 hand axe an orc corpse (skeletalised by now) (11, 0, D:4) a +0 short sword an orc corpse (skeletalised by now) (13, -39, D:4) 17 stones (16, -34, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -34, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -36, D:4) a book of Decay (20, -9, D:4) a +0 falchion a +0 leather armour (23, -42, D:4) a +0 scale mail (30, -25, D:4) a +3 dagger a +0 robe (31, 4, D:4) 14 stones (32, -34, D:4) a +0 dagger (32, -7, D:4) a +0 hand axe a +0 leather armour (33, -8, D:4) a +0 falchion (33, -7, D:4) a +0 club 2 boomerangs a +0 short sword a +0 leather armour (34, -8, D:4) a +0 flail 2 boomerangs a +0 ring mail (34, -7, D:4) a +0 hand axe a +0 ring mail a +0 falchion a +0 ring mail (35, -9, D:4) a +0 short sword a +0 robe (36, -18, D:4) a +0 club (40, -13, D:4) a +0 dagger Level 5 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse (2, -1, D:7) a killer bee corpse (6, 4, D:7) 17 gold pieces