Tinylith Level 1 of the Dungeon [Shop] Myssewut's Weapon Boutique a +0 rapier (56 gold) a +2 short sword of venom (218 gold) a +0 short sword (42 gold) 20 stones (28 gold) a +1 mace of holy wrath (173 gold) a +0 trident (49 gold) a +0 spear (42 gold) a +0 dagger (28 gold) the +1 rapier "Tagos" {flame, Str+4} (386 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). (8, -11, D:1) a +0 scale mail (14, -15, D:1) a +0 dagger (34, 1, D:1) a +0 leather armour (49, 2, D:1) a book of Callings (51, 7, D:1) a +0 club (71, 2, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +2 short sword of protection (2, 40, D:2) a +0 whip of holy wrath (13, 36, D:2) a +0 robe a +0 scythe (16, 19, D:2) a +0 club (23, 24, D:2) a +0 short sword (32, 5, D:2) a +0 robe (38, 13, D:2) a +0 quarterstaff (45, 2, D:2) a +0 short sword (46, 14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, -22, D:3) a +0 flail of pain (31, -27, D:3) a +0 whip (42, -1, D:3) a +0 mace (43, 0, D:3) a +0 spear (44, 0, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 12, D:4) a +0 ring mail (0, 39, D:4) a +0 club (7, 34, D:4) a +0 giant club (22, 50, D:4) a +0 giant spiked club (34, 2, D:4) a +0 dagger of speed a +0 ring mail (34, 3, D:4) a +0 dagger a +0 robe (35, 3, D:4) a +0 hand axe a +1 dagger of venom a +0 robe (40, 4, D:4) a +0 club (41, 51, D:4) a +0 dagger (45, -2, D:4) a +0 dagger (52, 28, D:4) a +0 leather armour (60, 16, D:4) a +0 whip (61, 1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) the +5 quarterstaff "Rain" {freeze, rC+ Str-4 Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). Int: It affects your intelligence (+2). rC: It protects you from cold. (3, -13, D:5) a +0 club a +0 leather armour (12, -6, D:5) a +0 hunting sling (19, 15, D:5) a staff of conjuration (32, 1, D:5) a +0 hand axe (35, -15, D:5) a +0 hand axe (38, -4, D:5) 3 silver javelins Level 6 of the Dungeon (13, 9, D:6) a +0 leather armour (16, -10, D:6) a +0 leather armour (31, 23, D:6) a +0 ring mail a +0 short sword (32, -32, D:6) a +0 dagger a +0 robe (36, -32, D:6) a +0 dagger a +0 leather armour a +0 hand axe 2 boomerangs (37, -34, D:6) a +0 dagger (41, 13, D:6) a +0 long sword (56, -15, D:6) a +0 great mace a +0 giant club Level 7 of the Dungeon (0, 0, D:7) an amulet of faith (6, -8, D:7) 17 gold pieces (11, 0, D:7) the +1 leather armour "Lyitaj" {Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (19, -5, D:7) a +0 dagger (22, -14, D:7) a +0 hand axe (23, -15, D:7) a +0 hand axe (23, -13, D:7) a +0 hand axe (24, -14, D:7) a +0 hand axe (41, -18, D:7) a potion of degeneration a scroll of noise (41, -16, D:7) a +0 war axe (41, -15, D:7) a +0 falchion a +0 robe a +2 dagger of protection (41, -14, D:7) an arrow (still there?) a stone (still there?) a +0 dagger (still there?) a bailey (0, 0, Bailey) a +0 war axe 2 boomerangs an orc skeleton a kobold skeleton (0, 1, Bailey) a boomerang (0, 3, Bailey) a +0 chain mail (1, 0, Bailey) a +0 war axe a +0 chain mail 8 boomerangs an orc skeleton (1, 2, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton (1, 4, Bailey) a boomerang (4, 3, Bailey) Great Wizards, Vol. II (5, 3, Bailey) a scroll of acquirement (7, -9, Bailey) a +0 war axe a +0 chain mail an orc skeleton (8, -10, Bailey) a +0 war axe a +0 plate armour (10, 0, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) (10, 8, Bailey) a boomerang a +0 hand axe a +0 leather armour a hobgoblin skeleton (11, 3, Bailey) 2 potions of heal wounds (11, 8, Bailey) a boomerang a kobold skeleton (12, 3, Bailey) a +2 vorpal falchion (12, 8, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (16, -3, Bailey) a +0 hand axe a +0 leather armour