Tinylith Level 1 of the Dungeon (3, 0, D:1) a +0 club (12, -31, D:1) a +0 club (16, -46, D:1) a +0 leather armour (19, -49, D:1) a +0 dagger (31, -43, D:1) a +0 dagger (55, -30, D:1) a +0 dagger (63, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 20, D:2) a +2 spear of venom (10, 12, D:2) a +0 sling (22, 38, D:2) a +0 war axe (24, 42, D:2) a +0 leather armour (45, 8, D:2) a +0 club (45, 30, D:2) a +0 long sword (51, 11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 club a goblin corpse (1, 0, D:3) a hobgoblin corpse (2, 2, D:3) a +0 club a +0 club a goblin corpse a goblin corpse (4, -6, D:3) a +0 club a goblin corpse (4, -5, D:3) a +0 sling a goblin corpse (5, -6, D:3) a +0 club a goblin corpse (8, -2, D:3) a jackal corpse (9, -3, D:3) a +0 sling (9, -2, D:3) a +0 sling a goblin corpse (13, -10, D:3) a scroll of vulnerability (14, -43, D:3) a +0 spear (16, -49, D:3) a frilled lizard corpse (18, -52, D:3) a +0 dagger (20, -45, D:3) a bat corpse (26, -43, D:3) a +0 mace (27, -28, D:3) a +0 dagger (31, -35, D:3) a +0 short sword (43, -36, D:3) a +0 short sword 2 poisoned darts (45, -33, D:3) a ring of resist corrosion (48, -50, D:3) a +0 ring mail (50, -45, D:3) a +0 dagger (52, -44, D:3) the +3 dagger of Conflict {flame, Contam Str+5 Stlth+} Str: It affects your strength (+5). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (56, -51, D:3) a +0 club a kobold corpse (skeletalised by now) (56, -48, D:3) a +0 war axe (57, -38, D:3) a +2 heavy war axe a +0 mace a +0 club a +0 scale mail a +0 hand axe a +0 leather armour a +0 club (59, -57, D:3) a rat corpse (skeletalised by now) (61, -56, D:3) a +0 club a kobold corpse (skeletalised by now)