Tinylith Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 36, D:1) a +0 short sword (1, 13, D:1) a +0 dagger (6, 10, D:1) a +0 robe (9, 2, D:1) a +0 club (20, 48, D:1) a +0 dagger (30, -1, D:1) a +0 club (36, -1, D:1) a +0 short sword (39, 4, D:1) a +0 robe (57, 17, D:1) a +0 dagger Level 2 of the Dungeon (2, 4, D:2) a staff of poison (13, -3, D:2) a +0 club (13, 26, D:2) a +0 ring mail (15, 13, D:2) a +0 dagger (26, -9, D:2) a +0 dagger (41, 4, D:2) a +0 dagger (44, 7, D:2) a +0 whip (46, 16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 1, D:3) a +0 dagger a +0 robe (1, 1, D:3) a +0 hand axe (1, 2, D:3) a +0 hand axe a +0 leather armour (4, 1, D:3) a +0 club (10, -37, D:3) a +0 mace (26, -35, D:3) a +0 leather armour a +0 hand axe (26, -34, D:3) a +0 mace a +0 flail (26, -20, D:3) a +0 ring mail (36, -48, D:3) a +0 whip a +0 club a +0 ring mail a +0 hand axe a +0 flail a +0 leather armour a +0 flail (37, -43, D:3) a +0 robe (37, -36, D:3) a +0 whip (40, 14, D:3) a +0 mace (41, 1, D:3) a +0 spear (43, -30, D:3) a +0 short sword (43, 2, D:3) a +0 club (43, 5, D:3) a +0 halberd (44, -34, D:3) an amulet of magic regeneration Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (14, -4, D:4) a +0 dagger (14, -2, D:4) a +0 scythe a +0 robe (19, 7, D:4) a +2 robe of positive energy (29, 2, D:4) a +0 hand axe (34, 8, D:4) a +0 spear (38, 28, D:4) a +0 club (44, 19, D:4) a +0 ring mail a +0 short sword a +0 flail (48, -4, D:4) a scroll of amnesia (56, 12, D:4) a +0 scale mail a +0 club (57, 9, D:4) a +1 vampiric dagger a +0 robe (58, 4, D:4) a +0 club (60, 3, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Fyink's General Store 7 stones (7 gold) 3 stones (3 gold) 2 poisoned darts (13 gold) the orb of Enormous Liberty {mayhem, Int+2 Dex+3} (313 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). a +0 robe (7 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (221 gold) *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (3, -18, D:5) a +0 giant club (12, -35, D:5) a +0 hand axe a boomerang (19, -9, D:5) a +0 halberd (20, -25, D:5) a +0 leather armour (22, -37, D:5) a +0 whip a +0 short sword 7 poisoned darts (23, -38, D:5) a +0 giant spiked club a +0 short sword (23, -37, D:5) a +0 dagger a +0 dagger a +0 dagger a +0 whip 12 poisoned darts (28, -5, D:5) a +0 robe (29, 0, D:5) a +0 flail (31, -9, D:5) a +0 leather armour a +0 trident (32, -28, D:5) a +0 trident (34, -12, D:5) a +0 shortbow (35, -10, D:5) 2 scrolls of noise (39, -35, D:5) a +0 scale mail Level 6 of the Dungeon (13, 11, D:6) a +0 club (20, 6, D:6) a +0 giant spiked club (22, -28, D:6) a +0 short sword (22, -27, D:6) a +0 hand axe (22, 10, D:6) a +0 falchion (22, 11, D:6) a +0 leather armour a +0 hand axe (23, -27, D:6) a +0 club (24, 18, D:6) a +0 quarterstaff (26, 10, D:6) a +0 leather armour a +0 short sword (27, 10, D:6) a +0 hand axe a +0 robe a +0 dagger (27, 11, D:6) a +0 giant spiked club a +0 leather armour a +0 club a +0 robe a +0 dagger (28, -20, D:6) a +0 shortbow (31, 5, D:6) a +0 buckler Level 7 of the Dungeon [Shop] Okhla's Armour Boutique a +0 leather armour (26 gold) the +2 buckler of Dim Light {rN+ MP+9} (579 gold) rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) (0, 0, D:7) the staff of air "Raetix" {+Blink rElec rPois rF- rCorr} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (3, -21, D:7) a wand of charming (17) (4, 8, D:7) +0 steam dragon scales (10, -25, D:7) a +0 leather armour (15, -27, D:7) a +0 ring mail a +0 hand axe (26, -19, D:7) a +0 flail (26, -18, D:7) a +0 club a +0 ring mail (26, -17, D:7) a +2 dagger of protection (35, 1, D:7) a +0 hand axe (49, -20, D:7) a +0 club a +3 dagger a +0 dagger a +0 short sword 8 poisoned darts a +0 dagger (49, -19, D:7) a +0 short sword of flaming a +0 club Level 8 of the Dungeon (1, 1, D:8) a +0 trident of freezing (13, 15, D:8) a wand of charming (6) (15, 22, D:8) a +0 dagger (16, 14, D:8) a +0 short sword (18, 30, D:8) a +0 dagger a +0 robe (18, 40, D:8) a howler monkey corpse a howler monkey corpse (19, 40, D:8) a +0 shortbow a centaur corpse (22, 21, D:8) a +0 leather armour (22, 27, D:8) a +0 mace a +0 dagger a +0 robe (22, 29, D:8) a +0 war axe a +0 ring mail (23, 40, D:8) a +0 robe (24, 32, D:8) a javelin (25, 9, D:8) a +0 mace (27, 16, D:8) a staff of death (32, 12, D:8) a +0 dagger a +0 robe (33, 13, D:8) a +0 hand axe (34, 12, D:8) a +0 trident a +0 leather armour (34, 13, D:8) a +0 chain mail a +0 trident a +0 arbalest the Ecumenical Temple